A series of Tubes Interesting 2007, 16th June 2007

A twenty-minute talk about pipes, tubes, and the joys of physical infrastructure, which I delievered at Russell Davies’ Interesting 2007. Notes are attached at the bottom of each slide.

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The Uncanny Valet Reboot 9, 31st May 2007

A discussion of manners, behaviour, and what they can teach interaction design.

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Ruby on Rails from the other side of the tracks LRUG, 8th August 2006.

A 20-minute chat about how to get client-side-developers, and even designers, involved in the process of making applications with Rails - helping them get involved in the templating process. It then diverges into a client-side perspective on Rails, looking in particular at issues around Javascript and Ajax, and XHTML testing. Because of its slide-heavy nature, it’s fairly self explanatory, but obviously you’ll miss out on some of the discussion around the talk (which was excellent).

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Telling Stories: What (Social) Software can learn from Homer, Dickens, and Comic Books Reboot 8, Copenhagen, 2nd June 2006

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This PDF is the original text I spoke from, with some tidying and correction; that should explain the vernacular, conversational tone.

From Paddles to Pads: Is Controller Design Killing Creativity in Videogames? O’Reilly Emerging Technology Conference 2006, San Diego, 9th March 2006

A talk I delivered at the O’Reilly Emerging Technology Conference in 2006, on how the devices we play games with affects the games we can play (amongst other things).

Endnotes