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  • Dubious Quality: (Not) Awesome!
    "That's why guys like Tarn Adams or Vic Davis are a thousand times more interesting. They're making games, not DLC or marketing or anything else. A game, to them, isn't the launching pad. It's the rocket."
    (tags: games dlc strategy indie )
  • wkpdf — a command line HTML to PDF converter for Mac OS X
    (tags: osx webkit pdf rendering )
  • jQuery PeriodicalUpdater() | 360innovate Blog
    (tags: javascript jquery polling )
  • markburgess.us :: DeliciousSQLExport
    (tags: osx freeware export deliciouslibrary utility )
  • f8 Conference | The Graphic Works of Bernard Barry
    (tags: f8 event identity branding conference facebook design )
  • Marcus du Sautoy on books and apps | Books | The Guardian
    (tags: books publishing marcusdusautoy apps interactivity )
  • graphpaper.com – For Sale: Fitbit. Like New.
    (tags: informatics fitness fitbit feedbackloops product )
  • Fake – Mac OS X Web Browser Automation and Webapp Testing Made Simple.
    (tags: scripting automation osx web )
  • Sixty years of the Fender Telecaster | Music | The Guardian
    (tags: guitars music fender telecaster design )
  • Everything I Know About Tennis I Learned from Cow Paths
    (tags: desirelines tennis deadgrass sport )
  • BLDGBLOG: Portable Lensed Microcosms Looking Down Into a Frozen World
    (tags: bldgblog architecture antarctica sustainability modelling design ice )
  • World of Warcraft helps fight crime in LA | Technology | The Guardian
    '"We studied these online gangs at the same time I was looking at the offline gangs and it turned out the model we were developing to explain the behaviour of the online guilds began to coincide with the offline gangs," says Johnson. "We could explain the data using the same mathematical ideas."' Which all makes sense, you know, but it's still interesting to see this stuff being done and taken seriously.
    (tags: data groups community games wow gangs social analysis )
  • Building Rome in a Day
    "In this project, we consider the problem of reconstructing entire cities from images harvested from the web. Our aim is to build a parallel distributed system that downloads all the images associated with a city, say Rome, from Flickr.com. After downloading, it matches these images to find common points and uses this information to compute the three dimensional structure of the city and the pose of the cameras that captured these images. All this to be done in a day." Woah.
    (tags: 3D photography programming modelling architecture flickr generation )
  • BBC NEWS | Technology | Tech Know: Kinky boot that whips
    "This is my boot fetish Pong game". I first saw James at OpenTech demonstrating his prawn-sandwich powered BBC Micro clock. It is good to know he is still building brilliant things. And: more Ellie Gibson interviews in the world is never, ever a bad thing.
    (tags: jameslarsson technology video interview pong mad elliegibson )
  • Corbis Readymech Cameras
    "Take a break from your computer! Download, print and build your own pinhole camera. Follow the instructions and enjoy!" Beautiful.
    (tags: pdf print pinhole camera pinholecamera photography beautiful )
  • JeffBridges.com – Ironman book
    I love Jeff Bridges as a photographer, and his pictures from the Iron Man set are no exception.
    (tags: jeffbridges ironman photography films movies behindthescenes blackandwhite panoramic )
  • The Screens Issue – If You Liked This, Sure to Love That – Winning the Netflix Prize – NYTimes.com
    "Mathematically speaking, “Napoleon Dynamite” is a very significant problem for the Netflix Prize. Amazingly, Bertoni has deduced that this single movie is causing 15 percent of his remaining error rate; or to put it another way, if Bertoni could anticipate whether you’d like “Napoleon Dynamite” as accurately as he can for other movies, this feat alone would bring him 15 percent of the way to winning the $1 million prize."
    (tags: data prediction movies netflix modelling napoleondynamite )
  • Gamasutra – Share Your Experience: YouTube Integration In Games
    "In a detailed technical feature with sample code, Team Bondi programmer Claus Höfele delves into the practical steps for your users to get gameplay footage automagically uploaded online." Good that this stuff is being published. This kind of stuff really isn't that difficult; the hard bit is recording footage from your game or framebuffer; the rest of the process is trivial, and hopefully coverage on sites like Gamasutra will help publicise this kind of interaction.
    (tags: youtube games programming development integration sharing web20 )
  • Just What is Innovation Really Worth?
    "The point in pointing out these numbers, since we’re throwing out analogies to films and videogame innovation, is that it seems that no matter how well a movie is interpreted as “innovative” by a reviewer, the truest mark of success lies in its ability to inure itself with the consumer." No. Commercial success is just one kind of success, and films like Eraserhead have had a far greater impact on young filmmakers than any amount of box-office smashes. The real rarities are films such as the Godfather or Citizen Kane, which manage to be box-office smashes and innovative masterpiece.
    (tags: wrong criticism innovation success games films movies reviews )
  • Near Future Laboratory » Blog Archive » Ubicomp is like a 5 year old wishing for a pink pony
    "Anytime I hear the alpha futurist-y featurists get all excited about some kind of idea for how the new ubicomp networked world will be so much more simpler and seamless and bug-free, I want to punch someone in the eye. They sound like a 5 year old who whines that they want a pink pony for their birthday." Julian has ubicomp fail.
    (tags: ubicomp fail design interaction futurism julianbleecker )
  • Wii.com – Iwata Asks: Wii Fit
    Satoru Iwata interviews the product designer and producer behind the Wii Fit balance board. There's some interesting stuff on the prototyping process on the second and third page of the interview.
    (tags: wii wiifit games fitness hardware interface controller design interaction prototyping )

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