Gamecamp

20 April 2008

It’s been linked up all over the place, but I may as well link it again: the Guardian are running Gamecamp, a one-day unconference about games and play, on the third of May, and I’m going to be there, cooking up some nefarious quiz-shaped entertainment with some of the usual suspects such as Dan, James, Lee, and a few others.

Obviously, it being an unconference, everyone attending is encouraged to talk, and I’m working on thinking up a session – but about what, I have no idea. Or perhaps I have too many. I’m hoping to do something along the lines of tight criticism – something detailed and focused. And I’m not sure what sort of games to talk about yet. But I’ll work something out, and I’m looking forward to what the other participants will bring.

Like most events suffixed -camp, it’s going to sell out fast. Tickets are available from Monday April 21st. If you’re interested in coming, good luck getting one. It’ll be fun to see you – and if you’re interested, I’ll gladly corner someone for a game of Lost Cities

Burnout: Revenge review

27 November 2005

Another game review from yours truly over at Pixelsurgeon: Burnout Revenge.

“… it’s worth forgiving for the stories you’ll take away from it: tales of near-misses, spectacular crashes, and the time you did a power-slide between two oncoming buses, and as was so excited as a result that you crashed into a wall. Give it a chance, and you’ll be rewarded with some of the best arcade racing in a while. It’s good stuff, but it’s not quite – DINGDINGDING – awesome, gold, or perfect.”

The quote will make sense if you’ve played the game – or read the review.