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  • Geo Spidering » Blog » tomtaylor.co.uk
    "The technology will probably improve, but in lieu of the promised emergent web AI, we need to build more small tools, more games to bootstrap datasets, and more simple ways of encouraging people to play their part in the semantic web without ever having to explain what it is." tt++.
    (tags: geo location scraping semantics tools small little data parsing tomtaylor )
  • InfoQ: Archaeopteryx: A Ruby MIDI Generator
    Fantastic presentation from Giles Bowkett, which is about generative music, art, shipping, Ruby, and building things for yourself.
    (tags: programming ruby presentation software rubyfringe music generative art )
  • WIRED 1.01: The Age of Paine
    "Paine does have a descendent, a place where his values prosper and are validated millions of times a day: the Internet. There, his ideas about communications, media ethics, the universal connections between people, the free flow of honest opinion are all relevant again, visible every time one modem shakes hands with another." Fantastic article
    (tags: wired tompaine wireduk journalism internet media publishing freedom )
  • Kicker Studio
    "At its core, what should this product be best at? When users think of this product, what is the central feature(s) that should spring to mind? Everything else is distraction, clutter, cruft."
    (tags: kicker dansaffer design product interaction features )
  • Versus CluClu Land: On Visibility
    "I think this vision of artistic expression as a form of collaboration is a truer description of the nature of game design than of any other medium, because video games are inherently interactive." Pliskin on Steve Gaynor, and the gap between the screen and the gamepad.
    (tags: games writing art expressionism author mechanics rules )
  • StillAliveDS map sharing website !
    Portal-inspired homebrew game for the DS. Looks rather sweet, although not keen on collect-em-up mechanics.
    (tags: games portal ds homebrew nintendo nintendods )
  • Games Without Frontiers: How Videogames Blind Us With Science
    "After all, what is science? It's a technique for uncovering the hidden rules that govern the world. And videogames are simulated worlds that kids are constantly trying to master. Lineage and World of Warcraft aren't "real" world, of course, but they are consistent — the behavior of the environment and the creatures in it are governed by hidden and generally unchanging rules, encoded by the game designers. In the process of learning a game, gamers try to deduce those rules. This leads them, without them even realizing it, to the scientific method."
    (tags: games science scientificmethod systems method deduction statistics inference wired teaching education )
  • Road runner rules
    Jason Kottke republishes the supposed rules that Chuck Jones and other Road Runner animators stuck to whilst making their cartoons. Perhaps a little apocraphyl, but I like the idea of rules for things that aren't games.
    (tags: rules roadrunner cartoon animation chuckjones systems )
  • Merb Routing in 0.5
    "Merb’s routing shiznits needs some serious documentation love. Whilst I have a shot at getting some proper docpatches together here’s an overview of how to use routing in Merb 0.5." Thank god for that – was finding Merb's docs a little patchy in places.
    (tags: merb routing ruby programming documentation )
  • Lippi Selk Bag
    Cannot believe I only just discovered this: it's a sleeping bag with arms and legs. Incredible.
    (tags: sleepingbag selkbag amazing )
  • Kick It › Creating Products, Not Experiences
    "…it’s my feeling that experiences can’t really be designed. You can only provide the resources for people to have an experience; then it’s the people (users) themselves who create the experience." Dan Saffer hits the nail on the head at his new studio's blog. Can't wait to see what comes out of Kicker.
    (tags: products experience design dansaffer kicker studio experiencedesign interaction )
  • Early dConstruct thoughts | A Better Course
    "This leads into something else that felt very clear after the conference; the need to look outside of what we already know. If, as Matt Jones, posited, execution is more important than ideas, we’re going to need an understanding that is based on people who are not us, and that understanding is going to have to incorporate all the richness of what they know, how they model their worlds, and how they model their interactions with the world around them." Looking forward to more from Alex on dConstruct
    (tags: dconstruct08 design copywriting conference )
  • BBC NEWS | Business | The Box takes off on global journey
    "The Box is an ambitious and unique year-long project for BBC News to tell the story of international trade and globalisation by tracking a standard shipping container around the world." Awesome. What's better is that it's a working container, which means it's not significantly contributing in a negative way to environmental damage any more than other containers. Could be interesting.
    (tags: bbc thebox shipping container shippingcontainer )

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