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  • Festive 50 – Lists between 1976 and 2000 « www.indiefy.co.uk
    John Peel's Festive 50s the Spotify playlist edition. Obviously, there are holes, but nice that it exists.
    (tags: spotify music johnpeel history lists charts radio festive50 )
  • Here and There
    "Because the ability to be in a city and to see through it is a superpower, and it's how maps should work." The maps of New York Jack's been working on for a while are now available to buy. Having seen them in the flesh, I can tell you they're properly beautiful.
    (tags: maps art design schulzeandwebb projection nyc newyork )
  • Media Molecule – we make games. » Blog Archive » Free Sackboy for every man, woman and child of the UK
    "Well, ok there probably aren’t that many to give away, and this isn’t a Government mandate or anything, but Sony Europe are giving away free woolen Sackboy toys to Happy Gadders in the UK and Ireland – yay!" Want. Emailed!
    (tags: sackboy mediamolecule games toys littlebigplanet )
  • jQuery Sparklines
    "This jQuery plugin generates sparklines (small inline charts) directly in the browser using data supplied either inline in the HTML, or via javascript." Nifty.
    (tags: infographics visualization jquery plugin charts graphs sparklines )
  • The Brainy Gamer: Put away your popcorn
    "…when we step into the shoes of that avatar, be it 1st-person, 3rd-person or otherwise, we exit the darkened movie theater paradigm and enter an intricate, performative, exploratory lab of untested ideas and speculation. We enter a playful space that feels and responds much more like a live theater rehearsal than an interactive movie or a triggered series of movie clips." Michael debunks the games-as-cinema analogy with an interesting take that considers them as more like theatre rehearsal.
    (tags: games michaelabbott analogy cinema theatre rehearsal stage )
  • Grand Text Auto » The Tell-Tale Brick
    "This is not a book about the VCS, nor breakout, nor video games and video game culture; it is a chronicle of the experience of that entity we might call “the player.” Oddly, there is little I can take from it in terms of approaches to video gaming or thoughts on the VCS Breakout. But it did enlarge my perspective and help me think about physiological, cognitive, and, let us say, monomaniacal aspects of video game play. Nervous, very dreadfully nervous Sudnow has been, but why would I say that he is mad?" Sudnow passed away very recently; I really ought to read his book, more than ever.
    (tags: games writing criticism books arcade davidsurnow ethnography breakout )
  • scraplab : s3 fm is new thing i've built…
    "[s3fm]… lets anyone run a streaming radio station, with just a folder of MP3s. Put those MP3s in an Amazon S3 bucket, and give your friends the S3 FM link."
    (tags: music tomtaylor streaming radio aws mp3 s3 )
  • Matt Webb – Lift conferences, webcams & interviews
    Matt's talk (in English) from Lift 09, on scientific fiction, stories, and the design process. Good stuff – not too long – and wonderfully filmed: the cameraman focuses on his hands as much as his face, which is just perfect.
    (tags: design video creation process mattwebb drawing schulzeandwebb evolution lift lift09 )
  • LittleBigWatch: the NeoGAF hive-mind's LittleBigContra – Offworld
    NeoGAF users band together to make a perfect, eight-stage, LittleBigPlanet rendition of Contra. Remarkable, especially the behind-the-backdrop puppeteering that makes the walking-into-the-screen levels possible. This had better not get a takedown slapped on it, because it's phenomenal.
    (tags: games ugc amazing creation littlebigplanet demake remake contra )
  • Etsy :: geekdetails :: Main and Alt drinking glasses
    "Perfect gift for any World of Warcraft player or other MMORPGer in general. You get one "main" glass and one "alt" glass. Serving idea: fill your main with your alcoholic beverage and your alt with your chaser since mains are typically stronger than alts." Oh dear. (But: good gag, and dangerous for drinking games).
    (tags: funny wow worldofwarcraft joke glassware drinking paceyourself )
  • SF0
    "SFZero is a Collaborative Production Game. Players build characters by completing tasks for their groups and increasing their Score. The goals of play include meeting new people, exploring the city, and participating in non-consumer leisure activities."
    (tags: games play art sf cities urban open collaboration sanfrancisco sf0 )
  • Wolfram Blog : Exploring Logo Designs with Mathematica
    "One of my enduring passions is exploring graphic design with programmatic and generative systems. While some aspects of design require the skilled hand of the designer, others can be formalized and explored by computer. For those tasks, Mathematica is an exceptional tool." Some lovely thinking around generative design.
