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"The moment I walk into a bookstore I remember what I love about them. They are an oasis of intellectual calm. Perhaps it’s the potential of all the ideas hidden behind those delicious covers. Or perhaps it’s the social reverence for the library-like quiet — you don’t yell in a bookstore, you’ll piss off the books." I never tire of linking to Michael Lopp.
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"Pit is a wonderful game, probably the best game released in 1904. I imagine that Wheedle came about by Knizia taking a look and saying to himself "that's interesting… but I think I can do better." And so he did." Ooh, this sounds good!
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"But we are spoiled. Spoiled to the core. As a kid, when I skipped to the Odeon to see Watership Down, popping back via my granddad's house, if he asked me what I'd watched, I'd recount it in glorious detail. It was the 70s. He didn't do spoilers. He was a grown man. He'd spent two years in a trench during the Battle of Monte Cassino getting his hair parted by bullets, so whether Hazel the cartoon rabbit got squashed while out hunting cartoon carrots wasn't really his concern." I am largely spoiler-immune; I always argue that *how* something happens is more important than *what*. Apart from, you know, the massive ones that are at the core of things. Anyhow, Grace Dent doesn't care either.
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"Eons ago, in 1996, Next Generation magazine asked me for a list of game design tips for narrative games. Here’s what I gave them. Reading it today, some of it feels dated (like the way I refer to the player throughout as “he”), but a lot is as relevant as ever. I especially like #8 and #9." Jordan Mechner is a smart chap; nice to know he was on the right lines so long ago.
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"A rain-proof planetarium machine could be installed in public, anchored to the plinth indefinitely. Lurking over the square with its strange insectile geometries, the high-tech projector would rotate, dip, light up, and turn its bowed head to shine the lights of stars onto overcast skies above. Tourists in Covent Garden see Orion's Belt on the all-enveloping stratus clouds—even a family out in Surrey spies a veil of illuminated nebulae in the sky." This is lovely, though no idea if it'd, you know, work.
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"Noticings is possibly one of the first services to integrate the Yahoo Geoplanet Data deeply". Tom explains how we're using Geoplanet inside Rails. Really good stuff if you're interested in that geo malarkey
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"if the Choose Your Own Adventure books are just another Finite State Machine, it should be possible to use some of the same techniques to examine their structure." And so begins a lovely, lovely post on data visualisation, and what visualisation can tell us about the changing editorial strategy of CYOA books. Be sure to check out the "animations" at the top of the page. It's all very beautiful.
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"Egmont Press and Penguin Publishing will launch a range of children's books onto the Nintendo DS in a licensing deal with entertainment software company Electronic Arts (EA). It is the first time that children's books have been developed specifically for the Nintendo DS platform in the UK." Ooh, that's kind of awesome.
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"Gemcutter is the next generation of gem hosting for the Ruby community. Instantly publish your gems and install them. Use the API to interact and find out more information about available gems. Become a contributor and enhance the site with your own changes." Apparently this is the next big thing, post-github not serving gems. Let's chase this trend for a bit.
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"…it’s been a week and we’ve decided to not bring back the gem builder. It was a fun experiment but Jeweler and Gemcutter combined make it ridiculously simple to publish a gem. The gem builder use case (fork a project, make a change, publish a gem, install it) is now easier than ever using these tools." Which is all very nice, but a bit of a PITA for anyone who'd been depending on this. Still: gems.github.com will serve for another year.
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"In Nokogiri 's are converted to whitespace, but they are not a normal space and aren't removed with the standard String#strip and friends." Needless to say, this is somewhat annoying. Thanks for fixing it, internet!
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"Some pages from Willard Cope Brinton's second book (1939)". Very, very lovely.
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"You tell these stories to Your People without reservation. Your People love your stories — fiction and all. They love how you tell them, they laugh about the lies you tell yourself, and then they stop and they tell you the truth." I like his point about us turning our experiences into stories. To be honest, I like the whole thing; one of my favourite Rands pieces in a while. And he's right: it's always worth finding Your People.
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"Photographer James Balog shares new image sequences from the Extreme Ice Survey, a network of time-lapse cameras recording glaciers receding at an alarming rate, some of the most vivid evidence yet of climate change." This was really, really good – both in terms of the photography on display, but also Balog's delivery, and the message at the heart of it. Well worth your time.
