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  • Tom Phillips: Sculpture & Mixed Media: 20 Sites n Years
    "Every year on or around the same day … at the same time of day and from the same position a photograph is taken at each of the twenty locations on this map which is based on a circle of half a mile radius drawn around the place where the project was devised. It is hoped that this process will be carried on into the future and beyond the deviser's death for as long as the possibility of continuing and the will to undertake the task persist." Tom Phillips project, as mentioned in Reading the Everyday.
    (tags: photography se15 london peckham tomphillips )
  • Boxer: Mac-Friendly DOS Emulation
    "Boxer is a DOS game emulator for OS X, built around the powerful DOSBox. Boxer aims to make it easy and painless to play your DOS games."
    (tags: osx mac dos games emulation pc )
  • Seth's Blog: What advertising can't fix
    "Microsoft may very well not be broken. The world needs reliable bureaucracies that mollify the needs of corporations and individuals in the center of the market. But if it is broken, advertising isn't going to fix it."
    (tags: marketing microsoft strategy google apple advertising sethgodin )
  • Chris' Survival Horror Quest
    "Some people believe that there's no correlation between quality and sales, and thus think that the way to make money is to make things that are easily marketable (read: licenses). Game developers themselves usually argue that sales above a certain level require a game to be sufficient quality. I decided to see which of these perspectives was correct for the Playstation 2 era." Datanalysismachinego!
    (tags: data visualization statistics sales games quality analysis )
  • GameDevBlog: Manager In A Strange Land: Leaders Play Bass
    "Of course, to get the most points, your band needs a bassist. And nobody wants to play bass. So if you want to lead a full band, you're going to have to play bass yourself. And this is like life!" Lovely article from Torpex' Jamie Fristrom.
    (tags: leadership management bass bassguitar games rockband )
  • JoeSniff » Telling a good story – Rspec stories from the trenches
    A strong article from Joe on some guidelines, based on experience, for writing RSpec user stories.
    (tags: rspec userstories stories storyrunner tutorial tips )
  • Unobtrusive jQuery + Rails | Lambda @ Copa
    Getting around the issues with Rails' authenticity tokens and trying to perform Ajax requests in jQuery.
    (tags: rubyonrails development programming javascript jquery )
  • Adobe – Design Center : Uncertain futures: A Conversation with Professor Anthony Dunne
    "I think this is very important. If we limit ourselves to only designing the present then the ‘future’ will just happen to us, and the one we get will be driven by technology and economics. We need to develop ways of speculating that are grounded in fact yet engage the imagination and allow us to debate different possible futures before they happen." Interesting interview with Dunne over at the Adobe site.
    (tags: interaction design rca anthonydunne interactiondesign )
  • YouTube – Illusion Labs creates world's first iPhone multi-touch game
    Fingerboarding game for the iPod; really delightful, and clearly a fun thing to do with your fingers. Also: it makes sense to play this with the device on a flat surface, which is unusual for the iPod games released to date.
    (tags: multitouch games play gesture iphone fingerboard skateboard )
  • Winner of the Personal Visualization Project is… | FlowingData
    "The winner is Tim Graham who took manual personal data collection to another level. From email spam, to beverage consumption, to aches and pains, Tim embraced the spirit of self-surveillance. He even made his personal data available in the forums." Dataviz overload!
    (tags: information infoviz dataviz statistics reporting data analysis personal )
  • The Eyes On The Street | A Better Course
    "What are the weird, seemingly unimportant data that can join up the areas we already know, and how do we know where to look for it? In order to be truly useful eyes on the street, we need to be able to take the scenic route, or shortcuts, or any other route that will be fun or illuminating for us and the people we speak to."
    (tags: data observation crowdsourcing outsidein stevenjohnson analytics dconstruct08 )
  • Games Without Frontiers: How Videogames Blind Us With Science
    "After all, what is science? It's a technique for uncovering the hidden rules that govern the world. And videogames are simulated worlds that kids are constantly trying to master. Lineage and World of Warcraft aren't "real" world, of course, but they are consistent — the behavior of the environment and the creatures in it are governed by hidden and generally unchanging rules, encoded by the game designers. In the process of learning a game, gamers try to deduce those rules. This leads them, without them even realizing it, to the scientific method."
    (tags: games science scientificmethod systems method deduction statistics inference wired teaching education )
  • Road runner rules
    Jason Kottke republishes the supposed rules that Chuck Jones and other Road Runner animators stuck to whilst making their cartoons. Perhaps a little apocraphyl, but I like the idea of rules for things that aren't games.
    (tags: rules roadrunner cartoon animation chuckjones systems )
  • Merb Routing in 0.5
    "Merb’s routing shiznits needs some serious documentation love. Whilst I have a shot at getting some proper docpatches together here’s an overview of how to use routing in Merb 0.5." Thank god for that – was finding Merb's docs a little patchy in places.
    (tags: merb routing ruby programming documentation )
  • Lippi Selk Bag
    Cannot believe I only just discovered this: it's a sleeping bag with arms and legs. Incredible.
    (tags: sleepingbag selkbag amazing )
  • Kick It › Creating Products, Not Experiences
    "…it’s my feeling that experiences can’t really be designed. You can only provide the resources for people to have an experience; then it’s the people (users) themselves who create the experience." Dan Saffer hits the nail on the head at his new studio's blog. Can't wait to see what comes out of Kicker.
    (tags: products experience design dansaffer kicker studio experiencedesign interaction )
  • Early dConstruct thoughts | A Better Course
    "This leads into something else that felt very clear after the conference; the need to look outside of what we already know. If, as Matt Jones, posited, execution is more important than ideas, we’re going to need an understanding that is based on people who are not us, and that understanding is going to have to incorporate all the richness of what they know, how they model their worlds, and how they model their interactions with the world around them." Looking forward to more from Alex on dConstruct
    (tags: dconstruct08 design copywriting conference )
  • BBC NEWS | Business | The Box takes off on global journey
    "The Box is an ambitious and unique year-long project for BBC News to tell the story of international trade and globalisation by tracking a standard shipping container around the world." Awesome. What's better is that it's a working container, which means it's not significantly contributing in a negative way to environmental damage any more than other containers. Could be interesting.
    (tags: bbc thebox shipping container shippingcontainer )
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