    (tags: design development generative branding code mathematica )
  • One More Go: Ikaruka, The Big Enemy Is Approaching – Offworld
    "Ikaruga doesn’t treat you mean because it wants to see you fail. Ikaruga treats you mean because it wants winning to feel wonderful. But the more I became addicted to that mechanic, the more uneasy I started to feel. Volunteering to be beaten and humiliated on the promise of eventual pleasure? Isn’t there a word for that?" I can't get on with Ikaruga – too much of a memory test, too much punishment, not enough pleasure – but I can totally understand these sentiments. Lovely writing.
    (tags: offworld blogs ikaruga treasure shmups experiential reward )
  • “The words should roll out of the mouth” – On the dubbing of “The Wire” in German | The Babbel Blog
    The Wire has started airing on German TV, in a dubbed version; fascinating interview on how to translate it whilst keep the flavour of the original show.
    (tags: wire dubbing translation german tv thewire language slang )
  • Eegra: Updates a thousand times a second!! : Five-word/Haiku Review Database
    How come I have not seen this before?
    (tags: games humour haiku reviews funny )
  • Offworld goes to hell – Offworld
    Preserved at least in the screengrab of this post: today is the 15th anniversary of the release of Doom, and Offworld have reskinned accordingly. Fun.
    (tags: doom offworld blog design )
  • When Linux fails | Tux Deluxe
    "The outcome of this rampant illegal software copying is that Windows is seen as "the first world standard" and any attempt to push a cheaper alternative is strongly resisted. They consider it trying to cheat local people out of getting the same quality of software that is used in the developed world, even though it's a legal way of getting quality software for free." Not what you'd expect, but totally understandable: as said before, there is a middle class everywhere, and it has the same aspirations everywhere.
    (tags: windows opensource linux africa aspiration middleclass software )
  • Steven Spielberg interview – Quarter To Three Forums
    …and here's a tiny bit that got cut from the final interviewer, from Tom Chick's own site. Spielberg talks in more detail about balancing storytelling and gameplay, and expands a bit on the cutscene problem.
    (tags: tomchick stevenspielberg interview games play narrative cutscenes storytelling )
  • Steven Spielberg – Celebrity Byte – Yahoo! Games
    Tom Chick interviews Spielberg on games for Yahoo!. Spielberg is consumate and smart, as you'd expect, but also well-grounded; he really does _play games_. "Yes, I've played Half-Life, of course" – the "of course" is the important bit.
    (tags: games stevenspielberg interview storytelling narrative play boomblox )
  • Littlebigplanet: Sackboy Pattern In UK's Leading Knitting Magazine
    “Sackboy will be tremendously popular and this is the perfect time of year to knit the little chap. Knitting and customizing him means that he will be utterly unique and a very cool accessory. We’re very lucky to have him in the magazine and we hope that he’ll help to increase the already sizable crossover between the great communities of gamers and knitters, online or not.” Frankly smashing. I wonder if Mum's looking for a Christmas knitting project?
    (tags: knitting crafting games littlebigplanet sackboy )
  • Play This Thing! | MSG
    "In short, [MSG] defies many of the characteristics we normally ascribe to a tabletop RPG — in the context of a very cynical, and very cool, cyberpunky future where even the minimal constraints on corporate action that currently apply are removed, and any residual ethical norms for businessmen are considered the domain of chumps. Excellent, in a word." Ordered, based upon Greg's writeup and also the fantastic downloadable version of the ruleset. Now, to find some players.
    (tags: corporate rpg games play roleplaying business satire )
  • Public objects « Adam Greenfield’s Speedbird
    "…most public objects – and certainly all municipal objects – should offer APIs. Furthermore, specifically with regard to public infrastructures like transit systems, I believe that this should be a matter of explicit government policy. What’s a public object? A sidewalk. A building facade. A parking meter. Any discrete object in the common spatial domain, intended for the use and enjoyment of the general public. Any artifact located in or bounding upon public rights-of-way. Any discrete object which is de facto shared by and accessible to the public, regardless of its ownership or original intention. How’s that for starters?"
