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"In their wisdom Sega had connected the console’s power board to the console with six wibbly-wobbly pins and made the disc tray’s lid switch from wishes. Dummying data to the edge of the CD was the least you could do for the asthmatic old dear’s clunking and whining laser." Wonderful piece from Five Players on Dreamcast piracy – and how the pirate community kept life in an undersupported piece of magic.
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Jonathan Blow's game prototypes; some interesting stuff here, especially in the READMEs.
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"Please don’t believe any of this. Go instead to the data and have a look for yourself." Which is, for this audience, a very good way of putting it.