Week 9

14 December 2012

Week 9 seems to be the last work of client work this year.

Monday was mainly about meetings, hopefully lining up some work for early next year. In the rest of the week, I spent a couple of days working on interaction design for an iOS product, drawing out maps, wireframes, notes on aesthetics and animatics.

It turns out the Four Thought I recorded will be broadcast on Friday, 26 December at 8:45pm. Flattering to be in the Christmas week, even if it’s a time when most people might be busier with family! It’ll be on iPlayer as well; I’ll probably mention that in its own blogpost nearer the time.

Otherwise, the usual admin – and beginning to plan Week 10, which is likely going to be a form of “project week” – prodding a few one-to-two day personal projects into life, if only to keep my hand in and get me up each day.

And, today, it was exciting to share that my work with PAN is shortlisted in the Playable City competition – that might go somewhere exciting next year; even if it doesn’t, it’s great to be shortlisted given the quality of the other entries.

And that was Week 9.

I spent a couple of days a few weeks ago working with PAN Studio on their proposal for Watershed’s Playable City project. I’m excited to announce that PAN (working with myself and Gyorgyi Galik) have been shortlisted for the competition, with their project Hello, Lamppost. You can find out more about the project here.

It’s an exciting shortlist – lots of friends, peers, and former colleagues on it – which really captures the breadth of thinking around play in the urban landscape right now. Final results are announced on 21st January; we’ll wait to see what happens next. Congratulations to everyone on the shortlist.