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"Parametric models indicate how a change to one component of a structure causes ripples of changes through all the other connected elements, mapped across structural loads but also environmental characteristics, financial models and construction sequencing. FC Barcelona's activity is also clearly parametric in this sense. It cannot be understood through sensors tracking individuals but only through assembling the whole into one harmonious, interdependent system: the symphony and orchestra, rather than the midfield string section, or Lionel Messi as the first violinist." A brilliant article from Max; finally, he's written his long-promised article on 'realtime sports graphics' and it's really excellent: insightful about football and data visualisation alike. Top stuff.
21st-century camouflage
29 June 2012
Max has finally written the brilliant article about real-time data visualisation, and especially football, that has always felt like it’s been in him. It’s in Domus, and it’s really, really good.
This leapt out at me, with a quick thought about nowness:
Playing with a totaalvoetbal sense of selforganisation and improvisation, the team’s so-called constant, rapid interchanges — with their midfielders often playing twice as many passes as the opposition’s over 90 minutes — has developed into a genre of its own: “tiki-taka”. Barça have proved notoriously difficult to beat, and analyse. Tactical intentions are disguised within the whirling patterns of play.
(emphasis mine)
It serves as a reminder of the special power to be gained from resisting analysis, of being unreadable. Resisting being quantified makes you unpredictable.
Or, rather, resisting being quantified makes you unpredictable to systems that make predictions based on facts. Not to a canny manager with as much a nose for talent as for a spreadsheet, maybe, but to a machine or prediction algorithm.
This is the camouflage of the 21st century: making ourselves invisible to computer senses.
I don’t say “making ourselves invisible to the machines”, because poetic as it is, I want to be very specific that this is about hiding from the senses machines use. And not to “robot eyes”, either, because the senses machines have aren’t necessarily sight or hearing. Indeed, computer vision is partly a function of optics, but it’s also a function of mathematics, of all manner of prediction, often of things like neural networks that are working out where things might be in a sequence of images. Most data-analysis and prediction doesn’t even rely on a thing we’d recognise as a “sense”, and yet it’s how your activities are identified in your bank account compared to those of a stranger who’s stolen your debit card. Isn’t that a sense?
The camouflage of the 21st century is to resist interpretation, to fail to make mechanical sense: through strange and complex plays and tactics, or clothes and makeup, or a particularly ugly t-shirt. And, as new forms of prediction – human, digital, and (most-likely) human-digital hybrids – emerge, we’ll no doubt continue to invent new forms of disguise.
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"These are clearly black market frankenproducts – made from a combination of surplus mobile phone components and car alarm key rings. I wonder how much they actually cost to manufacture. I wonder if the bits are stolen." Ben Bashford on the magic of Shanzai. And, of course, when a video camera is eight pounds, it's no longer precious, and you start doing weird things with it: Youtube is full of examples.
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"Curveship is an interactive fiction system that provides a world model (of characters, objects, locations, and things that happen) while also modeling the narrative discourse, so that the narration and description of the simulated world can change. Curveship can tell events out of order, using flashback and other techniques, and can tell the story from the standpoint of particular characters and their perceptions and understandings." This looks both bonkers and brilliant.
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"Data combined with narrative creates personality. It can be used to construct a larger and richer history around a subject.
The world is already divided in to two camps: People who are going to watch the Super Ball and those who aren't. This is an opportunity to delight the former and reach the latter, by providing a larger and more playful cast of characters to describe the events during the game." Nice!
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"I spent fifty-nine pounds and seventeen pence on Fifa 09′s Ultimate Team mode. That is painful to admit, and I had to check it three times. £59.17."
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Madden isn't very big over here at all; it's hard to underestimate its cultural standing in the US. This article goes a long way to both explaining that and looking at the history of a juggernaut franchise that once started out very small. I really liked it as a piece of journalism.
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The results are now out. No surprises that Soundless Mountain II wins, but nice to see a late entry from the entertainingly Crush pastiche, "Squish". In Squish, a 2D game gets flattened to a 1D game at the touch of a button! Brilliant.
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"I used to scoff at paying a premium for jeans that come with holes in them already. Then I saw just how much work goes into distressing jeans, and I realized that these people are artists."
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"The main screen of the application. All operations are performed using this screen." And you can tell, you know. What a UI!
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…and then a massive anonymous slagging-match and name-calling session begins in the comments. Some reasonable commentary in amongst a lot of mud-slinging about the state of EALA…
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"Take the hassle out of organising football". It's been done before, but perhaps the brand, mobile experience, and quality of product will win out for Nike's team-management app. They showed us the MMO with Nike+; now they're doing guild management for the masses.
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"In essence, the in-game physics cooked up by Pure's designers isn't merely a matter of being realistic or unrealistic. The physics is evocative, creating your worldview within the game, and even metaphoric: When you play Pure, you realize that physics is one of the truly artistic elements of an action title." Yes! Spot on, Clive Thompson.