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  • BOOK VIEW CAFE BLOG » Would You Please Fucking Stop?
    "I keep reading books and seeing movies where nobody can fucking say anything except fuck, unless they say shit. I mean they don’t seem to have any adjective to describe fucking except fucking even when they’re fucking fucking. And shit is what they say when they’re fucked. When shit happens, they say shit, or oh shit, or oh shit we’re fucked. The imagination involved is staggering. I mean, literally." Ursula LeGuin on obscenity, swearing, and the way it's used on contemporary media. (LeGuin is someone who, for reference, has always used language precisely and carefully; she is not a prude, just bored of a lack of imagination.)
    (tags: swearing writing books film media obscenity ursulaleguin )
  • The History of Science Fiction
    This large image (4400×2364 pixels) is completely marvellous: a genuine history, reaching back into trends from the dawn of literature, and with a healthy chunk of 19th century gothic/mystery in there. Makes me very happy, especially in terms of fond memories of books I've enjoyed.
    (tags: art books sciencefiction scifi literature history diagram )
  • Players who were hit by the recent suspension for 1+ weeks – League of Legends Community
    "The first 5 summoners who received 1+ week suspensions who reply to this thread – I will reply to your post with additional details explaining the suspension." Great thread: trollers and griefers ask to know why they received bans, understanding that the complaints against their names will be revealed in public. Then, some of them appear confused as to precisely why their crimes were considered so. Interesting piece of transparency from the LOL staff.
    (tags: leagueoflegends community moderation games trolling griefing )
  • Team Teamwork – Big Boi – Shutterbugs (Super Metroid) From the…
    Shutterbug vs the Super Metroid soundtrack, from the new Team Teamwork joint. Oh yes.
    (tags: music games mashup bigboi teamteamwork )
  • Hadouken Hadouken Hadouken
    More on the phenomenon that is Ken Fighter Ken.
    (tags: games humour cartoon cheese streetfighter4 ken scrub kenfighterken mashing system:filetype:jpg system:media:image )
  • The Ken Flowchart
    This is a pretty accurate explanation of the state of the majority of SF4 online. It's also quite funny, and is the reason the phrase "Flowchart Ken", used to described a particular kind of player, is already entering the SF4 Lexicon.
    (tags: games humor diagram flowchart cheese streetfighter4 ken scrub system:filetype:png system:media:image )
  • Ryanair: "Lunatic bloggers can keep the blogosphere" | Media | guardian.co.uk
    "Ryanair can confirm that a Ryanair staff member did engage in a blog discussion. It is Ryanair policy not to waste time and energy corresponding with idiot bloggers and Ryanair can confirm that it won't be happening again." Ryanair's social media strategy is pretty much on-brand, it seems.
    (tags: marketing socialmedia blogging brand ryanair ohdear )
  • Hit Self-Destruct: Domestic City, Part Three
    'A morose-looking guy stood at the bar talking to his friends, wearing a Flashbang Studios t-shirt. Emily leaned across the bar next to him, and shouted giddily over the music: "hey, I like that developer."' A lovely piece of speculative writing from Duncan Fyfe.
    (tags: games popularity culture society rock speculative )
  • Pulse Laser: Endless Notebooks
    A first, rather long, post on the S&W Blog, in which I talk to Jack about a project he's been working on for a while.
    (tags: design product manufacture work service schulzeandwebb jackschulze notebooks bookbinding )
  • EA's drawing board of ideas before creating Dante's Inferno: the videogame – The Eegra Forums
    "This summer will you be, or not be? It's Resident Evil meets House of the Dead, IN DENMARK." Epic Eegra thread taking the Dante's Inferno-shaped ball and running a very, very long way with it.
    (tags: games humour pastiche dantesinferno forum literature mashup eegra )
  • Mirror's Edge 2D
    Full version, no out! The beta was lovely, so I'm looking forward to this a lot.
    (tags: flash games parkour 2d platforming mirrosedge )
  • The Making Of Wrestle Jam: The Wrestler's Unsung Hero
    "[Wrestle Jam is] completely playable. There was an intro screen, character select, win / loss conditions, opponent AI, eight different attacks," Furino explained. "It was as close to a genuine old-school wrestling game as I could make it in the time allowed. I even mapped an old Nintendo controller to the input system so they could play it that way." Gosh, that's lovely, if not totally unexpected from Arronofsky. Lovely interview, too.
    (tags: games pastiche film retro thewrestler )
  • The Online Photographer: A Rant About the D3X
    A somewhat geeky – and swear-free – Downfall adaptation, but pretty spot-on nontheless.
    (tags: downfall nikon fullframe d3x pastiche parody funny photography )
  • Ciarán Walsh’s Blog » TextMate Plug-in: ProjectPlus
    A better way of handling TextMate projects, or so I'm told. Giving this a crack.
    (tags: textmate plugin )
  • The Disciplines of User Experience
    "…what is user experience design by itself, those areas that aren’t filled up with other bubbles? I tried to answer some of that in an earlier post, but the short answer is: not much, aside from coordination between the various disciplines, or what used to be called creative direction. It’s about the joining of the different disciplines, and not particularly a discipline in and of itself… Without the “raw materials” of the disciplines that make up UX, UX would be empty indeed." Some nice thoughts, clearly delineated, from Dan.
    (tags: userexperience ux design diagram visualisation practice )
  • Godfather of Ambient Creates iPhone App | The Apple Blog
    "Developed by Peter Chilvers, in collaboration with Eno, the app is described as, “Part instrument, part composition and part artwork…” The idea is that anybody can play with Bloom and coax gentle melodies and ambient soundscapes out of their iPhone."
    (tags: software music iphone ambient eno brianeno )
  • TBM | Hochbahn U4
    What a wonderful piece of a UI; two projections of a tunnel-boring machine, synchronized with one another, to help you visualise it in 3D. Lovely – not what you'd expect from a fairly niche company's site at all.
    (tags: interaction projection illustration machine design diagram interface )

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