    (tags: public objects everyware api infrastructure ubicomp )
  • TextMate Bundles – Revision 10979: /trunk/Review/Bundles/GetBundles.tmbundle
    Better than GetBundle, apparently – hunts down unofficial bundles on github and the like, as well. Nifty.
    (tags: texteditor textmate osx application plugin nifty )
  • The Brainy Gamer: Made by human beings
    "What a wonderful idea," Jennifer noted. "We never get to see the people who make the games." Michael Abbott is talking about LittleBigPlanet.
    (tags: games creation play littlebigplanet michaelabbott )
  • Game Roundup: DS Homebrew Edition
    Leanoard rounds up his favourite DS homebrew games. Some good stuff in here that I didn't know of.
    (tags: games homebrew programming nintendods )
  • Derek Powazek – Online Advertising without Douchebaggery
    "This is just one of many examples that show you can participate in online community without having to pretend to be something you’re not. In fact, participating with authenticity is not just morally good, it’s measurably more effective."
    (tags: ea tigerwoods games community marketing video viral )
  • YouTube – Tiger Woods 09 – Walk on Water
    Powazek is right; this is definitely smart advertising, and full props to EA/W+K for just taking the credit and not trying to make it "viral"; it'll do that anyway. Although: it really is a glitch, you know.
    (tags: advertising marketing games ea wiedenandkennedy youtube video viral smart )
  • alter ego
    "AlterEgo is a Ruby implementation of the State pattern as described by the Gang of Four. It differs from other Ruby state machine libraries in that it focuses on providing polymorphic behavior based on object state. In effect, it makes it easy to give an object different “personalities” depending on the state it is in." Oh, that could be really handy.
    (tags: ruby library statemachine programming patterns )
  • Welcome to Sackbook! Social networking for LittleBigPlanet™
    Oh gosh this is brilliant.
    (tags: littlebigplanet socialnetworking games play ps3 web20 pastiche scraping )
  • ThinkGeek :: Tuttuki Bako Virtual Finger Game
    "Simply stick your finger in the hole and a virtual representation appears on the screen. Then you can use your virtual finger to play all kinds of cool mini games… from swinging a panda to having a karate fight with a tiny little man." Um, wow. Although I'm always afraid of putting appendages in boxes I can't see inside, though.
    (tags: toys games electronics physical finger )
  • freckle: time tracking rethought » Blog Archive » Calamity howlers & positively selecting with surprise
    I think they're wrong, you know. It's not theatre; it's protocol. Maybe people aren't used to the protocol; if yours is the first app they encounter, they'll think that it's OK to show what passwords are – and perhaps that it's OK to write them down elsewhere in plaintext. Applications have a degree of responsibility for users' interactions across the internet, and quirky and cute as this may be, it's just not the place to demonstrate your shining personality.
    (tags: design interaction application freckle incorrect wrong naughty passwords security )
  • 15 Incredibly Creative Papercraft Artists | WebUrbanist
    The Brian Dettmer is beautiful. Also: didn't realise the heart/cube cogs were paper, not wood.
    (tags: papercraft paper folding design construction art )
  • russell davies: reader
    "…it's another little example of the way the ipod/iphone is such an attention-demanding device. It doesn't orient to you, it orients to itself." Yes. This is a problem.
    (tags: iphone accelerometer jealousdevices attention hardware design )
  • Strobist: Four Reasons to Consider Working for Free
    "The US auto industry is on the verge of imploding. People are losing their homes to foreclosure. And, on the off chance that you had the nerve to try to buy something, credit is almost impossible to come by. It is against that backdrop that I would like to talk about working for free. Why? Because I think it is one of the fastest ways to make yourself a better photographer, whether you are a pro or an amateur."
    (tags: strobist davidhobby photography free promotion learning process )
  • Elements of an EmotionML 1.0
    "To the extent that the web is becoming truly ubiquitous, and involves increasingly multimodal paradigms of interaction, it seems appropriate to define a Web standard for representing emotion-related states, which can provide the required functionality." No, it does not seem appropriate. It seems bonkers.
    (tags: w3c spec bonkers crazy emotionml xml markup sgml )
  • Zoey’s status has been updated. « Hardcasual
    Hey, I've been in that relationship too! These made me laugh a lot.
    (tags: games left4dead facebook parody pastiche funny )
  • Zoey posted a photo. « Hardcasual
    "bill. francis. louis – look here. help." Ah, the fun of the farm. It's all coming back to me now.
