-
Good looking Unity audio library (as used in Mini Metro).
-
"…she asked me, cautiously, “Wouldn’t you say that anybody who thought as much about balance as I do in my work probably felt some threat to their balance?” After a long pause, she added, “Of course all adolescents are out of balance, and very aware of it. To become adult can certainly feel like walking a high wire, can’t it? If my foot slips, I’m gone. I’m dead.”" Wonderful profile and interview with/of UKLG.
-
What it says on the tin. Thoughtful and insightful.
-
A scan of a six-page conversation between De Palma and Coppola about "The Conversation" (which is, still, probably my favourite film).
-
In absolute agreement with Michael Cook: this is a great article about what procedurally generated sound is like – the answer being, a lot of up-front work on parameters before procedure kicks in; the role of the sound designer being in designing systems and simulations as well as sound (rather than *just* the sound); and most importantly, something that can be explained to a lay audience with truthful language, rather than hyperbole. A good piece of technology journalism.
-
Some useful notes. I'm slightly tired of wrestling with MTS.
-
A great summation – and some choice quotations – from one of my favourite books about games, design, and play.
-
I've not been pre-amping my piezos, so this sounds like something I should put together.
-
Good set of notes on using AWS Lambda.
-
Leafcutter John's notes on piezos and preamps
-
This is great: iZotope not just teaching about mixing and mastering, but providing interactive exercises. My ears are useless, some days.
-
Another interesting set of Max tutorials – a little more advanced than beginner, but some interesting stuff for sure.
-
Recommended as a set of Max tutorials
-
Lovely interview with Disasterpeace about the procedural soundtrack of Mini Metro.
-
Saved for specific references to tools.