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"The truth is that if you say you want more children from deprived areas to be able to go to university, then don’t faff around with entry tariffs: invest in Sure Start centres, preschool groups, subsidised childcare and properly resourced primary schools. Make benefits genuinely accessible and life-supporting. Better still, stop whole sections of society being condemned to underpaid, vulnerable, soul-destroying labour while others cream off inordinate wealth from the profits of that labour." Stefan Collini talking a lot of sense about what universities are, and what the lurch towards consumerising them more than ever in the past ten years has led to. It is not pretty.
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"…maybe David is party to a formula for popularity, despite the fact that no art of any real value, including all Hollywood films of the past 30 years, has ever been made by pursuing one. Good artists do what they believe in and don't merely court public approval. In these respects they are the opposite of politicians. Zing!"
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"Command line work isn't a separate task that should live on its own—it's an integrated part of your natural workflow. DTerm provides a context-sensitive command line that makes it fast and easy to run commands on the files you're working with and then use the results of those commands." This looks great. Will report back on it.
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"This is where I write about social & political stuff, mostly relating to sex. Yes, there's going to be a book. As an ex-sex worker, you can imagine what my bias is. Nevertheless, I am also a scientist, so will do my best to present the evidence base for each post." Brooke's new blog. This looks like it could be good.
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"Finally, if one can wrap a game around a complex issue like the national budget and engage that many young people, we should be able to do the same with other important policy issues, from climate change to health care. The budget was about the most boring issue one could take on compared to Lost, Heroes, World of Warcraft, or playing Moto Racer on the iPhone." Really interesting set of conclusions from a large-scale serious game.
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"There was once a world of living robots. But one day a bad accident occured in the main power generator. The world fell into a deep sleep. Bring life back to the world!" Wonderful animation and art design, and a charming little game. It'll take you about 10-20 minutes. It's brilliant.
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Dustin Curtis didn't like the American Airlines website, and complained on his blog; a UX architect from AA gets back to him and explains how things are; Dustin responds. I need to write something longer on this, but in a nutshell: I understand Dustin's position, but it feels naive, and I think he confuses corporate culture with business practice. I want my airline to have a corporate culture of conservatism and fustiness, just like I want my bank to be severe and serious. That doesn't meant their website has to suck, but it also doesn't mean that their sucky website is their CEO's fault.
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"ART & COPY reveals the stories behind and the personal odysseys of some of the most influential advertising visionaries of our time and their campaigns, including Lee Clow (Apple Computer 1984, and today’s iPod); Dan Wieden (“Just Do It”); Phyllis K. Robinson (who invented the “me generation” with Clairol); Hal Riney (who helped President Reagan get re-elected); and George Lois (who saved MTV and launched Tommy Hilfiger overnight). Directed by Doug Pray (SURFWISE, HYPE!, SCRATCH), ART & COPY captures the creative energy and passion behind the iconic campaigns that have had a profound impact on American culture." Sounds good – Scratch was excellent.
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"I hope you find this overview of the future timeline of Facebook Usernames useful to understand where this exciting feature is going in the future, how our industry will adapt and respond to this sort of innovation, and how our tech trade press will hold the powerful company's feet to the fire as this sort of capability becomes mainstream in the years to come." Meanwhile, Anil Dash drops the awesome.
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"This is what Tim O’Reilly warned about in his definition of Web 2.0. He said that one of the new kinds of lock-in in the era of [cloud computing] will be owning a namespace." Chris Messina, being thoughtful about the Facebook Usernames issue…
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"A scrapbook collection of awesome videogame box art." Added to subscriptions immediately. This is going to be lovely.
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"Now I get that the sports genre is the Rodney Dangerfield of games when the awards are handed out. But c'mon, one of the best sports games of recent times not even in the Top 50? This title will sell in excess of 10 million units when all is done and dusted, but doesn't even rank a mention?" Peter Moore didn't read the editor's explanation of how the EG top 50 was worked out. Then again, neither did half the internet.
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Really not that stupid when you think about it, even if it is accompanied by Yet Another US Army Infographic…
Fantasy Health Minister
08 October 2005
Now that it’s been properly launched, I can finally take the lid off something we worked on over the summer: Fantasy Health Minister.
As part of a sponsored project on health, we built this; an online strategy game revolving around health policy. It was fun to work on, and certainly a change from our usual work. A real team effort, too; I only really contributed the design/layout, some help with refining it, the odd bit of copy, and lots of digital inking (translation: trying to make Photoshop work like felt-tip pens). The lovely artwork is by the very talented David Simonds, our editorial cartoonist over at the Statesman.
Anyhow, just a heads up. Do check it out!