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"Braid is like having a really smart guy throw a brain teaser at you, and this really smart guy isn't going to just let you say 'I give up' and then tell you the answer." Chick's point is good: if you don't like platformers, Braid is going to hurt. At the same time: it's so primitive a platformer, I think it's hard to dislike because of the mechanics, and the time-manipulation smooths out some of the kinks with platforming (much like in Sands of Time)
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"Just as the words consumer and user are condesending to people, the word experience is condesending to the activity of people, or life. And it’s condescending to the people who work hard to create the products and services. Everyone seems to be an experience manager these days, but we should be proud of what we do." When Heathcote blogs, he blogs big. Great post.
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Might come in useful for that Braid article I need to write.