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A little bit of nostalgia, a little bit of fact, a few reminders of the past. Especially the old Kit-Kat wrappers.
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"In the game you are rewarded for keeping your tracks together while navigating through the surreal world of an "architectural" diagram. The camera moves in continuous motion and the object is to finish the course with as many points as possible." Watch the trailer; it's astoundingly pretty. Can't wait for this one!
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"On my todo list still is an evil twin of iamnear, designed to be difficult and disorientating in use, but rewarding in unexpected ways should you persevere with it. As Kevin Slavin recently said in his talk at the BLDGBLOG book launch: “a world and a life in which you are always the centre of the map… fuck that”."
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"I work at a used and rare bookstore, and I buy books from people everyday. These are the personal, funny, heartbreaking and weird things I find in those books." Bookmarks, dedications, receipts, adverts. Lovely.
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Russell on Joe Moran's new book, which I'm clearly going to have to read.
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Matt Haughey on ten years of MetaFilter.
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"Dyack’s controversial message was delivered during a talk at Brighton, UK's Develop Conference calling for games to be considered as "the Eighth Art." He highlighted the writings of Ricciotto Canudo, an Italian author and one of the first theorists of film who considered cinema to be the Seventh Art." More to come on this – because I was there and disagreed a lot. That said, Dyack was interesting – I just don't think he's correct. This is mainly because he's adapting the writings of someone writing film theory for people new to film, as opposed to the film theory that happens when the audience understand it.
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"Apple thinks this is good enough. And that’s the scariest part of all." Marco explains why.
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I am not an expert in these matters, but that is rather lovely.
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That performance of Billie Jean. But with a Giant White Glove. Brilliant.
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"On May 4th, 2007, we asked internet users to help isolate Michael Jackson's white glove in all 10,060 frames of his nationally televised landmark performance of Billy Jean. 72 hours later 125,000 gloves had been located. wgt_data_v1.txt (listed below) is the culmination of data collected. It is released here for all to download and use as an input into any digital system. Just as the data was gathered collectively it is our hope that it will be visualized collectively." This is amazing. And what it leads to is even better.
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Thoughtbot discover their RFID door-lock system has an API. A short bash at some code later, and they now have theme songs when they enter the office.
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"From 30th June to 25th August, I'll be following a route across Scotland from the south western tip of Mull to the outskirts of Edinburgh, as charted in Chapters 14–27 of Robert Louis Stevenson’s ‘Kidnapped’." I remember talking to Tim about this at BookCamp; it's great to see it in-the-world.
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"Peter Newman's Skystation is a circular sculpture inspired by the form of Le Corbusier's LC4 chaise longue which encourages the user to lie down and contemplate the vast expanse of space above and beyond." I rather like that. Doesn't look comfortable, but I agree with the sentiment.
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"After years of observation and reverse engineering I am proud to say I have been able to reproduce the IE6 algorithm to break even the most standards-compliant websites." Hur hur hur.
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Haynes Manual for the Apollo 1 LM and CSM. Awesome.
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It looks like a GBA Micro; in fact, it's a portable multi-platform emulator, it's $100, and there's almost nothing you can do on it that isn't highly illegal. But if the hardware's manufactured well, it's a lot less faff than modding a PSP these days…
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Ooh, nice – online favicon generator and editor. Might be useful one day.
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Type design from videogames. Add to subscriptions.
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"You've been meaning to do it for over a decade. Now join endurance bibliophiles from around the web as we tackle and comment upon David Foster Wallace's masterwork, June 21st to September 22nd. A thousand pages1 ÷ 93 days = 75 pages a week. No sweat." Hmn. Maybe. I might want to read something else, though… but could be fun!
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Well Played is now out, and can be read online and purchased from Lulu. It's exactly the sort of thing I've wanted for a while – a reader for videogames, and for the actual experiential side of them – and it's got some great authors contributing pieces on a host of games. Worth your time, for sure.
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"I’ve never seen this visualization before. Whoever created it should be publicly applauded." Yes.
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"Another word for "pacing" is "storytelling". We never really tell stories to players; we just put them in games. Then players tell our stories to themselves." Interesting analysis of pacing in games, and what the demands games make on pace are. And, of course, that quotation.
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"Jarate is neither affiliated with, nor a substitute for, Karate." The Sniper's new weapon: a jar of piss. The way this update has unfolded has, basically, been totally awesome.