-
"If you're trying to celebrate a nation's identity, you have to take things that are familiar parts of the landscape and make them wonderful. On to the wall went GK Chesteron's great aphorism: "The world shall perish not for lack of wonders, but for lack of wonder."" Lots of good thoughts from Frank Cottrell Boyce here.
-
"You know, maybe aliens know all this, and we’re come-latelies to the whole comprehending-everything thing, but there isn’t really any more you can do in our current Universe than this. It’s the top thing. It is everything. This makes us amazing." James has basically said everything about our trip to CERN that is worth saying. This is all true. It was great and humbling. I'd also point out that every time you step out, you're under the Alps, and they're also phenomenal and humbling.
-
"We live in a world where the game of the movie of Where the Wild Things are, Motherfucking Where the Wild Things are, was a fucking cash-grab. This was a game based of Maurice Sendak. This should have been teeming with imagination. This should have been infinitely creative, a wonderful adventure inspiring generations of children. What is it, instead? It's a boring platformer. That's it. Just a generic, ordinary platformer. Are we okay with that? Are we okay with living in a world where a game based on a Maurice Sendak book is anything less than breathtaking, let alone underwhelming? I'm sure as hell not." 'Where are the children's games?" is, in fact, a good question; I can think of a few answers – but nowhere near enough. And, more to the point: there's a lot packed up inside that question that applies to things that aren't children's games. This is a topic I shall be returning to, I feel sure.
-
"The physical act of moving around a window into the greater world makes your spatial relationship to the globe profoundly more tangible. The experience of being oriented to a larger context creates an unforgettable sense of wonder."