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Robin talks through the previous rig – again, note how carefully the elements are chosen as a broad but limited palette.
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A really beautiful live modular set from Scanner/Robin Rimbaud. I love this because it's melodic and musical, delivered from a small but carefully chosen 6U rig; it is the exact thing I like in ambient music, and the exact opposite of so much modular nonsense in the world. It's beautiful to study, too.
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"I think for a while journalism thought it couldn’t afford the difficult bits, the investigations, the new technology skills, the legal teams, the time for the more complicated problems. We could only secure our survival with automatically generated dancing hamsters and robot-written press releases.
Now when we look at the mighty new networks of our age, I hope we all realise, Us and Them, that these are the very things we can’t afford not to do."
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P6: DIY, virtual-analog polysynth; €200 with case in a kit. Looks really nice – sounds good, too, and has a warmth to it.
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"I don't usually do in-depth analyses of my bots, especially one that's probably not gonna break ten followers, but my most recent bot is very personal to me, and the making of it turned out to be much stranger than I expected. It's The Bot of Mormon, "the most correct bot", a text-generating process with a very niche audience but the niche audience includes me, so I'm happy." Great, detailed post from Leonard on making programattic jokes: his explanation of the ongoing struggle to make the bot entertaining is good, and the solution he comes to smart.
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"A wood and brass sound synthesizer built by Max Kohl after the design by Hemholtz. 39½ x 29 inch mahogany base with turned feet, fitted with 11 small wooden platforms, each marked with a number and the words "aus" [from] and "ein" [to], 10 of the platforms fitted with tuning forks and accompanying brass Helmholtz resonators, the tallest measuring 18½ high, each pair ranging in size according to their graduating frequencies, 11th platform fitted with 1 large horizontal master tuning fork." Oh my.
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"When I was a child in school, the fact that the laws of nature seemed to be permanent and immutable, compared to the laws of the state, made science most attractive to me. And I recall as a kid in school, a physics experiment—and my also mischievous pleasure that even these overwhelming, secular authorities couldn’t change the direction of a beam of electrons." And it goes from there. Ursula Franklin sounds quite remarkable.
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"I’ve attached a 16-step sequencer to the original Auduino lo-fi synth and have added 8 LEDs and 5 buttons to the original design, and thus the Groovesizer is born." Fun.
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"Currently your Arduino can only beep like a microwave oven. Mozzi brings your Arduino to life by allowing it to produce much more complex and interesting growls, sweeps and chorusing atmospherics. These sounds can be quickly and easily constructed from familiar synthesis units like oscillators, delays, filters and envelopes.
You can use Mozzi to generate algorithmic music for an installation or performance, or make interactive sonifications of sensors, on a small, modular and super cheap Arduino, without the need for additional shields, message passing or external synths." Ooooooh
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"There’s still a smell of bullshit to almost every videogame story I read, even as it’s advanced to a very high level being in The New Yorker and The New York Times Magazine. To me it derives from this politeness about the thing that’s experienced. In literary criticism there are really cutting deconstructions of things that are inadequate—Nabokov talking about what a fraud and charlatan Faulkner was—but there’s this really intelligent, but painfully milquetoast, quality to the way we appreciate games. It’s a reflection of how partially engaged we are with each one. We consider games primarily as ideas, rather than actual evolving relationships that we’ve had over time." Yeah, that. I enjoyed this discussion: I'm pretty sure you don't have to finish games to review them. Then again: I also think writing about games six months after they came out is way more interesting than trying to hammer through something to fit into a review cycle.
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Oooh, the Shruthi got an upgrade: not just white PCBs, but an interesting new filter board. Seriously tempted by one of these.
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Sunrizer – basically, a tiny JP8000 clone.
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Multi-touch instrument thing.
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"DM1 is an advanced vintage Drum Machine. It turns your iPad into a fun and creative beat making machine."
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Curious scale-based texture performance instrument.
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"This script installs a patched version of ruby 1.9.3-p125 with patches to make ruby-debug work again (#47) and boot-time performance improvements (#66 and #68), and runtime performance improvements (#83 and #84). It also includes the new backported GC from ruby-trunk." Speed boosts for Ruby 1.9.3.
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If you have MacPorts installed, OpenSSL runs into issues when you install rubies through RVM. This helps.
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"When NASA's last scheduled Space Shuttle mission lands in June of 2010, the United States will not have the capability to get astronauts into space again until the scheduled launch of the new Orion spacecraft in 2015. Over those five years, the U.S. manned space program will be relying heavily on Russia and its Baikonur Cosmodrome facility in Kazakhstan." Wonderful pictures of spaceflight, Russian-style.
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"Journalist Kareem Shaheen was attending at GAMES 2008 convention in Dubai, and asked us if we fancied writing anything about gaming in the Middle East. And we said HELL YES, as we like capitals." A nice, if brief, piece from Shaheen about a sector of gaming I know nothing about.
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Make Iced Tea!
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"Now noisy makers can assemble and modify their own light controlled analog noise friend!" I want an analog noise friend.
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"Over the weekend, students from NYC's Parsons School worked for twenty four hours continuously with LittleBigPlanet. Their challenge? To create a level from scratch using early copies of the PS3-exclusive.. one level stood out as the single best level — one created by Team Sportsmanship. We've lovingly dubbed the level "Shadow of the LittleBigColossus." Watch the video and see why." Amazing. Intensive, over-difficult, but still impressive.