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Good examples of Genchi Genbutsu here (and more on Toyota's processes)
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"Genchi Genbutsu (現地現物) means "Go and See” and it is a key principle of the Toyota Production System. It suggests that in order to truly understand a situation one needs to go to genba (現場) or, the "real place" – where work is done."
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A nice talk from Adrian at Making It (which I was too ill to attend, annoyingly). In particular, good at covering the _middle_ of things: small-to-medium enterprise, small-to-medium-term companies, manufacturing between "China" or "hyperlocal".
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"We then witnessed him giving the most heartfelt and profound vocal performance, live in the control room through an SM57. He would sing us an entire string arrangement, every part. Steve Porcaro once told me he witnessed MJ doing that with the string section in the room. Had it all in his head, harmony and everything. Not just little eight bar loop ideas. he would actually sing the entire arrangement into a micro-cassette recorder complete with stops and fills." It's all there, already, in his head; and god, he hits those notes so well. No auto-tune there.
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The product is delightful – the screwdriver especially – but it's that wonderful video of a screw factory that's the real reason I link this.
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"Where you see gadget, I see process. Moreover, where you see prose, I see poetry: for the UK will continue to have no manufacturing all the while it has lost its collective sense of the poetry of production. The ignominious application of production line metaphors to (the actually very creative) industrial life has helped alienate people from the process of making: whereas Lean Manufacturing instead helps to reconnect workers with the project as a whole, by seeing waste as a thing that erodes value, and that corrodes the relationship between customer and producer by making it unnecessarily fragile and contingent." There's lots to recommend in this piece. I'm not sure I agree about software, even ignoring my vested interested and perspective, but there's so much else of value in here. I think this paragraph spoke most to me, though.
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"When a product is connected to the network it has two brains. A little local one that can perform cheap calculation, and a big one in the network that can do potentially anything at all: massive facial recognition, searching all of Amazon, advanced artificial neural networks, whatever." It's great that Matt's writing so much again – but "little brain, big brain" is a great explanation of the concept.
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Super-good article about wargames, through the lens of the Connections conference, that considers their relevance and what they have to teach, especially within games that aren't about war or conflict.
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"A nation, then, of agile operators, tailoring solutions to personal demand and producing the highest quality work possible. That’s a motivating image."
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"Skateboarding, metal work, solitude, machining, precision, and practicality. That's where Roy began." Lovely interview with a chap who makes custom jeans, on his own, simply because he decided one day he wanted to – and then he got good at it. The photographs of his workshop at the end are lovely.
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"These are clearly black market frankenproducts – made from a combination of surplus mobile phone components and car alarm key rings. I wonder how much they actually cost to manufacture. I wonder if the bits are stolen." Ben Bashford on the magic of Shanzai. And, of course, when a video camera is eight pounds, it's no longer precious, and you start doing weird things with it: Youtube is full of examples.
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"Curveship is an interactive fiction system that provides a world model (of characters, objects, locations, and things that happen) while also modeling the narrative discourse, so that the narration and description of the simulated world can change. Curveship can tell events out of order, using flashback and other techniques, and can tell the story from the standpoint of particular characters and their perceptions and understandings." This looks both bonkers and brilliant.
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"Data combined with narrative creates personality. It can be used to construct a larger and richer history around a subject.
The world is already divided in to two camps: People who are going to watch the Super Ball and those who aren't. This is an opportunity to delight the former and reach the latter, by providing a larger and more playful cast of characters to describe the events during the game." Nice!
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"I thought this was a fascinating take on the need within companies for stories… Companies spend a lot of money looking for these stories. Traditional product companies had to ask people and users to tell their stories, normally through market research. Web companies are at a huge advantage: they have rivers of usage data flowing through their servers, and the problem inverses – how to make sense and tease out meaning and interest from such a torrent." This is very good; I'm looking forward to future installments.
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"If Ferelden has room for priests, elves, mages and golems then why doesn’t it have room for sceptics and scientists too?" Lovely notion – roleplaying an aetheist in Dragon Age (as best possible within the game). In this case, the player character believes in magic, but not in the montheist religion that much of the world ascribes to; miracles are really just magic at work. Subsitute "magic" for "science" and you begin to see his point. It's a nicely thought-through piece.
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"The closer has confounded hitters with mostly one pitch: his signature cutter." Lovely motion infographics – informative, and powerfully confirming the narration.
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"The move during the past 10 years or so has been from cameras being precision mechanical devices to molded polycarbonate containers for electronic components. This has meant a lowering of overall physical quality. What one gets in terms of features, functions and image quality is higher than ever before, but the satisfaction of owning and using a high quality mechanical and optical device has for the most part evaporated. Only the top models within any brand produce a tactile satisfaction and please one's esthetic sense." The quotation is from Michael Reichmann; the discussion that follows is as thoughtful as usual from TOP's readers.
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"The Enough Project says that auditing component supply chains at the smelters to see whether the metal was sources from “clean” places like Australia or Canada instead of lining the pockets of Congolese warlords would add about one cent to the price of a cellphone, and that this figure originates from within the industry. I’d happily pay a thousand times that for each of my devices – a mere ten bucks – to ensure that I wasn’t bankrolling rape and murder." Depressing, and a very, very good point. It doesn't make me any surer of what to do, sadly.
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"It's not a subscription; it's more casual than that. It's an **impulscription**; they get the chance to dangle the week's headlines under your nose, and you get the chance to buy if you like the look of that issue. No obligation, no hassle. It means I never have to miss an Economist Technology Quarterly, and nor do I have to take out a proper subscription and then suffer the guilt of seeing unread copies piling up in the living room.<br />
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I want all magazines to be available like this, please." What a great idea. (Also: I *love* 'impulscription').
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"Yesterday was the inaugural papercamp in London, alongside its big sister bookcamp. I presented a half bookish half paperish presentation about travel guides. What I forgot to mention or make explicit: how there are totally different stages and needs for guide books – especially pre-booking, pre-travel, during travel, during holiday. So here is, from memory, what I talked about, with a few additions:" This was jolly good, an a neat branching point between the Paper and the Books.
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Lots of corrections. addenda, and general props from John Romero (who has a sweet personal domain) about the Game Developer article from 1994 linked to recently. Some interesting stuff, including commentary on the NeXTStep screengrab, some of the internal toolchain, and a few clarifications about the id/Apogee/Softdisk relationship.
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"We aim to re-start production of analog INTEGRAL FILM for vintage Polaroid cameras in 2010. We have acquired Polaroid's old equipment, factory and seek your support." They're serious. Wow.
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"A Ruby library that wraps the Viapost SOAP API, providing an easy way of sending post (you know, real letter box post) from your applications."