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  • Passion Pit « Levi's Pioneer Sessions
    Passion Pit cover Smashing Pumpkins' "Tonight, Tonight".
    (tags: passionpit smashingpumpkins music cover )
  • Suicidator City Generator: a procedural city creation script for Blender
    "Suicidator City Generator (SCG) is a Python script for Blender… With it, you can automatically create entire, three-dimensional modern cities in a matter of seconds by adjusting various parameters, such as city size and complexity, rather than creating each building, each street, and each texture manually." Lovely; the preview video should give you a good idea of its capabilities.
    (tags: urban city infrastructure blender 3d graphics python plugin )
  • flogr – Project Hosting on Google Code
    "Flogr shows your pictures from flickr in a customizable photo portfolio interface which includes a main photo page with EXIF details and flickr user comments, a customizable thumbnails page of your recent work, a slideshow component to browse through thumbnails, a tag cloud page, and an about page that shows your flickr user profile. With flogr you can control which photos are shown by specifying the flickr tag(s) to include so you can show only your best photographs if you choose." Which is something I've been looking for for a while. Glad I didn't have to write it, now.
    (tags: flickr photography photoblog webapp software )
  • Namechanger
    "NameChanger is designed for the sole purpose of renaming a list of files."
    (tags: mac osx utility application )
  • Hacking with Style: TrueType VT220 Font
    "Fortunately, modern displays can display characters that look exactly like this without special circuitry used in the original DEC terminals and there is free software that can be used to create a usable outline font out of a PNG image." Recreating VT220 terminal fonts in software, and from thence into Truetype.
    (tags: terminal typography fonts retro software )
  • LimeChat: IRC Client for Mac
    "LimeChat is an IRC client for Mac OS X written on RubyCocoa." I did not know about this. It looks nice.
    (tags: irc osx mac application )
  • elevation's event_calendar at master – GitHub
    "Easily show multiple, overlapping events across calendar days and rows." Which is hard, and it is nice to know someone else has done the work.
    (tags: rails plugin rubyonrails development ui calendar )
  • urban computing conference title generator
    "Do you like cities? Do you like architecture? Do you like speaking at conferences?" I think this has sewn up the 2010-11 circuit.
    (tags: cities urban informatics conferences talks funny )
  • [this is aaronland] buckets of vessels
    ""Who amongst us will write the Building as Contacts and Related Goodness blog post?" It's worth remembering, I think, that he [Dan Catt] already has."
    (tags: flickr buildings cities personification )
  • Cruise Elroy » Who needs to win?
    "As I listened to Wil’s surprisingly impassioned speech, and the protestations of the other party members, a thought popped into my head: role-playing is when you make poor gameplay decisions on purpose." Dan values narrative success over ludic, rules-based success.
    (tags: games play gameplay roleplaying success failure drama narrative )
  • tweenbots | kacie kinzer
    "Tweenbots are human-dependent robots that navigate the city with the help of pedestrians they encounter. Rolling at a constant speed, in a straight line, Tweenbots have a destination displayed on a flag, and rely on people they meet to read this flag and to aim them in the right direction to reach their goal." And, it turns out, you really can rely on the kindness of strangers. If you're a cute robot. And boy, are the tweenbots adorable.
    (tags: robot robots interaction cities urban social kindness generosity )
  • A layman’s guide to projection in videogames. « Significant Bits
    "Oftentimes when a videogame has a skewed, overhead point of view, we call it isometric. That’s rarely the accurate term, though, and it’s not just pointless semantics." A not half bad guide to the different kind of projections used in 3D – and pseudo-3D – games. And, of course, a reminder that most isometric games aren't, and that the projection in Ultima VII was *bonkers*.
    (tags: 3D projection graphics games isometric notisometric )
  • YouTube – オオカミはブタを食べようと思った。Stop motion with wolf and pig
    Beautiful. And: insanely time-consuming; it's not just stop-motion, but two separate pieces of stop motion put together. I love it when they go swimming.