    (tags: games facebook parody pastiche left4dead funny )
  • BibliOdyssey: Board Games
    Lots of (large) images; detailed, wonderful. A post to go back to and pore over
    (tags: games play boardgames history )
  • Click Nothing: '…and let slip the blogs of war!'
    "I must admit that I would have loved to get this richness of backstory into the actual game itself, but the longer pipeline of game asset development and integration made that impossible." Clint Hocking explaining the background behind the fictional blog for Far Cry 2.
    (tags: games clinthocking blogs ar farcry2 )
  • War Unlimited: A blog by Reuben Oluwagembi
    The blog of Reuben Oluwagembi, the fictional journalist you meet in Far Cry 2.
    (tags: blog AR games farcry2 fiction narrative )
  • Code: Flickr Developer Blog » Boundaries, a tool to explore Flickr’s shapefiles
    "A few weeks ago we released our shapefiles via the API, and while most people were excited, some folks were a bit confused about what it all meant. Which is why Tom Taylor’s beautiful Boundaries application is so exciting. It helps you visualize the Flickr community’s twisty changing complex understanding of place." Tom is on code.flickr.com! Hurrah!
    (tags: tomtaylor boundaries woe geo geolocation place flickr locative )
  • Ask H&FJ | Hoefler & Frere-Jones
    "Renaissance ‘lace books’ have much to offer the modern digital designer, who also faces the challenge of portraying clear and replicable images in a constrained environment." A brief history of pixelfonts.
    (tags: typography type font design graphics jonathanhoefler )
  • Obama's FCC transition co-chair is a WoW player – WoW Insider
    "Obama's FCC transition co-chair is a WoW player, and has played in two different endgame guilds, including Joi Ito's famous We Know guild." This is exactly the kind of thing I was banging on about at Gamecity. Presentation online soon!
    (tags: politics games wow mmo play awesome obama )
  • BBC Internet Blog
    "We're still going through the stats, but at the time of writing there were almost 170,000 messages on the Strictly [Come Dancing] board." Holy hell. Poor moderators. (And: for such an uninteresting story, as well!)
    (tags: moderation online community forum strictlycomedancing )
  • Versus CluClu Land: Stickin' Together is What Good Waffles Do
    "If the Barack Obama presidency fails to unite us as a country, I'm going to hold out for a fast-zombie apocalypse." Iroquois on co-op, and the way Left 4 Dead sees online co-op – and the bad behaviour of players online – as design problems to solve, rather than to ignore.
    (tags: games design coop cooperative multiplayer online iroquoispliskin )
  • The Season Of The Witch | Rock, Paper, Shotgun
    "Who designs a character for gamers to never go near? Who spends the time to create the most terrifying creature imaginable, and doesn’t impose it on players? Well, clearly Valve. The temptation to have her be aggravated from great distances, to force her to attack when encountered, must have been there. But then she’d have lost her power. Her power comes from just sitting there. It’s that benign, ragged, vulnerable form. It’s the combination of singing and crying. Oh God, the singing *and* crying." John Walker examines the horror of Left 4 Dead's Witch. A little over-written perhaps, but he totally nails the fear the character instills, and the way you always notice her a split-second too late.
    (tags: johnwalker rockpapershotgun left4dead valve games design mechanics fear horror )
  • Insult Swordfighting: Sackboy's lament
    Mitch just isn't inspired by user-generated content, no matter how charming a core game might be. The comments thread on this one is really good.
    (tags: mitchkrpata littlebigplanet ugc games creation balance testing )
  • He has no words and must design « Magical Nihilism
    "The next generation on from them – e.g. Jonathan Smith, Doug Church and of course Greg Costikyan (from whose classic essay on developing such a critical language the title of this post is lifted) are always eloquent, passionate and insightful speakers and spokespeople for their medium. Unlike Molyneux." Not too annoyed I missed this, given Matt's comments.
    (tags: games design talk lecture petermolyneux notes )
  • Respect the Character, p1 « BioWare Blog
    "…the players are there for their character, not for your story. Your story is just the path for their characters, the medium through which they can play their persona. Once the GM realizes this, they should then realize that respecting the player and the character is paramount to their story. And it’s a surprisingly easy skill to master, because it really is as simple as recognizing what the players and characters want, what they came to do and then give it to them."
