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  • the impossible cool.
    Mainly for the photography, I think; iconic images of icons, by and large, and some nice curveballs from time to time.
    (tags: photography fashion style icons blackandwhite )
  • russell davies: measuring pebbles
    "Syncing is easy and reliable – as simple as you'd expect from a games company rather than as rubbish as you get from a GPS company."
    (tags: expectations games interface interactions wireless pedometer )
  • Synthetic drama #1: Battlefield 1943 « rotational
    "Suddenly, an enemy plane bursts over the remaining vegetation at the top with an incredible roar. I nearly trip backward as I crane around to see where it’s going, only to see it explode behind us. My breath catches and I zip my view back to the crest of the hill and see a second plane, one of ours, howl over it in victory." It's so good. More to come!
    (tags: games bf1943 battlefield1943 story experiential alexwiltshire )
  • Switching from scripting languages to Objective C and iPhone: useful libraries :: Hackdiary
    "I’m a web developer at heart, and a scripting language user by preference. Coding for the iPhone doesn’t feel as fluid in text handling or HTTP access as the environments I’m used to. Fortunately I’ve been able to find some fantastic open-source libraries and wrappers that make up the difference. Here are my favourites so far:" A useful – and interesting – set of links from Matt B.
    (tags: mobile osx iphone development framework objectivec scripting )
  • chewing pixels » Troths by Carl Sandburg
    "Oh words, words, words." Beautiful. Thanks, Simon.
    (tags: poetry carlsandburg )
  • Insult Swordfighting: The Nintendo playbook
    "The Wii has captured the imagination of millions of people who didn't consider themselves gamers at all. Why are we so surprised? All this has happened before." And, no doubt, all of it will happen again. Some good insight and quotation from Mitch Krpata on a history of Nintendo's console marketing and sales strategies.
    (tags: games marketing business nintendo sales profit consoles )
  • The Planetside War: Weekend Warriors | Rock, Paper, Shotgun
    War reporting from a virtual world; Jim Rossignol documents the first skirmishes in the Offworld/RPS/Escapist conflict. Looking forward to more of this.
    (tags: games rockpapershotgun offworld reportage jimrossignol planetside theescapist )
  • S/FJ: not only with orange
    "It is from the era when people were all 'we will not know if acid is dangerous until we test it on THE FOXIEST GIRLS IN ENGLAND.'" Too right.
    (tags: interview video culture lsd acid hotness )
  • Closure.
    If you can see it, it exists. If you can't, it doesn't. Lovely, tough, fun.
    (tags: games flash blackandwhite light shade closure )
  • On the high seas – a set on Flickr
    "We were delighted to have George Oates, ex of Flickr who started and managed the Commons, come to visit us at the National Maritime Museum in November 2008. When she was here she curated some Commons content for us. This set is the first of this content." Some wonderful selections; the full archive must be remarkable.
    (tags: flickr history commons georgeoates curation sailing marinehistory nmm )
  • scraplab : a few months back i donated £25 to resonance 104.4 fm…
    "Perhaps more charities should project a less glamorous image, and remind us that they still have to do all the boring stuff that everyone does at work. And perhaps then we wouldn’t have such unreasonable expectations. Sponsor a filing cabinet, sir?" The thing I like most about this is being told exactly where your contribution goes; you get a real connection with a real thing. I'd rather buy charities a shelving unit than £25 of vague platitudes.
    (tags: charity sponsorship resonancefm donations funding )
  • Left 4 Dead Infected & Weapon Statistics | Hellforge | HellForge | Diablo 3
    "A dude by the name of Phoebus has posted a collection of his research on Left 4 Dead's infected and weapon damage statistics over on the official Steam forums. I think that it'll be of great interest for any serious player of the game to delve into this information." There's a question over their accuracy, but there's still a decent amount of detail here, and the details on tail-off of weapon damage is useful to know. Also a relief to have the hellacious friendly-fire damage on Expert confirmed.
    (tags: games reference statistics numbers left4dead )
  • Oldschool parkour…
    Fascinating to watch some of the body shapes – the hunched run, and in particular the the saut du chat – carry through to modern Parkour; that which is practical has always been so. As with all parkour: parts of it are beautiful, parts of it entertaining, and parts of it superhuman.
    (tags: video retro parkour blackandwhite movement 1930s )
  • The Bourne Infrastructure « Magical Nihilism
    "Bourne wraps cities, autobahns, ferries and train terminuses around him as the ultimate body-armour, in ways that Old Etonians could never even dream of." More on this topic from Jones; still think there's something we're not quite hitting yet, but it's all good stuff.
    (tags: motion cities architecture bond mattjones infrastructure jasonbourne espionage )
  • STACK independent magazine subscription and delivery
    Stack lets you subscribe to a selection of independent magazines; you choose how many you want a year, and they send you a selection. A really nice idea, although it'll be interesting to see them broaden their horizons a bit.
    (tags: subscription magagzine print music film independent publishing )
  • DM's Esoteric Programming Languages – Chef
    "Program recipes should not only generate valid output, but be easy to prepare and delicious." Chef is a programming language where the programs are also valid (if strange) recipes. The syntax description is proper crazy; gives Homespring a run for its money, easily, in the realm of metaphorical programming languages that embrace their metaphor.
    (tags: software programming recipe chef language bonkers )
  • DM's Esoteric Programming Languages – Chef – Hello World
    "This recipe prints the immortal words "Hello world!", in a basically brute force way. It also makes a lot of food for one person."
    (tags: chef recipe programming program bonkers )
  • Corbis Readymech Cameras
    "Take a break from your computer! Download, print and build your own pinhole camera. Follow the instructions and enjoy!" Beautiful.
