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"The new thing won’t be better, you just aren’t aware of all of the ways it will be terrible yet."
I am at the point in my career where I nod along at _all_ of this, often with real experience. It maps neatly to my current experience of moving lots of things to simpler technologies (text files, flat HTML, and glue-of-your-choice).
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Nice write-up of this show from Denise – I greatly enjoyed it, and agree with most of what she wrote. I particularly enjoyed examples of the SLS (3D printing technique) process, notably, the case showing what emerges from the printer – and how much material is brushed away by hand to reveal the object thereafter. Many of the exhibits they showed were magical, and yet they worked hard to remove the magic from the _processes_, and I really think they pulled that off.
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This feels really familiar. I roughly agree with a lot of it (I miss straight up server-side MVC, the reactive pattern is a winner, React makes a lot of sense for PWAs, I feel old). But it's well written and covers some good ground.
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"Silly as it sounds, not being able to figure this out made dad feel more distant. I had thought of us as like minds, and it made the loss easier to accept. His brain wasn’t entirely gone, I still have a partial version of it in my own head. But either this gadget did nothing intelligent at all, which couldn’t be true, or he and I thought so differently that even with unlimited tries, I couldn’t deduce how his interface was ever supposed to work. It was an upsetting thought."
Tom Francis on time, memory, PIDs and parental inventions.
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Good examples of Genchi Genbutsu here (and more on Toyota's processes)
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"Genchi Genbutsu (現地現物) means "Go and See” and it is a key principle of the Toyota Production System. It suggests that in order to truly understand a situation one needs to go to genba (現場) or, the "real place" – where work is done."
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Nice interview with Taylor, who runs 12k and is a mastering engineer and musician in his own right.
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Web-based port of Laurie Spiegel's _Music Mouse_. Instant composition; just wonderful to fiddle with. Suddenly thinking about interfaces for this.
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Using a Raspberry Pi to emulate the memory of a NES cartridge and then outputting that data through the original NES. The making-of is good too.
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Impressive, fun, immediate.
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A good list of ways to protect any MCU circuit – not just an Arduino.
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Good crunchy post on the design of the axe-recall feature in God Of War (2018); particularly interesting on how it evolved, how players perceived variance in its implementation, and the subtleties of its sound and rumble implementation. And yes, there's screenshake. It's one of the simpler functions to grok in the game, but one of its best mechanics, I think. Looking forward to more posts.
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Beautiful. Poppy Ackroyd soundtrack, too.
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Yeah, that. See also 'drawing is thinking' – drawing exposes the paragraphs I left out of paragraphs I wrote. I've been writing documentation recently and boy, that properly forces you to think about how to describe the thing you're doing.
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Janelle Shane – with some effort – trains neural networks to make knitting patterns. Then knitters from Ravelry make them. I love this: weird AI being taken at face value by people for art's sake.
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Quite like the look of Stimulus for really simple interactions without too much cruft.
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Really rather impressive port of Prince of Persia to… the BBC Micro. From the original Apple II source code which is, of course, also a 6502 chip – although not quite the same. The palette may be rough and ready, but the sound and animation is spot on. I'd dread playing this with the original micro keyboard, though.
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"You are a traffic engineer. Draw freeway interchanges. Optimize for efficency and avoid traffic jams." Lovely.
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Useful, this stuff is not nearly as easy as it should be in ES.
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Great interview with Meng Qi, with lots of lovely stuff on being both a musician and an instrument bulider. I need to return to this.
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This feels… familiar. Two things resonated a lot, though: the description of Hymns Ancient and Modern as a tradition to come from, and especially the description of 'cramming for A-levels' – my version of that was a combination of Fopp and Parrot Records at university, and the local libraries' CD sections during my teenage years.
He's a better musician then me, though, clearly.
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Finally found the original source for the 'black triangles' anecdote. On: pipelines, and the bursty nature of software engineering progress.
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Nice interview with Tony Rolando, and lovely shots of the Make Noise studio/workspace, which is just beautiful.
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Every word of this is gold.