    (tags: narrative story rpg bioware storytelling games )
  • Amazon.co.uk: Wenger Swiss Army Giant Knife: Sports & Leisure
    "For even if all it does is sit ceremonially on your mantelpiece next to a bar of Toblerone and a signed photo of Swiss Toni as a tribute to all things Swiss, you will have achieved greatness, my son." Best. Product. Description. Ever. (This feels like an April fool, but apparently no).
    (tags: swissarmyknife crazy insane huge awesome )
  • Tiscali Games – Watchmen galerie obrazků
    Oh jesus it's a Watchmen videogame and it's been converted… into a free-roaming beat-em-up. Rorschach in Streets of Rage 3D. Shoot me now.
    (tags: badidea games watchmen alanmoore comics tiein licensing movies makeitstop )
  • The Adventures of Lil’ Gardner & Robot Jesus » Archive » Keep Squid Alive
    Yes.
    (tags: comics watchmen squid )
  • The ORIGINAL Illustrated Catalog Of ACME Products
    "ACME is a worldwide leader of many manufactured goods. From its humble beginnings providing corks and flypaper to bug collectors ("Buddy's Bug Hunt/1935") to its heyday in the American Southwest supplying a certain coyote, from Ultimatum Dispatchers to Batman outfits, ACME has set the standard for excellence. For the first time ever, information and pictures of all ACME products, specialty divisions, and services featured in Warner Bros. cartoons (made by the original studio from 1935 to 1964) are gathered here, in one convenient catalog."
    (tags: acme manufacturing cartoons reference products tv )
  • chewing pixels » Animal Crossing – Wii review
    "…while almost all of the game’s residents are free to go as they please, heading off to new towns and lives on a whim, once you step off the bus and choose a house in which to settle, you’re here for good…. you are the local constant, the hick who’s never left its borders and there is some comfort in the knowledge that the places the other animals leave for can never be known by you." Simon's original version of his Wii Animal Crossing review; some lovely analysis of the series to date.
    (tags: simonparkin games writing journalism wii animalcrossing nintendo )
  • http://boundaries.tomtaylor.co.uk/
    "Uses the Flickr shapefiles to show you where the world thinks its neighbours are." Damnit I wish Tom would stop magicking up awesomeness all the time.
    (tags: geo location geolocative flickr bounadries woe places geography psychogeography maps )
  • Little Shit Planet – My World is Small and Crap
    …and bloody frustrating too.
    (tags: onebutton games flash littlebigplanet parody )
  • Games Without Frontiers: Victory in Vomit
    Clive Thompson on how Mirror's Edge "hacks" your proprioception: "it explains, I think, why Mirror's Edge is so curiously likely to produce motion sickness. The game is not merely graphically realistic; it's neurologically realistic."
    (tags: wired clivethompson article writing games mirrorsedge motionsickness proprioception )
  • urban knitting: the world's most inoffensive graffiti
    "there's a new form of graffiti in town, and it's extremely pleasant. so pleasant that i can't imagine even the harshest critics of regular graffiti getting wound up. i mean, who in their right mind would come face to face with a sweater-wearing tree and do anything but smile?"
    (tags: urban street art knitting inoffensive harmless gentle hipster )
  • Lost Garden: Fishing Girl: Game Prototyping Challenge
    "…there are dozens of talented programmers who live outside of Seattle who can’t participate in our weekly chats. This makes me sad. So I decided to share some of our graphics as part of a brand spanking new game prototyping challenge. Free graphics + new game prototyping challenge = Happiness." Lovely idea. Wouldn't mind trying this at some point.
    (tags: flash games design project danc prototype )
  • chewing pixels » Guitar Hero: Mars Tour
    "There are many reasons one might want to book a commerical space flight, but fleeing Earth just to reclaim rights on a crappy thrash metal midi track you made in Guitar Hero: World Tour when you were 16 and had way too much free time is never going to be one of them." EULA fail.
    (tags: eula guitarhero activision moneygrabbing greed games rights )
  • YouTube – Little Big Planet – Mirrors Edge
    It's something a bit like the first 2-3 minutes of Mirror's Edge. But in LittleBigPlanet. People are great.
