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  • magCulture.com / editorial design
    "I missed this earlier in the year. In their issue 923, Domus magazine published this hidden illustration of ‘Miss Web 2.0’. Imagine planning it." I daren't. That's amazing.
    (tags: domus design origami paperfolding folding magazine layout )
  • BBC NEWS | Programmes | Newsnight | Stephen Fry dismisses MPs' expenses row
    Jolly good, that man; speaking sense and pointing out the hypocrisy of the media talking this all up. And: how is this different to the hoo-haa over expenses in any other year? No, I don't know, either.
    (tags: media politics journalism expesnses stephenfry fussovernothing commentary intelligent )
  • Cover versions – a set on Flickr
    "Classic records lost in time and format, re-emerged as Pelican books. Just for fun." The Penguin thing is a bit over-done, but there's a care and attention to detail here that really sets them apart.
    (tags: books music design covers album penguin pastiche )
  • Ludus Novus » Blog Archive » Left 4 Godot
    "…there’s no real hope for the Survivors. Each trip through a campaign is different, but it begins with them knee-deep in the undead, and ends with them escaping to an uncertain future. We never see the Survivors truly safe. Between chapters, they rest in Safe Rooms, but they can’t hide there forever. Most unsettlingly, there are signs that the Survivors themselves remember doing all this before." Francis, incidentally, hates Beckett.
    (tags: left4dead beckett narrative repetition games story )
  • Six Questions from Kicker: Jack Schulze
    "Design is about risk. We all fear authentic public response to our work, but we have to be brave enough to overcome." Jack gets interviewed by Jennifer over on the Kicker blog. And: "Always have nice pens".
    (tags: jackschulze schulzeandwebb design interview process )
  • LÖVE – Free 2D Game Engine
    "LÖVE is an unquestionably awesome 2D game engine, which allows rapid game development and prototyping in Lua." And it all looks rather pretty, too. Must investigate further!
    (tags: programming games development opensource opengl engine lua sdl )
  • apophenia: Taken Out of Context — my PhD dissertation
    danah's PhD dissertation. I need to bookmark this, and have not read it yet, but am sure, at some point, I am going to plough through it, for work, recreation, or (most likely) a bit of both. Until then: just a bookmark.
    (tags: teens socialsoftware paper research socialnetworking publics dissertation danahboyd youth )
  • http://www.gamasutra.com/view/feature/1543/persuasive_games_how_i_stopped_.php?print=1
    "I still have nothing but respect for my more traditional industry colleagues, but I’ve stopped worrying about impressing the games industry and its pundits. Or at least, I’ve stopped worrying about impressing them first. Instead, I’ve started focusing more on the people who might be interested in different kinds of game experiences. People who fly for business more than three times a month, or people who read all of the Sunday newspaper, or people who have kids with food allergies, for example. I am sure these people read magazines and watch television and listen to the radio. But it would be short-sighted to label them ziners or tubers or airwavers. They are just people, with interests, who sometimes consume different kinds of media." Bogost is right, and I'm concerned I'm always going to be ashamed I chose to use that word.
    (tags: games culture casual ianbogost pervasive gamer langauge )
  • How the Computer gets the answer
    "It is a commonplace that if it weren’t for computers we couldn’t fly to the moon, or even keep an accurate record of the national debt. On the question of how it does what it does, however, the computer has always remained essentially mysterious—unfathomable to all but a small handful of initiates. An officer of one major computer concern guessed recently that not more than 2% of his employees really know how it works." 2% seems awfully high these days. Detailed, technical article from Life in 1967.
    (tags: technology engineering journalism life computing magazine computer logic )
  • A LEGO Orange : Man Bytes Blog
    "This is not intended to be a fun game. It has all the trappings of a LEGO game. It has the forgiving game mechanics. The ease of control. But it uses these elements to create a cognitive dissonance between the ease of the actions and the terrible nature of their real world counterparts." Corvus hypothesises what A Lego Clockwork Orange might look like. Thoughtful stuff.
    (tags: games literature lego anthonyburgess clockworkorange roundtable whatif )
  • white on white – By Lorenzo Wang
    "So why not embrace it? That's why You Have To Burn The Rope is fantastic… for games to become art there must be an awareness and a conversation with its own history. Film, music, and literary critic call this allusion, but for the creators, this isn't just a word, it's a dialogue. Which means it should invite participants. For me, I'm far more intrigued by stop-motion artist Patrick Boivin's attempt at turning a linked sequence of videos into Youtube Street Fighter." I'm not sure I agree with Wang on YHTBTR, specifically, but this paragraph is reasonably sensible.
