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“”When people tell me about playing a game and tell me what happened to them, then I hear how different their stories are,” he says. “To me, that’s an indicator of how good the game is.”” Will Wright hits the nail on the head.
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“The Actor shall throw two ten-sided dice & add thirty-nine to obtain the Persona’s amount of Rage. He shall throw two ten-sided dice & add thirty-nine to obtain the Persona’s amount of Despair.” And so it goes on. Frankly, hilarious.
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“What about “the big now,” though? It’s shorthand for the enhanced and deepened sense of simultaneity – of the world’s massive parallelism – that certain digital artifacts lend us.” Back to the heartbeat of the world.
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19th century Mormon Lawmen policing Utah. An RPG that picked up a lot of interest at Gamecamp – seen it several times before, but it’s obviously worth a link.
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“I think we need to change our philosophy of what a magazine is… We need to reinvent ourselves as a luxury item that people want and are willing to pay for… How long can we buy at a premium and sell at a discount? We can’t.”