    (tags: animation video stopmotion beautiful wolf pig japanese )
  • Inside Scoop – SimCity.com
    "I'm going to give you the answer right away and the answer is yes. The only difference between SimCity's 3D and a first-person game's 3D is that SimCity uses "orthographic projection" and limited view freedom. The intent of this article is to explain both of these differences and the reasons for the decision to implement them. Along the way I'll briefly mention some of the rendering techniques and used in SimCity 4 and the issues that come with them." Rather good article explaining about optimising 3D for fixed projections.
    (tags: games 3D simcity rendering projection graphics )
  • KNiiTTiiNG!!
    "KNiiTTiiNG uses the Nintendo Wii to knit. KNiiTTiiNG was created by an artist and an engineer turned behavioral scientist." Says coming soon; presumably some kind of homebrew – Wii or Wii controllers, I ask? – but worth a link for the delicious pun in the title.
    (tags: games knitting wii craft pun )
  • Scanwiches
    "Scans of sandwiches for education and delight." Yes.
    (tags: blog food photography awesome sandwiches scans )
  • Mastery of Games | Mssv
    Some interesting links here, but I swear: could people please find something OTHER than *that* Daigo Umehara video to link to when they talk about fighting games? There's this massively rich space to be explored, and it goes beyond 15-hit parries.
    (tags: games fighting beatemup sf3 daigoumehara )
  • Creating HD video with iMovie ‘09 » David Glover
    How to get proper HD out of iMovie 09, which is something it makes surprisingly difficult.
    (tags: tips osx video hd imovie )
  • Instapaper (analogue edition) (blog.thoughtwax.com)
    "I copy-and-pasted the text of my unread articles from Instapaper into a PDF, uploaded it to Lulu.com, and ordered a single book. Naturally I thought about scripting all of this but Instapaper doesn’t provide an API to retrieve articles, and I didn’t really want to bother with authentication headers and screen scraping and all of that hackery. I just wanted the book." Emmett makes an analogue version of Instapaper for himself.
    (tags: blog printing content lulu papernet instapaper pod )
  • Functional Cartography
    "One of the great things about working at a company with both interaction and industrial designers is that when collaboratively designing a device, you have better control over where bits of its functionality are located: in the hardware or the software. At Kicker, we call the activity of figuring out where a feature “lives” Functional Cartography."
    (tags: design interaction dansaffer industrial kickerstudio )
  • InterText v5n1: Two Solitudes by Carl Steadman
    A story, between two people, told through email. Not looking like email; actually, originally, told over email. Now, it can only be read in order – but once, it would have been delivered. Can't imagine how striking it might have been.
    (tags: writing narrative fiction stories email carlsteadman )
  • Joe Jackson and Jamais Cascio Vs The Collapsitarians « Magical Nihilism
    "Watching classics like The Apartment and Manhattan made me wonder at the romances we’d write about some cities, and Slumdog Millionaire bizarrely seemed like a continuation of that: a romance of the maximum-city." Yes; my favourite thing in that film was the growth of the city around Jamal, Bombay becoming Mumbai, and the skyscrapers growing.
    (tags: futurism cities film architecture mattjones urban quotation change romance )
  • Warren Ellis » Dubplates, Battle Weapons, Unbooks And Ebooks
    "The thing that caught my eye about the Unbook was the idea of accepting a book as a version: an evolving beast that spits out periodic iterations of itself before crawling away to mutate some more."
    (tags: books publishing printing warrenellis unfinished unbook )
  • Military: Royal Air Force Prefers Gamers To Pilots
    "See, the RAF reckons research has shown them that the best drone pilot candidates are those who are experienced video game players, rather than experienced pilots. Sounds crazy at first, but when you think about it, pilots are experienced at actually flying. But flying something remotely via a 2D monitor? That's a gamer's area of expertise."
