• "Xtreme Mapping 1.4 is an advanced editor of MIDI controller mappings for Native Instruments' Traktor DJ software." I'm always amazed how bad Traktor's mapping editor is, given how much you can do; this looks like a powerful way to build more complex mappings.
  • "I wanted to compile a list of online, Web-based tools that Web engineers can use for their work in development, testing, debugging and documentation." It is a really good list (I say this mainly because the first thing on the list is RequestBin, which is the thing I always forget the name of).
  • "Popularity rules, and fitness for purpose is secondary. We even make up a little rationalization about this: “Our code must be easy to read for the next programmer, so we pick idioms that will be familiar.” That would make stellar sense if idioms are forever, but they aren’t. They come and go like trends in pop music, and Ruby Archeologists can accurately date a business application by examining its gemspec file." I liked this line of thought.
  • Valve really are incredible; just watching the UI and technology for this in action is a little jawdropping. (Also, one for my friends who work in After Effects/3D prototyping and video…)
  • "If you ever needed a thorough introduction to the series or the new stuff in Final Showdown, look no further. What top American VF player LA Akira teaches in his appearance on UltraChanTV is more than spectacular. More than 4 hours of video goodness fit for beginners as well as more advanced players." So. Much. Virtua. Fighter. (That tip about holding G+P for both blocks and auto throw escapes is a useful one. Throw escapes got so much easier!)
  • Excellent slides from Paul with some super-solid points, and a few tools I'd not encountered (Papertrail, notably).

Happy Birthday, Hypercard

31 May 2012

Ars Technica has a short article for HyperCard’s 25th Birthday.

I’m not sure I quite buy the notion of HyperCard as proto-web-browser. But I totally buy Atkinson’s original goals with it:

“Simply put, HyperCard is a software erector set that lets non-programmers put together interactive information”

It was not the first thing I wrote software in – that honour goes to GW-BASIC, I think – but it was the first tool I made something useful and unprovoked in. I was eight or nine when I discovered it at school. It made it possible to realise what was in my head, not what was in a book.

And it was the first thing that made designing the visual interactions of software easy for me. Software isn’t just arithmetic and lines of code – it’s something people use. HyperCard made sure that the visual end of software was usually the first part of a stack you made, not the last. (I was always disappointed that Visual Basic looked like it did this, but it didn’t quite live up to expectations).

Look at XCode now, with its integrated Interface Builder; that’s one of the many legacies of HyperCard. It showed the average computer user (not the average programmer) that interaction and interface was important to great computing experiences, and gave them the tools to poke around.

It is a tiny percentage of the reason I do what I do now, but a memorable one.

A Year of Links: Your Questions Answered!

04 March 2012

Following writing about my books to catalogue each year of my bookmarks, several readers had questions, which (rather than responding to in a comments thread), I thought I’d get around to here.

  • Matt Edgar commented on the thickness of the spines, and what they represented in terms of my time/attention each year. All I can say is: I got a bit better at the process (more on this later) as time went on; I got quicker at both reading and writing. Also, during my time at Berg (2009-2011), part of my job was writing and researching, so the size of those volumes is in part because I had deliberate time during my work for reading and bookmarking.
  • James Adam asked if the body text is from Pinboard or the page. It’s usually a combination of both, with the majority being a salient quotation.

    If you’ve ever seen the format I use for my links, it tends to be a long quotation followed by a single line or two. James mentioned this because it seemed like a lot of writing. To which my answer is: it is and it isn’t. It’s a lot of words, but most of them aren’t mine.

    To explain, it’s probably worth talking a little about how I bookmark:

    I have the Safari extension for Pinboard installed. When I’m reading a page I like, or have found useful, I highlight a particularly salient quotation and click the extension button. This loads the Pinboard form with the contents of the clipboard loaded into the body copy field. I then wrap it in quotation marks, and perhaps add the first line or two of commentary that comes into my head. Then, I fill out the tags – as fast as I can, with the first thing that comes into my head. This tends, for me, to be the most valuable way of tagging.

    The time-consuming part is reading the articles; I try to make bookmarking as lightweight as possible.

    Bookmarks are published to this site via Postalicious.

    So: whilst it looks like a lot of content, most of it is not mine, but it is copied/pasted into Pinboard. Really, though, I’ve got this down to a fine, swift art.

  • In answer to Joel and Dave: I used Lulu for printing. I simply uploaded the completed PDFs to them for the inners. The covers were made in Photoshop, a bit by hand, and a lot by maths (because I wanted to use the same typeface on the cover that I do in the book.
  • Justin Mason asked about cost. The first book, which is the pamphlet at the bottom for 2004, is about 30 pages, and cost around £2. The largest volumes – 2008/2009 – cost £7 or £8. 2010, which is volume 7, and my first proof of concept, was about £4.50. It was about £30 for the lot, plus delivery, though I saved a bit through some canny Lulu discount codes that I had.

And, finally, a big shout-out to Les Orchard, as the first person who wasn’t me to get the code up-and-running and make some books!

  • "HyperCard effectively disappeared a decade a go, making way for supposedly bigger and better things. But in my mind, the end of HyperCard left a huge gap that desperately needs to be filled – a space for an easy to use, intuitive tool that will once again let average computer users make their own tools. Such a project would have huge benefits for all of us, wether we are artists, educators, entrepreneurs, or enthusiasts." Lovely piece by Jer Thorp on Hypercard. I've mentioned Hypercard is quite formative for me, right?