Charabanc

27 July 2011

So, I’ve designed a game.

Well, I’ve nearly finished designing it. Needs a little more work. But:

Next week, you’ll be able to play it, as part of Hide&Seek’s Southbank Seaside Sandpit.

It’s called Charabanc:

Ah, the race for the last seaside parking space: Mum’s tired, Dad’s lost, the kids need the loo, and EVERYONE’S COMPLAINING. A noisy, competitive role-playing team game for two or more groups of four.

It involves a deck of cards I’m still balancing, and groups of four pretending to be in a people carrier. The Clore Ballroom will be reverberating to cries of “I’M REALLY HUNGRY”, “I FEEL SICK”, and “ARE WE NEARLY THERE YET?” next Thursday night. Maybe. Or it might break quite badly. Either way: it should be fun, and there are loads of other games on that night, some of which I can tell you are definitely really good.

This is my first game for the Sandpit; given I work at H&S, thought I ought to dip my toes into the more pervasive and theatrical end of game design. Charabanc is the result. We’ll see how it turns out next week…