    (tags: pdf print pinhole camera pinholecamera photography beautiful )
  • JeffBridges.com – Ironman book
    I love Jeff Bridges as a photographer, and his pictures from the Iron Man set are no exception.
    (tags: jeffbridges ironman photography films movies behindthescenes blackandwhite panoramic )
  • The Screens Issue – If You Liked This, Sure to Love That – Winning the Netflix Prize – NYTimes.com
    "Mathematically speaking, “Napoleon Dynamite” is a very significant problem for the Netflix Prize. Amazingly, Bertoni has deduced that this single movie is causing 15 percent of his remaining error rate; or to put it another way, if Bertoni could anticipate whether you’d like “Napoleon Dynamite” as accurately as he can for other movies, this feat alone would bring him 15 percent of the way to winning the $1 million prize."
    (tags: data prediction movies netflix modelling napoleondynamite )
  • Gamasutra – Share Your Experience: YouTube Integration In Games
    "In a detailed technical feature with sample code, Team Bondi programmer Claus Höfele delves into the practical steps for your users to get gameplay footage automagically uploaded online." Good that this stuff is being published. This kind of stuff really isn't that difficult; the hard bit is recording footage from your game or framebuffer; the rest of the process is trivial, and hopefully coverage on sites like Gamasutra will help publicise this kind of interaction.
    (tags: youtube games programming development integration sharing web20 )
  • Just What is Innovation Really Worth?
    "The point in pointing out these numbers, since we’re throwing out analogies to films and videogame innovation, is that it seems that no matter how well a movie is interpreted as “innovative” by a reviewer, the truest mark of success lies in its ability to inure itself with the consumer." No. Commercial success is just one kind of success, and films like Eraserhead have had a far greater impact on young filmmakers than any amount of box-office smashes. The real rarities are films such as the Godfather or Citizen Kane, which manage to be box-office smashes and innovative masterpiece.
    (tags: wrong criticism innovation success games films movies reviews )
  • Near Future Laboratory » Blog Archive » Ubicomp is like a 5 year old wishing for a pink pony
    "Anytime I hear the alpha futurist-y featurists get all excited about some kind of idea for how the new ubicomp networked world will be so much more simpler and seamless and bug-free, I want to punch someone in the eye. They sound like a 5 year old who whines that they want a pink pony for their birthday." Julian has ubicomp fail.
    (tags: ubicomp fail design interaction futurism julianbleecker )
  • Wii.com – Iwata Asks: Wii Fit
    Satoru Iwata interviews the product designer and producer behind the Wii Fit balance board. There's some interesting stuff on the prototyping process on the second and third page of the interview.
    (tags: wii wiifit games fitness hardware interface controller design interaction prototyping )
  • GPSTagr: geotag flickr photos using GPS
    Welcome to GPSTagr. Our service allows you to geotag your flickr photos using a track file from a GPS device in 3 easy steps.
    (tags: none)
  • uplog » » Coding a Networked Bike
    "We’ve just finished a project for Yahoo called purple pedals (a.k.a. the yBike). In a nutshell, it’s a bike that takes pictures and uploads them to flickr in real time."
    (tags: none)
  • IF Competition: General Reflections and Favorites « Emily Short’s Interactive Fiction
    "This year, I have no apologies about any of my top five. Here’s my list of the cream of the crop…" Emily Short on this year's IF competition entrants.
    (tags: none)
  • geotag-lightroom-plugin – Google Code
    "This project installs menu items into the Adobe Lightroom interface that allows photos to be tagged with geographic information through the Lightroom interface."
    (tags: none)
  • Huffduffer
    "# Find links to audio files on the Web. # Huffduff the links—add them to your podcast. # Subscribe to podcasts of other found sounds." It's like delicious for audio, but it spits out a podcast. Some really lovely work from Jeremy.
    (tags: web application webapp hfdf podcast filtering social aggregation )
  • T=Machine » Cultural differences: game developers vs web developers
    Adam's a smart guy and all, but god, most of this just really rubs me the wrong way. He's correct about business (or rather, he's correct about many of the things I hate about Web Entrepreneurship at the moment); I don't really think his views on product design ring true, though.
    (tags: design web games industry comparison development product )
  • Trends in Japan – CScout Japan Blog » Bandai RPG Pedometers animate your steps
    "Bandai will soon be releasing two new hybrid pedometer games to keep you entertained while racking up the miles as you go about your life. … [The] idea is to set personal goals of exercise and achieve them in a fun way."
    (tags: games ubicomp pedometer talkingshoe rpg design interaction )
  • jordanmechner.com » Blog Archive » October 20, 1985
    Jordan Mechner is serialising – and backdating – his journals from making the original Prince Of Persia. This post is a corker, if only for one of the early videos of Mechner's brother running and jumping. If you've played the original game, you'll understand what I mean the second you see the video.
    (tags: animation video jordanmechner princeofpersia )
  • The Sands of Time: Crafting a Video Game Story – Jordan Mechner
    "In this chapter I'll try to shed some light on the creative and technical decision-making processes that went into crafting the story and narrative elements of Prince of Persia: The Sands of Time (POP for short). The team's approach was practical, not literary; our challenge was to find the right story for a mass-market action video game." Jordan Mechner on writing Sands of Time; well-crafted, and very pragmatic.
    (tags: writing jordanmechner games script princeofpersia pop popsot )
  • The Unfinished Swan
    "The Unfinished Swan is a first-person painting game set in an entirely white world. Players can splatter paint to help them find their way through an unusual garden." Beautiful.
    (tags: xna games monochrome blackandwhite 3d npr nonphotorealistic abstract surreal stylised )

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infovore.org is a weblog by Tom Armitage, 2003-2026.