• "Our internal studies showed that gaslighting users by showing them a completely new interface once in a while and then switching back to the old one the next time they loaded a page increases user engagement, so we made sure to implement such a system based on a Medium article we found that had something to do with multi-armed bandits." Every sentence in this is Doing Work; pitch-perfect.
  • "It now makes absolute sense that this comes from a nation a non-trivial amount of which is below sea level and who’s storied history is in fact chock full of water engineering feats. It stands now to reason that this could only come from the Dutch. Or some kid from Nebraska who just loved water parks as a kid, ended up baked out of his mind on the streets of Amsterdam for nine years until he discovered his long lost passion and talent for making side scroller games. Chances are it was both." Jim is writing about games and it's a delight.
  • Loving Mohit Bhoite's circuit sculptures. where resistors, LEDs and brass rods take on structural elements within the circuits to beautiful effect. Just gorgeous.
  • "COBOL is often a source of amusement for programmers because it is seen as old, verbose, clunky, and difficult to maintain. And it’s often the case that people making the jokes have never actually written any COBOL. We plan to give them a chance: COBOL can now be used to write code for Cloudflare’s serverless platform Workers."

    Not an April Fool; instead, a deep dive for newcomers to COBOL, a platform to make it on, and some movie trivia. Great blogging all around.

  • I always love developers showing their working, and none more so than Valve. Here are ten dense minutes on the teleportation mechanics in Half-Life: Alyx. I like this because you're not just seeing some opinions; they're showing glimpses of the research and testing that informed those opinions, as well as early prototypes, coupled with being a studio with some really deep time invested in VR; it's fascinating seeing them come to their conclusions. Also, as ever, I love seeing how bit a role sound is in presence.