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"Thanks to deep integration with Facebook, Twitter, and Pinterest, our users can frictionlessly share their new organs with the world." In case you had forgotten, Mike Lacher is Very Good At The Internet.
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"We are currently developing a new synth DIY kit. No – it's not another mono synth but a full fledged digital drum machine with integrated step sequencer." ooh.
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"I wanted it to be always on, with no dialling up required, and for it to automatically recover from network outages. I wanted the display to be big, but not intrusive. I didn't want a video conference. I didn't want people to be able to log in from home, or look back through recorded footage. I wanted to be able to wave at the folks in the other office every morning and evening, and for that feel normal." This is very good, and Tom is smart.
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"My challenge to you is as follows. Design a game which is appealing to play, which will go on to be a huge commercial success and yet illustrates through its systems the abject and total horror, the inhumanity, the alienation, the banality, the evil, and the hell-on-earth of a socio-political practise taken to extreme. The game must be named honestly. It must be easy to learn. It must be a game for all the family." As expected, this is great, but of course it is, because Martin is great. More to the point: it's shrewd and useful. (And: excellent nous from Cara to pick up this piece from someone who clearly could become a major games journalism talent. Please keep commissioning this "Martin Hollis")
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A nice talk on type, with some great faces referenced in it; Brandon Grotesque is a stunner.
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"Reply to an evening email reminder with what you did that day. The next day, get a digest with what everyone on the team got done." As a management style, I like that.
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"A late-1980s tour of QRS Music's piano roll manufacturing facility in Buffalo, New York, originally aired on the TVOntario children's show "The Acme School of Stuff"." This is wonderful – detailed, careful. I'd never seen a recording piano before.
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"Independent developers cannot self-publish their own games on Xbox Live Arcade. Instead, they must get a publishing deal–either with Microsoft Game Studios or with a third-party partner. Games published on Xbox Live Indie Games are exempt from that policy, but that marketplace isn't necessary seen as viable." Seriously? How do we live in a world where Sony and even Nintendo get this, and MS don't? (This isn't saying XBLIG is going, but given how effective XBLIG was…) Compare that to Sony's attitude to indies making Real Games, and it just makes me sad.
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"All Macs will be replaced with PCs, because this is a business, not a summer camp. If Russell Crowe can play Javert, you can use MS Expression to mock up your wireframes."
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"Python has one. Ruby has one. Clojure has one. Now PHP has one too. Boris is PHP's missing REPL (read-eval-print loop), allowing developers to experiment with PHP code in the terminal in an interactive manner. If you make a mistake, it doesn't matter, Boris will report the error and stand to attention for further input." I use PHP increasingly little, but the lack of a REPL drives me insane. This looks… useful, at the very least.
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"The same API that powers Forecast.io and Dark Sky for iOS can provide accurate shortterm and longterm weather predictions to your business, application, or crazy idea." Crazy idea: yup, that'll do.