• "I’m not asking for the world here. I really don’t think I am. I would merely like to suggest some manners, no different to those used by anyone out there who wouldn’t walk in front of someone engaged with a painting in an art gallery, or emit a loud noise during the crucial speech in a play. Music needs a certain environment and respect to have full effect. And no – that is not, not, elitist." I, too, could have punched the man – it was clearly a man – who, in what seemed like an attempt to show off about just how much he enjoyed the performance, was early to the gun. Why not let it breathe? Why not let it sit? Currie's description of applause as a train you get led onto is particularly good, as is his point about how applause-whenever can have its place. But there were only two people who should have been making Contacts with things at that point of the concert, and they were both on stage.
  • Nice article from Tom Phillips on a potted history of graphic scores – with a rather good gallery "attached", buried in the Guardian's IA.
  • "The notion that an artist’s life project, his crowning glory, should have been a sort of side project, something done in the margins, as it were, while he was busy getting on with the real thing (whatever that was) is to be savored. It expresses an almost universal truth, and says everything about Phillips’s infatuation with whim, chance, and the vicissitudes of choice." Lovely review. Also, gosh, the second edition looks exciting.
  • "Work energises work, and I have set about filling some of those remaining frames for Version II which, in anticipation, hold blank grey sheets. Half a dozen have already appeared with more to follow as the exhibition heads to its closing in January 2014. One such revised page features Peckham mud combined with that gathered from a nearby river in Massachusetts." What a wonderful way to hang it.
  • "This simple gesture was as touching as if the art school had put up a banner saying 'Welcome Back Tom'. I was moved. The project's title has now been reinstated. In some special sense I had arrived" Lovely.
    (tags: tomphillips art )
  • "Very soon after starting the book in the 1960s I dreamed of its use as an oracle, and it has taken 40 years for technology to make that possible." He is so pleased with the outcome that: "I've become my own consumer. Each night after midnight I consult, somewhat furtively (even though alone), the Oracle I have made. I'm often surprised by pages made long ago and almost forgotten, as well as by the sometimes uncanny predictions they offer their maker."

    Yep, I still love Tom Phillips.

  • "Design, host and share your own custom maps." Interesting – tile hosting, tile creation.
  • "Sony's statement suggests that it was actually storing sensitive information in plain text format, which defies belief. The only other explanation is that hackers only got access to the hashes and may have compromised a small minority of passwords by running this data through something like a dictionary look-up. However, from the tone of Sony's apology this does not appear to be the case." Good god; they're certainly transmitted as plaintext to PSN – according to the IRC log referenced in this article – so the incompetence required to store them as plaintext is already evident. Appalling.
  • "At a time when the artworld has become a bloated thing like a celebrity based branch of the stock exchange, it is very satisfying to make a real and seriously thoughtful transaction." Tom Phillips' Word Cross is now in a parish church in Kent. Great.
  • "To celebrate the appearance of A Humument App on iPhone I shall shortly add a dozen or so newly revised pages." Awesome: the magically-changing book is taking shape.
  • Twenty-two lines, ten words a line, just like the blocks.
  • "The DJ Hero franchise will follow Guitar Hero into the flames, publisher Activision has confirmed.

    Speaking at an investor call today, Activision Publishing CEO Eric Hirshberg explained that its entire music division was to close. It's not clear exactly how this will impact DJ Hero developer Freestyle Games nor Guitar Hero team Vicarious Visions, though the publisher confirmed that 500 jobs would be cut company-wide during restructuring."

    Idiots. Not being able to flog something to death on an annual basis doesn't make it bad; indeed, both DJ Hero games were superb, rivalling the early Harmonix Guitar Heroes. A shame, especially for everyone at Freestyle. I do hate the games industry sometimes.