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"…it turns out that a GBA and a cart isn’t any more use than a GBA on its own. It’s only when you build a machine out of a GBA and a cart and a me that you’ve got a real Rhythm Tengoku Machine. Bolt those three components together and you’ve built an entirely new organism, an extraordinary creature who can shoot ghosts, dance with monkeys, and climb stars like staircases."
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"You’ll win the game if you’re the only one playing the game at the moment in the world. The game checks over the internet if there are other people playing it at the moment and it’ll kill the game if someone else is playing it. You have to play the game for 4 minutes and 33 seconds." High concept, I'll give it that.
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"Durham University's Dr Shamus Smith, who helped spearhead the project, told BBC News that that while bespoke 3D modelling software was available, modifying a video game was faster, more cost effective, and had better special effects." Quite true. Although: "gamers" tend to treat it as a game, wheras "non-gamers" treat it as a training exercise, and behave accordingly.
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Microsoft on their new MSN Music service, weighed-down by DRM. I don't normally link to stuff about DRM, but frankly, every single response in this is comedy gold.
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"The results from two surveys, based on responses from over 2,500 people who participate in an Internet chat group focused on video games, found that the inclusion of violent content did nothing to enhance players’ enjoyment. What did matter was feeling in control and feeling competent. “Games give autonomy, the freedom to take lots of different directions and approaches,” says Ryan."
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Beautiful.
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"Social media is people. People talk about stuff. The end." Yes.
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You can now use Shoulda macros in RSpec as well as Test::Unit. Thanks, Thoughtbot! Might take a poke at this some time.
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Pup ponders the heat-death of the universe. Beautiful, and a lovely use of space, too.
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"CRM training encompasses a wide range of knowledge, skills and attitudes including communications, situational awareness, problem solving, decision making, and teamwork; together with all the attendant sub-disciplines which each of these areas entails. CRM can be defined as a management system which makes optimum use of all available resources – equipment, procedures and people – to promote safety and enhance the efficiency of flight operations."
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Scrapes lots of things, produces a useful page which actually manages to stay up. Also, it spells TRANSPORT CHAOS the only way it should be spelt: in capitals.
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Named for the year the BJP was founded; nicely written, and not just a fast-moving press release stream.
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All Kenta Cho's code on wonderfl.
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Kenta Cho's making stuff on wondfl, in ActionScript. This example is ASCII-based bulletty goodness.
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"So perverse as it might sound, I'm going to plead for less choice in video games. It's a paradox: by limiting the player's discretion, you can expand the narrative possibilities of the medium. Coercion can create a kind of emotional heft that you can't achieve within the confines of the empowerment-myth." All true, and FC2 is a fantastic example of this. But: this is just one way of making games. More of this, yes, but don't forget all the other approaches.
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"write Actionscript3 code in a textarea, and your code will be compiled server side. Your compiled Flash will be reloaded automatically in the right side of the page, so write code and see it real-time." And you can fork other people's code. It's like github and Heroku all at once, but for Flash.
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"[Donald Winnicott] maintained that [the transitional object] was able to occupy the space between me and not-me where play occurs, where we are neither trying to impose ourselves on our environment, nor being dictated by it. Play is not goal-directed or purposeful, not about trying to fulfil an instinct, as in sexual intercourse (versus flirting). Rather, like much of art or sport or fun, it is done for its own sake." A wonderful article about men and their bears, with an interesting psychoanalytic note in the middle of it.
Cruel but informative accidents
29 March 2006
Staplerfahrer Klaus [low-res WMV], or Fork-lift truck driver Klaus. A short German film, spoofing industrial safety videos, by looking at a young forklift driver’s first day at work. “Cruel but informative accidents” occur, according to the blurb.
Yes. Yes, they do. Entertaining – whilst the style is spot on, the sheer messiness of the accidents and the cheapness of the gore has an endearing, shlocky charm. Very, very, very funny; it deserved all the awards it won. Go and watch it (warning, contains strong gory violence by anyone’s standards. If you put a chainsaw on screen, it has to go off, you know).