    (tags: games criticism culture historiography dialogue )
  • Докторрр ин дер ролле Fima_Psuchopadt (с) – 65 лет назад была снята блокада Ленинграда
    65 years since the end of the siege of Leningrad, this LJ post shows photographs from the late 1940s merged with images of the location in the present. All are striking; some are very sad. Great contextualisation, though.
    (tags: photography russia history location photoshop war leningrad merged )
  • Bars & Tones on Vimeo
    Gosh, this is beautiful. I watched it, and the world stopped for a moment.
    (tags: animation video via:brandonnn penguincafe testcard motiongraphics )
  • PEE – App Store Popularity EnhancEr
    "Teams from around the globe have analyzed figures and come up with a secret formula for App Store success. I share these findings today, ABSOLUTELY FREE. Success is made up of: a FLASHLIGHT…. and DIRTY WET FART SOUNDS!!! Tweetie is the only app that bundles together these two incredible features FOR THE VERY FIRST TIME." Amazing. I must get this!
    (tags: humour iphone twitter appstore popularity )
  • Manzine
    You'll need to sign up for Issuu to download it, but basically: it's a zine, it's aimed at men, so it's a men's zine, I guess. Some nice spreads, a consistent tone, and a hand-drawn map. Not ironic, just full of things.
    (tags: publishing magazine zine men )
  • Rules of Database App Aging – Push cx
    "I mentioned I’ve learned some rules of how database apps change over time, now that I’ve done a few dozen. They are:" Some interesting thoughts on how cruft builds up over time in database-backed web apps; I can't say I disagree entirely.
    (tags: programming development web process database cruft aging )
  • Ragdoll Metaphysics: Soap Opera & The Sims – Offworld
    "Imagine it: instead of text adventures and MUDs being designed to entertain MIT students and 23-year old computer engineers, they fall into the hands of bored housewives and teenage girls… This time there are romantic text adventures, digital doll's houses, dating games. Card deck games where you collect friends, or Versace. The trend continues and the licences that get picked up are not action movies, but those of popular soap operas: Not just hot teenage stuff like 90210, but Guiding Light, Days Of Our Lives, and One Life To Live. This is a games industry completely different to our own, and yet somehow… plausible." Jim Rossignol on the soap-as-game.
    (tags: games writing offworld alternatehistory jimrossignol soapopera thesims )
  • Justice Will Take Us Millions Of Intricate Moves
    Leonard Richardson's talk from QCon, about REST, his work on Canonical's Launchpad and its web service, and some useful history for anyone wanting to contextualise web services as part of the web.
    (tags: programming history development web api webservices rest leonardr )
  • Vintage Poison Labels – Spookshows.com
    That they are. Got to love the type on these.
    (tags: typography poison printing labels pharmacy illustration )
  • Cosmovox – a Musical Instrument for the iPhone and iPod touch
    "Cosmovox is a unique and innovative musical instrument for the iPhone and iPod touch." Nearly a theremin. Nearly.
    (tags: software iphone music instrument accelerometer spatial )
  • thedigitalist.net » lifting the veil – will you take a peek?
    "Tim, or perhaps T.J. (we were at the pudding stage), began talking about the experience of editing Cliffhanger (the edition we were going to print), and about some of the material that had to be changed or cast away – characters’ names, a lesbian sex scene, the ending itself – and we wondered whether, in a born-digital text, these sloughed-off palimpsests acquired an existence of their own, beyond the shadows of an HFS hard drive; in a library run by Veet Voojagig, perhaps." Picador publish both the final version of the book in print – and the urtext as a separate digital product. Fun.
    (tags: publishing writing picador panmacmillan ebook digital )
  • The Singles Club (preview) – Phonogram
    "The time comes again. Here’s the first five pages from the first issues of PHONOGRAM: THE SINGLES CLUB. Not only that, but we include seven sample B-side pages, plus a little introduction about what they’re all about, like." Looking jolly good, and am rather excited by the B-sides.
    (tags: phonogram comics music comic )
  • Dexter Gets His Own Newsstand
    Wonderful pastiches of popular US newstand titles to promote the new season of Dexter. The New Yorker pastiche is particularly superb.
    (tags: design print publishing magazine cover parody pastiche dexter )

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