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"Software is a spidery, ambiguous apparatus that reaches through society and culture at all levels to shape our behaviours, practices and beliefs. CGI itself is complex, expensive, time-consuming and difficult to master. The impenetrable CG image masks a complex reality of representational bias, human-computer collaboration, software politics, soft power tax incentives, 24/7 render farms, international trade deals, mineral extraction, gender imbalances, bankruptcy and wage fixing. It’s far more than nerds clicking buttons, it’s a multi-billion dollar industry whose influence continues to proliferate." This is fantastic stuff from Alan Warburton.
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Well that fixes one of my main problems with that funtionality.
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"I’ve just released a little Mac app I’ve been working on for a while. It’s called Satellite Eyes. It’s pretty simple. It just sits in your menu tray, and changes your desktop wallpaper to the satellite image or map view from overhead." I've had a preview build for a while, and this is just lovely. Well done, Tom.
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This sounds great: Andrew Collins presenting a 30-minute documentary on a history of 3D – from perspective drawing through early stereoscopy to the present – on Radio 4 this week. Must remember to listen-again/iPlayer/huffduff/whatever it.
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"Die Hard asks naive but powerful questions: If you have to get from A to B—that is, from the 31st floor to the lobby, or from the 26th floor to the roof—why not blast, carve, shoot, lockpick, and climb your way there, hitchhiking rides atop elevator cars and meandering through the labyrinthine, previously unexposed back-corridors of the built environment?" Marvellous, marvellous article, citing that Weizman piece I always end up citing, and looking how John McClane traverses the Nakatomi Plaza tower not through its corridors and elevators, but by literally infesting it.
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"As computer technology has evolved to make artificial images look ever more real – so that the latest generation of shooter and war games will look as realistic as possible – ajpeg is intended to go the opposite way: Instead of creating an image artificially with the intent of making it look as photo-realistic as possible, it takes an image captured from life and transforms it into something that looks real and not real at the same time." Beautiful.
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"It was at that moment that I understood, more fully than ever before, why revolutionaries succeed and then fail. It's because they're switching genres. They take over the country in a third-person (or first person) action game, but then they have to play an RTS to govern the country."
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"Think about it: These two guys were carrying the gross domestic product of New Zealand or enough for three Beijing Olympics. If economies were for sale, the men could buy Slovakia and Croatia and have plenty left over for Mongolia or Cambodia… These men carrying bonds concealed in the bottom of their luggage also would be the fourth-largest U.S. creditors." Um, wow.
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"After a stint shuttling back and forth from his farm in upstate New York to LA, where he consulted on a project for Steven Spielberg and EA, Rohrer has now joined the roster of multimedia stars at Tool of North America, which produces high-end commercials and interactive campaigns for the top advertising firms in the nation." Hmm.
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"What if Ulysses had been written before the construction of Dublin? That is, what if Dublin did not, in fact, precede and inspire Joyce's novel, but the city had, itself, actually been derived from Joyce's book?" Geoff Manaugh expands on a comment he made at Thrilling Wonder Stories; the stuff about 'quipu' is also awesome.
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"I’ve always been interested in the relationship between gameplay and musical performance. Theres a remarkable structural similarity between certain game systems/mechanics and compositional ones. There is also a risk/reward/challenge aspect that is core to both practices. Anyway, for a short talk I took part in for the Leeds Evolution Festival I wrote a quick augmented chess/draughts app." And the result is a video-processing step-sequencer. Nifty.
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"It is easy to have fresh bread whenever you want it with only five minutes a day of active effort. Just mix the dough and let it sit for two hours. No kneading needed! Then shape and bake a loaf, and refrigerate the rest to use over the next couple weeks. Yes, weeks! The Master Recipe (below) makes enough dough for many loaves. When you want fresh-baked crusty bread, take some dough, shape it into a loaf, let it rise for about 20 minutes, then bake. Your house will smell like a bakery, and your family and friends will love you for it."
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"Explore London on foot with our suggestions for some great capital walks, including riverside rambles, architectural adventures, even the odd pub crawl." A useful page to bookmark.
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"I think in films, zombies are cyclical. They come around, they get reinvigorated. I think in games, they're a constant. In games, zombies just represent this thing around which you can construct a game. There's no morality to them. There's no worries about racism that games are having right now. If it's a zombie and it's a pure zombie, a stupid zombie like the ones we have, they're a game mechanic. They're fodder, they're whatever you want to put in a game, however you want to deal with it."
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"This is John Connor, leader of the Human Resistance… Microsoft’s Project Natal must never be completed, no matter what the cost. This machine, with its RGB camera, depth sensor, multi-array microphone, and custom processor running proprietary software, as well as its ability to track up to four human users for motion analysis, is clearly the precursor the killing machines of the near-future that haunt my dreams every night."
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"Japanese PSN member RRR30000 has managed to recreate classic shoot-em up gameplay within the game, using a spaceship sticker and massive amounts of free time." Just. Incredible. The enemies-on-sticks have a vast amount of charm, too. I don't think I can escape buying the PS3 this demands, sadly.
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"The original page, which sadly has since then disappered from the face of the earth, was all about this hidden "demon face" in one of Aphex Twin's tracks, #2 (the long formula) on "Windowlicker". This face was supposed to be viewable with a spectrograph program, so I decided to try it myself." Some fun – and somewhat impressive – decoding of hidden imagery on IDM cds. The Venetian Snares cats are particiuarly great.
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Well, as long as they ban every other imported phrase. Stupid as this is, I think the comment that it's "the linguistic equivalent of ethnic cleansing" is a bit of an absurd, and somewhat insensitive, overstatement.
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"Dante's Inferno, the poem, explores the Christian afterlife, as Dante traipses through nine circles of Hell to get to Purgatory and eventually Heaven. EA will apparently interpret this as fighting supernatural baddies." Oh bloody hell.
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"There’s a lot of great technology imagery… Here’s a sampling of stills depicting the awesomeness:" Beautiful. (If I had to have a favourite film, it would still be The Conversation).
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"Normally, one of the first things that admin will do when they set up their blog is to go and remove the Hello world! post. But for this blog, we’ve decided to keep it. The feeling a coder has when they see “Hello world!” for the first time on the tool or system they’re creating is a great feeling. You’ve just given birth to something. It’s still young, fragile, and only a hint of what it someday will be. But it’s alive. Something you’ve made with your own two hands is starting to breath. It has begun."
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"Our internal research has shown that the return of netbooks is higher than regular notebooks, but the main cause of that is Linux. People would love to pay $299 or $399 but they don’t know what they get until they open the box. They start playing around with Linux and start realizing that it’s not what they are used to. They don’t want to spend time to learn it so they bring it back to the store. The return rate is at least four times higher for Linux netbooks than Windows XP netbooks." That's interesting.