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  • 'Generation gap will hurt studios,' says Seamus Blackley | Game Development | News by Develop
    "'taking three great graduates and putting them to work on the next Godfather game… is a fine business decision, but the perspective for us is that it is a much better idea to take these three guys who perhaps have a beautiful idea and a different way of working, protect them a little bit as they build up a new idea and a new way of looking at things and a new way of design – and a few years from now they will be a much better business," Blackley explained. "In the '90s there was no mechanism to do that – and we lost a generation of designers. I think its important we look to reclaim that new generation.'"
    (tags: seamusblackley games business industry education recruitment )
  • strobist-project-opensource-trigger – Google Code
    It's an open-source radio-trigger for small flashes. Really! The hardware, the software – the whole lot – is open source. The Strobist community never ceases to impress with its ingenuity.
    (tags: flash offcamera photography lighting strobe strobist electronics hardware opensource )
  • Calvin and Hobbes: "I like to verb words."
    "Verbing weirds language"
    (tags: cartoons comics billwatterson calvinandhobbes language sapirwhorf system:filetype:jpg system:media:image )
  • Pulse Laser: The Utility of the Unfinished
    "How finished an artefact is is an important indicator of its relationship to the world: not just an indication of where it is in its lifecycle, but also one that explains how it should be understood, and that opens a dialogue between the observer and the artefact." Me, on Pulse Laser, talking about unfinished states as conversation tools, amongst other things.
    (tags: design writing wear schulzeandwebb dialogue conversation patina unfinished )
  • The Aeneid on Facebook
    "Virgil is singing arms and a man". I must admit, I prefer "the man", but this is lovely nontheless.
    (tags: facebook humour classics pastiche aeneid virgil system:filetype:png system:media:image )
  • In search of the click track « Music Machinery
    "I’ve always been curious about which drummers use a click track and which don’t, so I thought it might be fun to try to build a click track detector using the Echo Nest remix SDK." Analysing tempo fluctuation on a variety of popular recordings to find out who uses a click track; as you might have guessed, Ringo and John Bonham didn't.
    (tags: audio music sound analysis api python clicktrack drummers rhythm )
  • YouTube – SF4 – Abel vs Sagat
    Finally, a decent video of Abel. Ignore the first round, where he gets hammered, and concentrate on the second two: he negates Sagat's ranged game by getting in close, throwing in some careful EX scissor kicks, and massive abuse of linking a juggle into the aerial grab throw.
    (tags: games strategy videos streetfighter4 abel sagat )
  • Almost Perfect htaccess File for WordPress Blogs | Josiah Cole dot com
    Some nice tips in here, mainly about blocking access to things and security.
    (tags: security wordpress apache htaccess )
  • Strobist: CERN, Pt. 1: It's the Little Things that Matter
    David Hobby goes to Cern, and has a ball. Also: takes some nice portraits.
    (tags: photography strobist cern )
  • Godbit Project | Pagination with Code Igniter
    Useful tutorial on building Pagination, that goes beyond the Pagination library and points out what you need to be doing with the Model, too.
    (tags: programming tutorial development web framework php pagination codeigniter )
  • Reassessing Your Definition of Illmatic « Bandcamp Blog
    Bandcamp add an automatic way to generate one-time use download codes for music – so bands can promote singles and the like. And then: they add automatic Moo Minicard generation to the mix. Bloody brilliant, and definitely The Right Way To Do Things.
    (tags: distribution api promotion integration brilliant bandcamp moo minicards smallpieces )
  • This is why you're fat.
    "where dreams become heart attacks" – photographs of revolting, calorie-drenched food "experiments".
    (tags: blog food health calories cholesterol disgusting )
  • alter ego
    "AlterEgo is a Ruby implementation of the State pattern as described by the Gang of Four. It differs from other Ruby state machine libraries in that it focuses on providing polymorphic behavior based on object state. In effect, it makes it easy to give an object different “personalities” depending on the state it is in." Oh, that could be really handy.
    (tags: ruby library statemachine programming patterns )
  • Welcome to Sackbook! Social networking for LittleBigPlanet™
    Oh gosh this is brilliant.
    (tags: littlebigplanet socialnetworking games play ps3 web20 pastiche scraping )
  • ThinkGeek :: Tuttuki Bako Virtual Finger Game
    "Simply stick your finger in the hole and a virtual representation appears on the screen. Then you can use your virtual finger to play all kinds of cool mini games… from swinging a panda to having a karate fight with a tiny little man." Um, wow. Although I'm always afraid of putting appendages in boxes I can't see inside, though.
    (tags: toys games electronics physical finger )
  • freckle: time tracking rethought » Blog Archive » Calamity howlers & positively selecting with surprise
    I think they're wrong, you know. It's not theatre; it's protocol. Maybe people aren't used to the protocol; if yours is the first app they encounter, they'll think that it's OK to show what passwords are – and perhaps that it's OK to write them down elsewhere in plaintext. Applications have a degree of responsibility for users' interactions across the internet, and quirky and cute as this may be, it's just not the place to demonstrate your shining personality.