    (tags: games skills military training wgrtw remotecontrol expertise raf )
  • jQuery Sparklines
    "This jQuery plugin generates sparklines (small inline charts) directly in the browser using data supplied either inline in the HTML, or via javascript." Nifty.
    (tags: infographics visualization jquery plugin charts graphs sparklines )
  • The Brainy Gamer: Put away your popcorn
    "…when we step into the shoes of that avatar, be it 1st-person, 3rd-person or otherwise, we exit the darkened movie theater paradigm and enter an intricate, performative, exploratory lab of untested ideas and speculation. We enter a playful space that feels and responds much more like a live theater rehearsal than an interactive movie or a triggered series of movie clips." Michael debunks the games-as-cinema analogy with an interesting take that considers them as more like theatre rehearsal.
    (tags: games michaelabbott analogy cinema theatre rehearsal stage )
  • Grand Text Auto » The Tell-Tale Brick
    "This is not a book about the VCS, nor breakout, nor video games and video game culture; it is a chronicle of the experience of that entity we might call “the player.” Oddly, there is little I can take from it in terms of approaches to video gaming or thoughts on the VCS Breakout. But it did enlarge my perspective and help me think about physiological, cognitive, and, let us say, monomaniacal aspects of video game play. Nervous, very dreadfully nervous Sudnow has been, but why would I say that he is mad?" Sudnow passed away very recently; I really ought to read his book, more than ever.
    (tags: games writing criticism books arcade davidsurnow ethnography breakout )
  • scraplab : s3 fm is new thing i've built…
    "[s3fm]… lets anyone run a streaming radio station, with just a folder of MP3s. Put those MP3s in an Amazon S3 bucket, and give your friends the S3 FM link."
    (tags: music tomtaylor streaming radio aws mp3 s3 )
  • Matt Webb – Lift conferences, webcams & interviews
    Matt's talk (in English) from Lift 09, on scientific fiction, stories, and the design process. Good stuff – not too long – and wonderfully filmed: the cameraman focuses on his hands as much as his face, which is just perfect.
    (tags: design video creation process mattwebb drawing schulzeandwebb evolution lift lift09 )
  • LittleBigWatch: the NeoGAF hive-mind's LittleBigContra – Offworld
    NeoGAF users band together to make a perfect, eight-stage, LittleBigPlanet rendition of Contra. Remarkable, especially the behind-the-backdrop puppeteering that makes the walking-into-the-screen levels possible. This had better not get a takedown slapped on it, because it's phenomenal.
    (tags: games ugc amazing creation littlebigplanet demake remake contra )
  • Etsy :: geekdetails :: Main and Alt drinking glasses
    "Perfect gift for any World of Warcraft player or other MMORPGer in general. You get one "main" glass and one "alt" glass. Serving idea: fill your main with your alcoholic beverage and your alt with your chaser since mains are typically stronger than alts." Oh dear. (But: good gag, and dangerous for drinking games).
    (tags: funny wow worldofwarcraft joke glassware drinking paceyourself )
  • SF0
    "SFZero is a Collaborative Production Game. Players build characters by completing tasks for their groups and increasing their Score. The goals of play include meeting new people, exploring the city, and participating in non-consumer leisure activities."
    (tags: games play art sf cities urban open collaboration sanfrancisco sf0 )
  • Wolfram Blog : Exploring Logo Designs with Mathematica
    "One of my enduring passions is exploring graphic design with programmatic and generative systems. While some aspects of design require the skilled hand of the designer, others can be formalized and explored by computer. For those tasks, Mathematica is an exceptional tool." Some lovely thinking around generative design.
    (tags: design development generative branding code mathematica )
  • The Demon-Haunted World
    "…or the past and future of practical city magic". Jones drops the presentation bomb and it's really very very good; it doesn't feel "weird" as he suggests at all; instead, it's all one great big joined-up mishmash of coherent thought and a dash of wonder.
