Wonderlab

03 August 2010

I was fortunate enough to have been invited to take part in Hide & Seek’s Wonderlab a few weeks ago: ten invited participants, three days, and a remit to explore and experiment in the world of games and play. It was fascinating, exhausting, and a great deal of fun.

Of course, it deserves a bit more explanation than that. I’ve written a much fuller exploration of what the event really was, and what I got out of it, over at the BERG website.

  • "RACER is an analogue recreation of a coputer racing game in the style of the classic WipeOut. It consists of a modified vintage arcade machine, a RC model car with a wireless camera, an a self-constructed racetrack/game level made entirely from cardboard." Brilliant.
  • "It fools the government into thinking Local Development Agencies (LDAs) attract young creative people in “the regions”, and it fails to support the local young talent who probably prefer hanging out with their laptop in a place with perfect coffee. After all that’s how the Royal Society was created… I’ve been up and down the UK and those innovation spaces have the worst coffee in the universe. Just saying."