    (tags: design interaction application freckle incorrect wrong naughty passwords security )
  • 15 Incredibly Creative Papercraft Artists | WebUrbanist
    The Brian Dettmer is beautiful. Also: didn't realise the heart/cube cogs were paper, not wood.
    (tags: papercraft paper folding design construction art )
  • russell davies: reader
    "…it's another little example of the way the ipod/iphone is such an attention-demanding device. It doesn't orient to you, it orients to itself." Yes. This is a problem.
    (tags: iphone accelerometer jealousdevices attention hardware design )
  • Strobist: Four Reasons to Consider Working for Free
    "The US auto industry is on the verge of imploding. People are losing their homes to foreclosure. And, on the off chance that you had the nerve to try to buy something, credit is almost impossible to come by. It is against that backdrop that I would like to talk about working for free. Why? Because I think it is one of the fastest ways to make yourself a better photographer, whether you are a pro or an amateur."
    (tags: strobist davidhobby photography free promotion learning process )
  • Elements of an EmotionML 1.0
    "To the extent that the web is becoming truly ubiquitous, and involves increasingly multimodal paradigms of interaction, it seems appropriate to define a Web standard for representing emotion-related states, which can provide the required functionality." No, it does not seem appropriate. It seems bonkers.
    (tags: w3c spec bonkers crazy emotionml xml markup sgml )
  • Zoey’s status has been updated. « Hardcasual
    Hey, I've been in that relationship too! These made me laugh a lot.
    (tags: games left4dead facebook parody pastiche funny )
  • Zoey posted a photo. « Hardcasual
    "bill. francis. louis – look here. help." Ah, the fun of the farm. It's all coming back to me now.
    (tags: games facebook parody pastiche left4dead funny )
  • Jonathan Jones: Alan Moore knows the score | Art and design | guardian.co.uk
    "…we're always being told art should disturb. Moore makes artists like the Chapmans look like the middle-class entertainers they are. He's a real force of imagination in a world that is full of fakes. If there was any justice this man would get the Turner Prize."
    (tags: comics art criticism alanmoore )
  • Inside the Digital Foundry: WipEout HD's 1080p Sleight of Hand
    "Basically WipEout HD is the first game I've come across that seems to be operating with a dynamic framebuffer. Resolution can alter on a frame-by-frame basis. Rather than introduce dropped frames, slow down or other unsavoury effects, the number of pixels being rendered drops and the PS3's horizontal hardware scaler is invoked to make up the difference." Interesting – and technically fascinating – post on Wipeout HD's dynamic framebuffer, used to keep the framerate at a rock-solid 60fps at the expense of horizontal resolution
    (tags: sony ps3 programming graphics hidef hd wipeout framebuffer )
  • Strobist: Strobe/Ambient Balance: A Shorthand Way of Thinking
    "Truth be told, I don't think in terms of absolute F/stops and shutter speeds. They are not what is important. It's the relationship between the different light levels that is important." This is why I love David Hobby: he talks about photography (in general) in the same words as me. Exposure isn't about numbers, it's about sliding scales.
    (tags: exposure lighting photography strobist language )
  • Browse the Artifacts of Geek History in Jay Walker's Library
    Wow.
    (tags: jaywalker library collection collecting artefacts books architecure )
  • Zack Arias – Atlanta based editorial music photographer » White Seamless Tutorial :: Part 1 :: Gear & Space
    "If I had but one backdrop to use for portraiture I would choose a simple roll of white seamless paper. With one roll of paper you can create many options. For the rest of the week I’m going to break it down for you. We are going to look at getting it to pop to pure white, making it various shades of grey, getting it to go black, gelling it to any color in the rainbow, and doing very easy and quick changes in post production to further the visual options available to us when using such a simple background." Fantastic tutorial.
    (tags: tutorial technique lighting strobist photography background studio )
  • Ludomancy » Sense of Wonder Night
    "Moon Stories, a collection of my latest three experiments, got selected to be presented at the Tokyo Game Show during the Sense of Wonder Night, the japanese version of the Experimental Gameplay Sessions." Beautiful, notably "I wish I were the Moon"
    (tags: games play calvino narrative experimental gameplay flash )
  • Fullbright: On Invisibility
    "In a strange way then, the designer of a video game is himself present as an entity within the work: as the "computer"– the sum of the mechanics with which the player interacts." Fantastic piece from Steve Gaynor, which touches on some notions of the death of the designer – namely, that the designer *is* inherently present in games; they embody themselves in mechanics, and games that downplay logical mechanics that players can reverse-engineer do themselves a disservice.
    (tags: games design play mechanics rules rulesets stevegaynor designer author )
  • xkcd – A Webcomic – Height
    I don't normally link to XKCD, simply because it would become repetitive… but "Height" is really lovely.
    (tags: science visualisation comic xkcd scale space altitude )

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