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  • The Most Boring Game of the Year | Edge Online
    "The walkthrough posted by Lee Beng Hai belongs in a “best games writing” list somewhere, not so much for the prose, but for the depth of his coverage and the gratitude I feel for it, like he’s the first guy in my tribe to wander into the jungle and come back with all his limbs." Chris Dahlen on why nobody's writing about Demon's Souls, but everybody's playing it. (Also: "It’s not “flow”, because flow implies progress; it’s more like tantric sex with a slide rule" is a brilliant analogy).
    (tags: chrisdahlen games complexity demonssouls engrossment )
  • tobi's clarity at master – GitHub
    "Clarity is a Splunk like web interface for your server log files. It supports searching (using grep) as well as trailing log files. It has been written using the event based architecture based on EventMachine and so allows real-time search of very large log files. If you hit the browser Stop button it will also kill the grep / tail utility."
    (tags: logs server webserver analysis utility ruby )
  • JSGB v.0.02: a JavaScript Nintendo GameBoy Emulator and Debugger
    "a JavaScript GameBoy Emulator" Blimey.
    (tags: javascript games gameboy emulator nintendo bonkers )
  • A Common Nomenclature for Lego Families by Giles Turnbull – The Morning News
    "Every family, it seems, has its own set of words for describing particular Lego pieces. No one uses the official names. “Dad, please could you pass me that Brick 2×2?” No. In our house, it’ll always be: “Dad, please could you pass me that four-er?”" So true. I'm trying to recall our own nomenclature.
    (tags: language lego nomenclature slang argot families building making )
  • Tale of Tales » Interview with Frank Lantz
    Great interview with Lantz, expanding on his "games aren't media" angle and some other interesting points on aesthetics; totally marred by Michaël Samyn's trolling of a comment thread (on his *own* company's blog). Still, read the top half!
    (tags: games interview taleoftales franklantz media play rules aesthetics )
  • A New Theory of Awesomeness and Miracles, by James Bridle
    "Being NOTES and SLIDES on a talk given at PLAYFUL 09, concerning CHARLES BABBAGE, HEATH ROBINSON, MENACE and MAGE" Awesome; shame I couldn't be there. I wondered where that link about Michie had come from a few weeks ago…
    (tags: machinelearning complexity games jamesbridle literature mathematics donaldmichie menace )

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