    (tags: ubicomp infrastructure cities everyware mattjones presentation urban psychogeography webstock )
  • Meggy Roguelike – a set on Flickr
    It's a Roguelike, running on a Meggy Jr – the microcontroller-powered console with an 8×8 LED display. Looking good so far!
    (tags: games video electronics roguelike meggyjr )
  • f.lux
    "F.lux fixes this: it makes your computer's lighting adapt to the time of day, warm at night and like sunlight during the day. It's even possible that you're staying up too late because of your computer. You could use f.lux because it makes you sleep better, or you could just use it just because it makes your computer look better." Perhaps not right for things that need to be color-managed… but might be good for everything else. And healthier.
    (tags: osx software mac lighting time color temperature )
  • The City Is Here: Table of contents « Adam Greenfield’s Speedbird
    "Goaded by Mike Kuniavsky’s publication last week of an outline to his forthcoming book, here’s a table of contents for The City Is Here For You To Use. It’s a little unusual, in that it takes the form of a skeletal argument, or maybe even an essay; I hope you enjoy it."
    (tags: ubicomp cities architecture urban environment adamgreenfield networked disruption )
  • Review: Pinball Dreaming: Pinball Dreams | FingerGaming
    Pinball Dreams is out on the Phone/Touch? Oh wow.
    (tags: games iphone pinball pinballdreams remale ipodtouch )
  • Versus CluClu Land: How it is that Games Teach you Things
    "And so my holiday was spent with games on the opposite ends of the spectrum: World of Goo's patient instruction versus Shiren's school of hard knocks. And despite their different approaches I felt that each, in their own way, did credit to the core competence of games as a medium: inspiring the pleasure of finding things out."
    (tags: games learning difficulty roguelike instruction iroquoispliskin worldofgoo expectations shirenthewanderer )
  • Twitter / gothdobby
    "Bio i am a house elf but no one understands me. i like wearing black tea cozies, listening to my chemical romance, and bdsm. sometimes i do emo weed with hermione." Fanfic invades Twitter.
    (tags: fiction twitter harrypotter fanfic emo )
  • Jump London
    In its entirety, on Google Video.
    (tags: london video space cities parkour documentary urban )
  • Developer strikes it rich with iPhone game – CNN.com
    "Demeter quit his bank job two months ago and has launched a company, Demiforce, to develop more electronic games. Now he has a salaried staff, five games in development and two coming out by Christmas, including a spinoff to "Trism" called "Trismology."" I hope his success continues; scaling up always seems scary, but Trism was – and is – superb.
    (tags: programming iphone cocoa trism demiforce games development )
  • Kevin Kelly — The Technium
    "The conundrum is that no path, no vision of progress – technological, social, moral – will be plausible today if it does not include the complexity of costs, yet it will not be desirable if it does. That makes our society blind." Some good, if dense, Kevin Kelly.
    (tags: scfi future dystopia futurism progress development society )
  • Thinking of the numbers — Techbelly
    "I wrote a script that lets you see what this money could buy if we weren’t throwing it at second-rate comedians or third-rate bankers. What if we spent it on schools, or teachers, or wispas instead? My script lets you see that by altering the text of Guardian articles as you browse." Ben's hack was brilliant in its simplicity, and really does change the way you read the news.
    (tags: ghack1 guardian hackday numbers greasemonkey script context )
  • TURF BOMBING
    "Turf Bombing is a location-based turf battle game which rewards and encourages traveling and learning about different neighborhoods." Location-based game that forces you to travel out of your normal areas, and potentially explore transport networks. Also: not designed around specific devices, just laptop+wifi.
    (tags: urban locational gaming play space geo locative )
  • GameSetWatch – Opinion: Fallout 3 – Escape From Vault 101
    "Fallout 3 is a tribute to intent. It's not a rallying cry for any cause or even a cautionary tale about the hypothetical horrors of nuclear holocaust. It's a statement on the worthlessness of inaction. It's about not staying in the vault."