    (tags: mirrorsedge games ugc creativity littlebigplanet )
  • cityofsound: Wi-fi structures and people shapes
    "I mapped the strength of the wi-fi signal across levels 1 and 2 of the Library, the primary areas that the Library’s wi-fi is used. By taking readings across the floor of both levels, using standard wi-fi-enabled consumer equipment in order to mimic the conditions for the average user [...], I was able to construct a snapshot of the wi-fi signal strength across the Library." Some lovely work by Dan Hill.
    (tags: visualization technology wifi space architecture behaviour buildings activity mapping danhill )
  • MS Paint Adventures
    Weird; point-and-click adventures, but where each command requires the artist draw a new image. A lot of it seems pre-determined, but there's obviously slow evolution at work. The game is _released_ frame by frame, though, which is interesting.
    (tags: comics games play interactivefiction noninteractive crude )
  • blog.thoughtwax.com » Ambient software
    "So that’s what I would like: software you can live with. Software that feels like music." Contextual software.
    (tags: context ambient eno software art music )
  • YouTube – (Little Big Planet)リトルビッグプラネットでテトリス?
    It's not Tetris, but it's something like it. This game is getting worryingly essential.
    (tags: littlebigplanet games play lbp ugc tetris )
  • Matt Webb's 100 Head Cattle Drive 2008
    "PROBLEM: There is no way I can justify to myself spending that much money on plastic cows. Really, there is no way. WIN-WIN: I could however justify giving that same amount of money, or more, to a worthwhile charity. That would be an easy thing." Matt wants cows, in return for giving money to charity.
    (tags: cows ungulates charity mattwebb nonsense goodcause )
  • LittleBigWorkshop.com
    Oh wow; it's like a developer network for LittleBigPlanet. Smashing.
    (tags: videogames sony mediamolecule littlebigplanet play development creativity social )
  • STREET WITH A VIEW: a project by Robin Hewlett & Ben Kinsley
    "On May 3rd 2008, artists Robin Hewlett and Ben Kinsley invited the Google Inc. Street View team and residents of Pittsburgh’s Northside to collaborate on a series of tableaux along Sampsonia Way. Neighbors, and other participants from around the city, staged scenes ranging from a parade and a marathon, to a garage band practice, a seventeenth century sword fight, a heroic rescue and much more…" Lovely.
    (tags: streetview performance google art tableaux pittsburgh )
  • Gamasutra – Kotick: Vivendi Titles Dropped Due To Lack Of Sequel Potential
    '"With respect to the franchises that don’t have the potential to be exploited every year across every platform, with clear sequel potential that can meet our objectives of, over time, becoming $100 million-plus franchises, that’s a strategy that has worked very well for us," Kotick said.' Kotick is very serious about his use of the word 'exploit'.
    (tags: games business franchise activision blizzard activisionblizzard bobbykotick sequel awful )
  • Gamasutra – Kotick: Guitar Hero Song Creator Might Be Our 'Newest Subscription Opportunity'
    ""The ability to offer these songs on a subscription basis may very well result in the newest subscription opportunity in our portfolio," he said." Kotick wants you to pay Activision to subscribe to UGC. Oh dear.
    (tags: bobbykotick activision guitarhero ugc subscription crazy insane )
  • OBAMA by *spacecoyote on deviantART
    Beautiful.
    (tags: obama okami pastiche illustration games lovely politics election )
  • Relevant History: Reflections on tinkering
    "As we move into a world in which we can manufacture things as cheaply as we print them, the skills that tinkerers develop– not just their ability to play with stuff, or to use particular tools, but to share their ideas and improve on the ideas of others– will be huge." Lots of good reflections from "Tinkering As A Mode Of Knowledge".
    (tags: tinkering hacking technology making opensource building craft prototyping learning education )
  • World of Goo Player Profiles
    Visualising the heights of people's towers by importing their savegame. Lovely.
    (tags: worldofgoo games statistics highscore visualisation )
  • howies® – Push the bees where they want to go
    "By understanding the way bees respond to all the different aspects of the natural world, the beekeeper is able to recover his own relationship to the natural world through bees."
    (tags: bees beekeeping nature systems world )
  • Dubious Quality: Guitar Hero Cow Tour
    "Every time Bobby Kotick opens his mouth, I see a giant cow with "GUITAR HERO" branded on its side, and Bobby Kotick is squeezing two teats as fast as he can."
    (tags: activision blizzard guitarhero cashcow quotation )
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