(39) Dave Baggett’s answer to Programming Interviews: What’s the hardest bug you’ve debugged? – QuoraAh, the joys – and pains – of finding what looks like a software bug… lies in hardware.
The surprising bit happened next." It is really lovely that Gunpoint has worked out so well for Tom. It's an interesting little game, and I'm glad he's going to keep poke "interesting" games rather than having to make a pile of money. Well done him.