    (tags: vault fallout3 games writing bethesda criticism )
  • Far Cry 2's slow burn | Procedural Dialogue
    "Far Cry 2 doesn’t so much attempt to define a memorable experience and effectively communicate it to the player as it does to define a set of rules and an environment in which memorable experiences are likely to happen, letting the player loose in that world." One of my favourite pieces of writing on FC2, if only because it captures the nature of the game so well.
    (tags: farcry2 criticism games emergent openworld )
  • Insult Swordfighting: Gamestop.com User-Submitted Previews: Left 4 Dead
    "Oddly, although Left 4 Dead only comes out today, Gamestop.com has already switched from their previews to reviews. You'd think that wouldn't be enough time for their users to appraise the game. You would even think that they'd want to play the full game before trumpeting their thoughts and throwing around phrases like "game of the year." You would be wrong." Mitch is harsh but fair.
    (tags: mitchkrpata reviews left4dead games internetpeople )
  • Fallout 3 Capital Wasteland – Planet Fallout
    "See what's been discovered by the Wasteland inhabitants!" Collaborative slippymap of what people are finding in the DC Wasteland in Fallout 3.
    (tags: fallout games fallout3 maps mapping ugc )
  • Apple – Support – Discussions – Pictures automatically attach to e-mail? …
    "Images don't automatically attach to emails. I hope you and your husband can work things out though." Oh dear.
    (tags: iphone apple adultery unfortunate forum thread )
  • Custom fields? We don't need no stinking custom fields
    "For all the prioritizing and severitizing (which costs a lot of time during bug input) the best method of bug sorting was human communication." Yes. Too much time has been lost in too many custom installs of JIRA.
    (tags: bugtracking bugs jira customfields projectmanagement prioritisation )
  • Boing Boing: Offworld
    "Hi everybody, I'm Brandon, and this is Offworld." Oh! This could be good.
    (tags: brandonnn boingboing games blog )
  • urban knitting: the world's most inoffensive graffiti
    "there's a new form of graffiti in town, and it's extremely pleasant. so pleasant that i can't imagine even the harshest critics of regular graffiti getting wound up. i mean, who in their right mind would come face to face with a sweater-wearing tree and do anything but smile?"
    (tags: urban street art knitting inoffensive harmless gentle hipster )
  • Lost Garden: Fishing Girl: Game Prototyping Challenge
    "…there are dozens of talented programmers who live outside of Seattle who can’t participate in our weekly chats. This makes me sad. So I decided to share some of our graphics as part of a brand spanking new game prototyping challenge. Free graphics + new game prototyping challenge = Happiness." Lovely idea. Wouldn't mind trying this at some point.
    (tags: flash games design project danc prototype )
  • chewing pixels » Guitar Hero: Mars Tour
    "There are many reasons one might want to book a commerical space flight, but fleeing Earth just to reclaim rights on a crappy thrash metal midi track you made in Guitar Hero: World Tour when you were 16 and had way too much free time is never going to be one of them." EULA fail.
    (tags: eula guitarhero activision moneygrabbing greed games rights )
  • YouTube – Little Big Planet – Mirrors Edge
    It's something a bit like the first 2-3 minutes of Mirror's Edge. But in LittleBigPlanet. People are great.
    (tags: mirrorsedge games ugc creativity littlebigplanet )
  • cityofsound: Wi-fi structures and people shapes
    "I mapped the strength of the wi-fi signal across levels 1 and 2 of the Library, the primary areas that the Library’s wi-fi is used. By taking readings across the floor of both levels, using standard wi-fi-enabled consumer equipment in order to mimic the conditions for the average user […], I was able to construct a snapshot of the wi-fi signal strength across the Library." Some lovely work by Dan Hill.
    (tags: visualization technology wifi space architecture behaviour buildings activity mapping danhill )
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