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  • » Testing Pundit Policies with RSpec
    Good points; I really like the custom matchers. I always come to RSpec feeling like i've forgotten something, *again*.
    (tags: rails rspec ruby pundit authorization )
  • One More Go: Rhythm Tengoku, or Why plucking the hairy onion makes a new woman out of me – Offworld
    "…it turns out that a GBA and a cart isn’t any more use than a GBA on its own. It’s only when you build a machine out of a GBA and a cart and a me that you’ve got a real Rhythm Tengoku Machine. Bolt those three components together and you’ve built an entirely new organism, an extraordinary creature who can shoot ghosts, dance with monkeys, and climb stars like staircases."
    (tags: games play writing hardware offworld gba rhythmtengoku )
  • Kloonigames » Blog Archive » 4 Minutes and 33 Seconds of Uniqueness
    "You’ll win the game if you’re the only one playing the game at the moment in the world. The game checks over the internet if there are other people playing it at the moment and it’ll kill the game if someone else is playing it. You have to play the game for 4 minutes and 33 seconds." High concept, I'll give it that.
    (tags: games space surreal abstract globalgamejam silence solitary johncage nordicgamejam )
  • BBC NEWS | Technology | Video game helps with fire drill
    "Durham University's Dr Shamus Smith, who helped spearhead the project, told BBC News that that while bespoke 3D modelling software was available, modifying a video game was faster, more cost effective, and had better special effects." Quite true. Although: "gamers" tend to treat it as a game, wheras "non-gamers" treat it as a training exercise, and behave accordingly.
    (tags: games technology simulation training fire safety source seriousgames )
  • PC Pro: News: Q&A: Microsoft defends return to DRM
    Microsoft on their new MSN Music service, weighed-down by DRM. I don't normally link to stuff about DRM, but frankly, every single response in this is comedy gold.
    (tags: interview music microsoft mobile comedy drm )
  • Science News / Gamers Crave Control And Competence, Not Carnage
    "The results from two surveys, based on responses from over 2,500 people who participate in an Internet chat group focused on video games, found that the inclusion of violent content did nothing to enhance players’ enjoyment. What did matter was feeling in control and feeling competent. “Games give autonomy, the freedom to take lots of different directions and approaches,” says Ryan."
    (tags: games play research control motivation violence agency )
  • Loco Roco 3d Wallpaper by ~kheng on deviantART
    Beautiful.
    (tags: games 3D wallpaper artwork via:offworld locoroco )
  • Bobbie Johnson: Why I'm finished with 'social media' | Technology | guardian.co.uk
    "Social media is people. People talk about stuff. The end." Yes.
    (tags: journalism media social guardian socialmedia bobbiejohnson )
  • Speculating with Shoulda — GIANT ROBOTS SMASHING INTO OTHER GIANT ROBOTS
    You can now use Shoulda macros in RSpec as well as Test::Unit. Thanks, Thoughtbot! Might take a poke at this some time.
    (tags: ruby testing thoughtbot rspec shoulda )
  • JoeSniff » Telling a good story – Rspec stories from the trenches
    A strong article from Joe on some guidelines, based on experience, for writing RSpec user stories.
    (tags: rspec userstories stories storyrunner tutorial tips )
  • Unobtrusive jQuery + Rails | Lambda @ Copa
    Getting around the issues with Rails' authenticity tokens and trying to perform Ajax requests in jQuery.
    (tags: rubyonrails development programming javascript jquery )
  • Adobe – Design Center : Uncertain futures: A Conversation with Professor Anthony Dunne
    "I think this is very important. If we limit ourselves to only designing the present then the ‘future’ will just happen to us, and the one we get will be driven by technology and economics. We need to develop ways of speculating that are grounded in fact yet engage the imagination and allow us to debate different possible futures before they happen." Interesting interview with Dunne over at the Adobe site.
    (tags: interaction design rca anthonydunne interactiondesign )
  • YouTube – Illusion Labs creates world's first iPhone multi-touch game
    Fingerboarding game for the iPod; really delightful, and clearly a fun thing to do with your fingers. Also: it makes sense to play this with the device on a flat surface, which is unusual for the iPod games released to date.
    (tags: multitouch games play gesture iphone fingerboard skateboard )
  • Winner of the Personal Visualization Project is… | FlowingData
    "The winner is Tim Graham who took manual personal data collection to another level. From email spam, to beverage consumption, to aches and pains, Tim embraced the spirit of self-surveillance. He even made his personal data available in the forums." Dataviz overload!
    (tags: information infoviz dataviz statistics reporting data analysis personal )
  • The Eyes On The Street | A Better Course
    "What are the weird, seemingly unimportant data that can join up the areas we already know, and how do we know where to look for it? In order to be truly useful eyes on the street, we need to be able to take the scenic route, or shortcuts, or any other route that will be fun or illuminating for us and the people we speak to."
    (tags: data observation crowdsourcing outsidein stevenjohnson analytics dconstruct08 )
  • Analog Meets Its Match in Red Digital Cinema's Ultrahigh-Res Camera
    "I'm passionate about this because I'm building the camera I've always wanted to shoot with," he says. "When my grandkids and great-grandkids look back, they're going to say I was a camera builder. I did handgrips and then goggles and then sunglasses to prepare myself. But cameras are magic." Fantastic article about Jim Jannard and his Red digital movie-camera business.
    (tags: hd film camera technology red wired filmmaking cinematography )
  • YouTube – future engineer-this kids amazing
    Brilliant, brilliant little advert.
    (tags: commerical advert engineering education awesome )
  • Video Games Hero – rocking the NDS homebrew
    "VideoGamesHero brings you homebrew action at it's best – offering lasting fun and challenging action with over 65 Songs, 5 Game modes, Motion Card and Guitar Grip support, there is something for everyone!" Homebrew Harmonix-style rhythm action game for the ds. Awesome.
    (tags: nintendo ds nintendods homebrew music games rhythmaction )
  • Gamasutra – Game Design Psychology: The Full Hirokazu Yasuhara Interview
    "In this extensive interview, Yasuhara outlines his carefully constructed theories of fun and game design, including the differences between American and Japanese audiences, with illustrated documents." Lots of nice things in here, including a section on "tidying up".
    (tags: game design hirokazuyasuhara interaction play )
  • Front page – APIdock
    "APIdock is a web app that provides a rich and usable interface for searching, perusing and improving the documentation of projects that are included in the app." Handy.
    (tags: api reference documentation doc ruby rspec rails )
  • adaptive path » blog » Peter Merholz » Pen(cil) and paper to live prototype – where’d the wireframe go?
    "I think the role of the architecture diagram, user flow, and wireframe belongs very much after the fact, after we’ve sketched and prototyped an experience. Those are tools to document what has been agreed through sketching and prototyping. They are not the best means for solving challenging design problems." That seems like a good way of putting it.
    (tags: documentation ux userexperience design sketching prototyping wireframe making )
  • OmniGraffle UX Template | Konigi
    "In this template you'll find shared layers (masters) for a title page, wireframe, wireframe/storyboard hybrid, simple storyboard, and storyboard with notes. Column guides and a regular grid make it easy to use and keep your layout tight." Nice .graffle templates for UX designers.
    (tags: design ux omnigraffle template layout prototyping )
  • Rosemarie fiore
    Timelapse, merged photographs of videogames. Beautiful, especially Tempest.
    (tags: tempest gyrus qix timelapse merge photography games videogames arcade classic )

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