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“The holy grail for me now wouldn’t be the game that can create infinite story – but a game that could procedurally generate infinite interesting content.” Jamie Fristrom on games and storytelling. Good stuff.
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“Google has to search through those blobs of stories to pull out that raw data again, thus undoing the work of the journalist. The two need to meet in the middle, argues Holovaty.” More data-driven journalism stuff; all spot on, really.
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“Film showings from London’s independent cinemas for the coming week.” A bit like Tourfilter for movies. Roland’s pet project, running on Sinatra/Thin/nginx (erk!). Looking forward to see it grow.
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Absolutely excellent. A little depressed but also pleased at the overlap with my NLGD talk. Here’s hoping I can munge together something good. And give credit where credit is due.
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“I’ve reproduced the list [of rules from Lockheed’s Skunk Works] here with an identification of a modern software development rule or business practice that it corresponds to.” Good stuff from Matt J. Can’t wait to see his book.
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“This requires a light touch. This requires respect for the gap. The gap is part of your toolset.” The importance of gaps is cropping up everywhere. It’s in the gap that magic happens.