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  • Plain Sight Trailer
    "You have 1 point. 1 point is rubbish. You want more." Beautiful, fun-looking trailer for an XNA title due out next sure – that simultaneously captures what games are basically about. Or, at least, what points are all about.
    (tags: plainsight xna xbox games )
  • Iain Sinclair on HG Wells's The War of the Worlds | Books | The Guardian
    "Wells has received insufficient credit as a writer of rhythmic, incantatory prose, long-breath paragraphs to cut against his tight journalistic reportage. The War of the Worlds makes the journey from sensationalist incident to moral parable. Wells predicts an era when fiction and documentary will be inseparable." Fantastic writing from Iain Sinclair on HG Wells.
    (tags: hgwells scifi sciencefiction scientificromance novels books writing literature )
  • Caffè sospeso – Wikipedia, the free encyclopedia
    "When a sospeso is ordered, the customer pays for two coffees, but only receives one. That way, when a person who is homeless or otherwise down on their luck walks into the café, the person can ask if there are any coffees held in suspense, and can have one as a courtesy of the first customer." Wonderful.
    (tags: coffee sospeso society culture drinks )
  • Red eye (drink) – Wikipedia, the free encyclopedia
    Wikipedia quotation of the day: "Variations of the red eye based on the number of espresso shots include the black eye, which is made with two shots of espresso, and the dead eye, which is made with three shots of espresso. A 'fight club' contains four shots of espresso." A "fight club"!
    (tags: coffee drinks caffeine fightclub )
  • The Insane True Story Behind the Birth of the Internet – Funny Videos | Cracked.com
    "You forgot one thing, Dr. Roberts. You forgot that people are dicks." Aheheh.
    (tags: video technology internet meme humour )
  • chewing pixels » Guitar Hero Praise: What’s Wrong With The ‘Christian’ Videogame?
    "Perhaps then what people object to, whether they realize it or not, is an ideological and theological issue with religious gaming, rather than any particular distaste as the idea Christian gamers might simply want games that explore their faith and service their community."
    (tags: games theology ideology play religion christian )
  • Another forum game – The Gameshelf
    "So why am I mentioning this now? Because Alternity has just started. This is a new Harry Potter game, and it starts from the beginning — September 1, Harry's first day at school. Only not as in The Philosopher's Stone. In this scenario, Voldemort, er, won." Fanfic-cum-alt-universe-RPGs in the Potterverse being run solely on Livejournal. Amazing.
    (tags: games arg harrypotter livejournal fanfic rpg roleplaying storytelling story narrative )
  • Braid: Unforgiven. (Semifat Sediment)
    "Being able to go back and fix your mistakes is not the same as being forgiven for them. Maybe that’s what all those storybooks were trying to tell us." Lovely.
    (tags: braid difficulty games writing )
  • Social Networks: The Case for a "Pause" Button | 43 Folders
    "If you’re an adult who’s at a place in life where you need to pretend you’re interested in people whom you are not actually interested in, then “fake following” should be more than adequate for your needs. But, if you’re here to actually read things and to enjoy the thoughts, photos, and opinions of actual people who have good and bad streaks, it wouldn’t hurt to have an easy way to hit “snooze” for a while." Merlin Mann is very sensible.
    (tags: friendfeed socialnetworking friends friending interaction broken fixed merlinmann )
  • Feministe » Hair-pulling and braid-weaving
    "It seems to me that Tim and the nameless characters of the epilogue represent archetypes of some kind. They don’t stand in for every man and woman, certainly, but they’re emblematic of a certain kind of dysfunctional relationship, one where “I’ll protect you” turns into “I’ll control you.”" A smart, sharp reading of Braid, that understands its gameiness.
    (tags: braid games criticism writing critique narrative )
  • QuirksBlog: iPhone events
    "The mouse is a continuous pointing device; the finger is discontinuous. That’s a profound difference that I wish I were able to clearly understand and explain." PPK on how MobileSafari responds to Javascript's mouse actions.
    (tags: webkit safari iphone javascript interaction )
  • Morality Tales – BioWare Versus The Issues | Rock, Paper, Shotgun
    "I think, in these fleshed out circumstances, an RPG could be the most remarkable place for getting to grips with matters like abortion and euthanasia. I think _because_ they’re the sorts of subjects it’s completely pointless to talk about in the pub, because it inevitably descends into people entrenching themselves in their currently held position and then hurling stones at the other side, that the RPG would be a space in which the emphasis of thought and consideration would be squarely on you." John Walker on the problem with BioWare's attitude to morality, and some potential solutions.
    (tags: bioware rpg writing morality narrative games choice play debate issues )
  • Opentape
    "Opentape is a free, open-source package that lets you make and host your own mixtapes on the web. Upload songs (via web or FTP), reorder, rename, customize the style, and share what you like on other sites with an embeddable player."
    (tags: php webapp muxtape music sharing streaming )
  • Versus CluClu Land: I Pay Tribute to the Master Chief
    "I've heard that Japanese developers, who have traditionally held American game development in low esteem, have a great deal of respect for Bungie, and you can understand why. Bungie has done for shooters what Nintendo did for platformers: they've turned the visceral joys control and motion into the centerpiece of the game."
    (tags: bungie halo games interaction physics motion control embodiment )
  • The Diver’s View – Interactive Feature – NYTimes.com
    "Thomas Finchum, an American diver competing in Beijing, describes the view from the 10-meter platform at the Water Cube." Incredible, interactive panorama from the top board in the Water Cube.
    (tags: diving olympics photography interactive panorama )
  • uxweek 2008 (tecznotes)
    "Greebles are the parts that "look cool, but don't actually do anything". There's an entire discipline here composed of special effects artists and asset designers working to hide the plywood spaceships and simple game world polygons beneath an encrusted surface texture." And this is the trick to make the little bits look like part of a whole. Lovely talk from Mike at UXWeek.
    (tags: uxweek mikemigurski information data effects greebling bumpmapping mapping visualisation surface webofdata credibility )
  • Fake following
    "One of the new features of FriendFeed (a Twitter-like thingie) is "fake following". That means you can friend someone but you don't see their updates… It's one of the few new social features I've seen that makes being online buddies with someone manageable and doesn't just make being social a game or competition."
    (tags: socialnetworking socialsoftware interaction design friendfeed )
  • Future of Internet Search: Mobile version « petitinvention
    An interesting series of concept images of what context-aware, mobile search and data-diving tools might look like. Some neat thinking around transparency and context.
    (tags: interaction design mobile interface search contextaware contextual concept mockup )
  • Mr Toledano – Phillip Toledano Photography
    "I wanted to take portraits of people that would reveal a hidden part of their character. So I had them play videogames."
    (tags: videogames photographs photography portrait )
  • Games Without Frontiers: Fun Way to Lose Weight: Turn Dieting Into an RPG
    "Why did Weight Watchers work so well? For a really fascinating reason: because it isn't a normal diet. It's something more. Something fun. It's an RPG." Of course. Fantastic deconstruction from Clive Thompson.
    (tags: rpg arg nutrition metrics weightwatchers score points )
  • cubeelog » Blog Archive » “Braid” characters now available!
    Braid papercraft. Delightful.
    (tags: braid games papercraft )
  • http://tetris-less-than-500-bites.appjet.net/
    Eesh. Tetris in 500 bytes of Javscript and HTML. Yes, they're obfuscated and unpleasant, but wow, etcetera.
    (tags: games javascript obfuscated code programming tetris impressive )
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