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“What Bella doesn’t know is that this is no ordinary home, and the Cullens are no ordinary family. By rescuing an innocent girl from where she fell, they have set her upon a path that could change all their lives for ever. And when Bella emerges from the other end of that path, she may find that things are not what she expected in… the Twilight Zone.” This is priceless.
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"Yes, we could have started with the placeholder structures and made them more elaborate and better-looking, in a general video-game-level-design way, but that’s different from having well-thought-out ideas subtly embodied in the structures of the areas, which is what we are going for." The Witness used real architecture and landscape architecture firms to help design its world.