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A really nice exploration of what live piano + electronics could be like. I'm not quite sure how I feel about the actual filming: there's a lot of modular on display, which is very analogue and visible, with all its sequencers… but there's also at least one midi controller visible and if it's talking to a computer… is it disingenuous to hide a laptop? Hmn.
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Well this looks very good.
Marcus Fischer plays for Datachoir
24 January 2017
Beautiful live performance from Marcus Fischer, captured by Datachoir (whose other videos I must clearly check out). I particularly enjoyed the way the pinecone bed anchors the piece, and the drone ebows on the miniature zither. Gorgeous; a style and manner I aspire to, but that’s clearly emerged from a lot of careful practice and listening.
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Lovely documentationn of a live performance by Suzanne Ciani and Kaitlyn Aurelia-Smith.
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A favourite to borrow from the library as a child. And: what a life. I did not know he played guitar.
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"Rancho Electro is a series where a guest artist is invited to Ojai, California to collaborate on a new musical composition with Mikael Jorgensen. Utilizing traditional and electronic instruments, each group heads into the mountains above Ojai to film and record the performance of this new composition." I loved this first piece from Graph Rabbit. So nice to see interesting, melodic, electronic music performed live.
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Really nice – and – lush – sounding virtual analogue, heavily pased on the JX8P. Those strings, that chorus!
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Lovely live performance from Brian and Kelli: keyboard, modular, grid-sequencers, ukulele, voice. Feels intimate.
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Robin talks through the previous rig – again, note how carefully the elements are chosen as a broad but limited palette.
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A really beautiful live modular set from Scanner/Robin Rimbaud. I love this because it's melodic and musical, delivered from a small but carefully chosen 6U rig; it is the exact thing I like in ambient music, and the exact opposite of so much modular nonsense in the world. It's beautiful to study, too.
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Really enjoyed Jeremy Blake's track here; and gosh, the OP-1 increasingly looks like an interesting instrument.
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"Xbox Live Friends is a tool for keeping a vigilant eye on what all of your friends are doing." It's much improved from previous versions, too. Enjoying this quite a lot.
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These feel about right. Or, at least, about right if you agree with Rams as both a designer and a provider of commandments. He's hard to argue with, for sure.
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Defend Moscow are a friend's new band, and their single "Manifesto" is out very, very soon; big, eighties-influenced pop, with slightly filthy bass and that classic boy/girl harmony thing going on. Hoping for good things for this, so into the links it goes!
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"I don't begrudge Blow an attempt at addressing important historical events, but the weight of the atomic age seems too much to address with a few lines of text that feel incongruous with the rest of the production." This is, I think, a worthwhile point. I'll be returning to the whole "atomic bomb" question in a blogpost soon, I hope.
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"Given that Valve is being forced to charge for the update, they wanted to ensure that 360 owners were getting their money's worth." Such a shame they have to charge for it – but still, more TF2 on 360, and that's a good thing from my perspective.
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A nice simple explanation of what using Git is really like.
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"What the hell is wrong with me? There are a lot of ways to win at Civilization Revolution that do not involve taking a happy, peaceful city and reducing it to a smoldering gravesite filled with radioactive trinitite." Clive Thompson on a case of Walter Mitty syndrome.
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"Keldon Jones has published an artificial intelligence opponent for the game Blue Moon with an user interface written with GTK+ toolkit. This is a native Mac OS 10.5 version of the game written with Cocoa, so there's no need to install X11 and GTK+ libraries. It runs straight out of the box (on Leopard)." Heck yes.
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"This is a write-up of my diploma project in interaction design from the Oslo School of Architecture and Design. The project is entitled ‘Adventures in Urban Computing’ and this weblog post contains a brief project description and a pdf of the diploma report." Well worth a read, and beautifully presented. I need to chew over this more.
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"It's a shame to me that a game with Braid's narrative, artistic, and aesthetic aspirations is inaccessible to so many people hungry for exactly those things." Yes. Much as I adore it, Braid can be awful hard at times. A smart game for smart gamers, alas.
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"A popular misconception about agile is that it doesn’t allow for plans. This isn’t true. Agile focuses on the activity of planning rather than focusing on a fixed plan."
Good news from Leipzig
23 August 2006
The best news from the Leipzig game conference, for me, wasn’t all the football-exclusivity deals, oh no; it’s Carcassonne and Settlers of Catan on Live Arcade. Sign me up now.
Oh, wait, I am signed up, and I’ve been playing that version of Hold’Em…