• "Google Docs offers an undocumented feature that lets you embed PDF files and PowerPoint presentations in a web page. The files don't have to be uploaded to Google Docs, but they need to be available online." Ooh, that's useful.
  • "I’m unfamiliar with a lot of the songs we do, and though I get to know them pretty well during the testing process, I rarely have a chance to get sick of them thanks to our relentless schedule. So when faced with a year of testing 45 very familiar songs for The Beatles: Rock Band, it seemed inevitable that I’d end up a Stones guy when the project was through. Then, last night at the company release party, I hung out in front of an Xbox with some thirty coworkers and sang along to Beatles songs for over four hours at the top of my lungs. When I woke up this morning, I actually yawned blood." Well done, Dan.
  • "‘sdfsdf ‘means, I would argue, ‘I am testing’, or even more specifically, ‘I am now testing what can be seen’. It’s another performative expression because there is no semantic distance between typing this string and doing what it says, in the same way that there is no semantic distance between saying ‘I do’ in your marriage vows and actually performing your marriage vows. Saying is doing."
  • "But in truth you don’t get to choose the games that make you. Rather, these are the ones that time and circumstance pair you with. You don’t get to pick your DNA." I think Simon's short fragment was my favourite by a mile of the RPS "Gaming Made Me" features.
  • "One [memory] always stuck with me was him showing a moody, uplit black-and-white press portrait of Richard Meier in the cliché black-turtleneck and severe glasses in front of venetian blinds – eyes directed up and away in search of the future – very fountainhead. Kaplicky rumbled: “This is not design”. He pointed at me to click the slide carousel forward. An image of a carpark full of Boeing employees, from design engineers to HR to office cleaners in 777 project t-shirts waving at the camera. Kaplicky, now beaming, crookedly: “This. This is design.”" Sounds about right to me.
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  • "Multiplayer Design Lead Tyson Green checked a week ago in with a lengthy explanation of the melee system in Halo 3, how it’s different from Halo 2’s what worked about both versions, what didn’t work and how it’s being addressed by the auto update. here's a reminder of what he explained." Via Offworld, this frankly excellent explanation of a Halo 3 patch from early 2008, explaining the problems latency brough to melee combat, and why Bungie implemented their solutions as they did. Clear, educational, and it feels like the right answer. More writing like this, please, games industry!
  • Playground for Google's Ajax APIs. Well implemented, and very useful.
  • "Isla Lyddle End lies on the far east of the British Archipelago. It is the largest of the eastern islands in what was once the continuous land mass known as Hornbyshire. Isla Lyddle End celebrates the Golden Jubilee of The Grand Iman of Britain HH Patel bin Windsor with a minaret clock tower, constructed of hard-pack, molded synthetic carbon nodules in full compliance with the Rock and Soil Conservation Act of 2038." Julian's Lyddle End 2050 entry is excellent.