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Awesome: you’re a tank. You can’t die, but you are the weapon – so you ricochet around the screen from explosions trying to bump into enemies. As you level up, you increase the *number of enemies* which makes big combos easier. Silly, addictive, fun.
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“the more sophisticated applications of interactive data visualization resemble games and toys in many ways, and… game design can contribute to the solutions to several design issues … in the field of data visualization.” Kars on top form at NLGD.
Kars | 10 Jul 2008
You’re too kind, Mr. Armitage. :-) Looking forward to seeing your NLGD stuff apear online after Develop.