• "The hackable, digital synth": cheap, build-your-own virtual analogue. Interesting.
  • "I've been working on a sketch wherein some data is downloaded from an HTTP server and is then processed on the Arduino (printed, as it happens, but I don't think that's important). In my original sketches, I was occasionally seeing transfers fail midway through." James is running into issues that might be relevant to me.
  • "The Shruthi-1 is a hybrid digital/analog monosynth. Its hardware design is deceptively simple, but the sonic range is wide: sometimes grungily digital like a PPG-Wave, fat and funky like a SH-101, videogame-y like a Commodore 64, weird and warm like an ESQ-1 ; but more often than not, truly original." Looks nice, not expensive at all.
  • "Melville’s searing, wayward novel about obsession and the nature of evil becomes a twin-stick shooter for consoles. The twist? The playing field is 5000 miles wide, and there’s only one enemy." Christian is brilliant. (I'm pretty sure my links are full of 'Christian is brilliant' annotations)
  • "Or, in a diffirent formulation of the legendary author of Sim games Will Wright, "Playing the game is a continuous loop between the user (viewing the outcomes and inputting decisions) and the computer (calculating outcomes and displaying them back to the user). The user is trying to build a mental model of the computer model.""
  • "Micro-frameworks are definitely the pocketknives of the JavaScript library world: short, sweet, to the point. And at 5k and under, micro-frameworks are very very portable. A micro-framework does one thing and one thing only — and does it well. No cruft, no featuritis, no feature creep, no excess anywhere. Microjs.com helps you discover the most compact-but-powerful microframeworks, and makes it easy for you to pick one that’ll work for you." Ooh, nice.
  • "It’s okay if they don’t completely understand how a program works after they’ve played with it a little. Very few ideas are completely original. The more material you give your students to plagiarize, the wider the range of derisive works they’ll make from them." Perhaps my favourite point in this very good piece. (Though I've found GameMaker way less of a "kit" than it makes out). But yes: no-one wants to learn to program (for its own sake). People want to learn to make things for screens; programming is incidental.

Following writing about my books to catalogue each year of my bookmarks, several readers had questions, which (rather than responding to in a comments thread), I thought I’d get around to here.

  • Matt Edgar commented on the thickness of the spines, and what they represented in terms of my time/attention each year. All I can say is: I got a bit better at the process (more on this later) as time went on; I got quicker at both reading and writing. Also, during my time at Berg (2009-2011), part of my job was writing and researching, so the size of those volumes is in part because I had deliberate time during my work for reading and bookmarking.
  • James Adam asked if the body text is from Pinboard or the page. It’s usually a combination of both, with the majority being a salient quotation.

    If you’ve ever seen the format I use for my links, it tends to be a long quotation followed by a single line or two. James mentioned this because it seemed like a lot of writing. To which my answer is: it is and it isn’t. It’s a lot of words, but most of them aren’t mine.

    To explain, it’s probably worth talking a little about how I bookmark:

    I have the Safari extension for Pinboard installed. When I’m reading a page I like, or have found useful, I highlight a particularly salient quotation and click the extension button. This loads the Pinboard form with the contents of the clipboard loaded into the body copy field. I then wrap it in quotation marks, and perhaps add the first line or two of commentary that comes into my head. Then, I fill out the tags – as fast as I can, with the first thing that comes into my head. This tends, for me, to be the most valuable way of tagging.

    The time-consuming part is reading the articles; I try to make bookmarking as lightweight as possible.

    Bookmarks are published to this site via Postalicious.

    So: whilst it looks like a lot of content, most of it is not mine, but it is copied/pasted into Pinboard. Really, though, I’ve got this down to a fine, swift art.

  • In answer to Joel and Dave: I used Lulu for printing. I simply uploaded the completed PDFs to them for the inners. The covers were made in Photoshop, a bit by hand, and a lot by maths (because I wanted to use the same typeface on the cover that I do in the book.
  • Justin Mason asked about cost. The first book, which is the pamphlet at the bottom for 2004, is about 30 pages, and cost around £2. The largest volumes – 2008/2009 – cost £7 or £8. 2010, which is volume 7, and my first proof of concept, was about £4.50. It was about £30 for the lot, plus delivery, though I saved a bit through some canny Lulu discount codes that I had.

And, finally, a big shout-out to Les Orchard, as the first person who wasn’t me to get the code up-and-running and make some books!

  • "HyperCard effectively disappeared a decade a go, making way for supposedly bigger and better things. But in my mind, the end of HyperCard left a huge gap that desperately needs to be filled – a space for an easy to use, intuitive tool that will once again let average computer users make their own tools. Such a project would have huge benefits for all of us, wether we are artists, educators, entrepreneurs, or enthusiasts." Lovely piece by Jer Thorp on Hypercard. I've mentioned Hypercard is quite formative for me, right?
  • "Using the daily 0048 Shipping Forecast from BBC Radio 4, we take the average of each gale force mentioned for an area to determine that area's score. Pick a dream team of five sea areas, and your team's score will be the average of the scores of those regions, both daily and weekly." Hah, lovely.
  • "John Carter is the kind of movie no studio bigwig in their right mind ought ever to have greenlit: a space fantasy based on a genre – "planetary romance" – that hasn't been popular for well over half a century, populated by bizarre creatures from the mind of a writer apparently endowed with the ungrounded imagination of a small child. This is exactly why you should be checking it out. The film is out next weekend and I've posted the final trailer above. What a glorious enterprise Disney have wasted all their money on. God bless Hollywood!" I too am annoyed they lopped the suffix from the title. Otherwise, this has actually managed to spur interest in a film I'd written off.
  • "There is no silver bullet that’s going to fix that. No, we are going to have to use a lot of lead bullets." On knuckling down when faced with threats. (via Matt W)
  • "Finish Weekend helps you get it done. Come finish those projects you've put off to the side. Maybe you just need a bit of web help, a logo, or some code written. We'll help you finish." Heartily approve. I could do with a lot of these.