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  • The Most Boring Game of the Year | Edge Online
    "The walkthrough posted by Lee Beng Hai belongs in a “best games writing” list somewhere, not so much for the prose, but for the depth of his coverage and the gratitude I feel for it, like he’s the first guy in my tribe to wander into the jungle and come back with all his limbs." Chris Dahlen on why nobody's writing about Demon's Souls, but everybody's playing it. (Also: "It’s not “flow”, because flow implies progress; it’s more like tantric sex with a slide rule" is a brilliant analogy).
    (tags: chrisdahlen games complexity demonssouls engrossment )
  • tobi's clarity at master – GitHub
    "Clarity is a Splunk like web interface for your server log files. It supports searching (using grep) as well as trailing log files. It has been written using the event based architecture based on EventMachine and so allows real-time search of very large log files. If you hit the browser Stop button it will also kill the grep / tail utility."
    (tags: logs server webserver analysis utility ruby )
  • JSGB v.0.02: a JavaScript Nintendo GameBoy Emulator and Debugger
    "a JavaScript GameBoy Emulator" Blimey.
    (tags: javascript games gameboy emulator nintendo bonkers )
  • A Common Nomenclature for Lego Families by Giles Turnbull – The Morning News
    "Every family, it seems, has its own set of words for describing particular Lego pieces. No one uses the official names. “Dad, please could you pass me that Brick 2×2?” No. In our house, it’ll always be: “Dad, please could you pass me that four-er?”" So true. I'm trying to recall our own nomenclature.
    (tags: language lego nomenclature slang argot families building making )
  • Tale of Tales » Interview with Frank Lantz
    Great interview with Lantz, expanding on his "games aren't media" angle and some other interesting points on aesthetics; totally marred by Michaël Samyn's trolling of a comment thread (on his *own* company's blog). Still, read the top half!
    (tags: games interview taleoftales franklantz media play rules aesthetics )
  • The Buzzwords of 2008 – NYTimes.com
    "Picking out political buzzwords from 2008 is like shooting moose in a pigpen. The fundamentals were so dizzyingly strong, it could be tough to keep them all straight." Good selection, though, both political and non.
    (tags: society language type nyt jargon words slang buzzwords )
  • sakurakoshimizu: 20071201
    "Waveform Series is the laser-cut shapes of the waveform of the sound in sound editing software environment. I used some human sound such as yawn, atchoum, giggle, wow, and the sound of church bell." Utterly, utterly gorgeous.
    (tags: design beautiful sound audio silver jewelry lasercutting waves )
  • HTTP Client – Mac Developer Tool for HTTP Debugging
    "A Mac OS X Leopard developer tool for debugging HTTP services by graphically creating & inspecting complex HTTP messages." Oh, that could come in handy.
    (tags: development web http debugging )
  • Pages Generator — GitHub
    Lovely way to generate pages for your github projects – and to do so as a branch of said project. Clever.
    (tags: opensource git versioncontrol sourcecontrol github )
  • Really, Really Big Bad Exploit found in Eve Online… after 4 years – PlayNoEvil Game Security News & Analysis
    "CCP Games has uncovered an exploit in Eve Online that survived in the game for 4 years and may have had a massive impact on the game and game economy." Read the links for more details; suffice to say, EVE is going through a major economic upheaval right now; exploits that have lasted for four years are no longer viable, and everything's getting very expensive. Sound familiar?
    (tags: games mmo mmorpg economy eve eveonline recession )
  • Hurt like HELvetica | Typophile
    "Semi-jestfully I would talk with my friends about how stupid it would be to get an I <3 Helvetica tattoo… an even stupider idea would be to get it as a tramp stamp. Well, I got good reviews from my posse and impulsively I got it last night…" Oh boy.
    (tags: typography tattoo uhoh )
  • One More Go: Ikaruka, The Big Enemy Is Approaching – Offworld
    "Ikaruga doesn’t treat you mean because it wants to see you fail. Ikaruga treats you mean because it wants winning to feel wonderful. But the more I became addicted to that mechanic, the more uneasy I started to feel. Volunteering to be beaten and humiliated on the promise of eventual pleasure? Isn’t there a word for that?" I can't get on with Ikaruga – too much of a memory test, too much punishment, not enough pleasure – but I can totally understand these sentiments. Lovely writing.
    (tags: offworld blogs ikaruga treasure shmups experiential reward )
  • “The words should roll out of the mouth” – On the dubbing of “The Wire” in German | The Babbel Blog
    The Wire has started airing on German TV, in a dubbed version; fascinating interview on how to translate it whilst keep the flavour of the original show.
    (tags: wire dubbing translation german tv thewire language slang )
  • Eegra: Updates a thousand times a second!! : Five-word/Haiku Review Database
    How come I have not seen this before?
    (tags: games humour haiku reviews funny )
  • Offworld goes to hell – Offworld
    Preserved at least in the screengrab of this post: today is the 15th anniversary of the release of Doom, and Offworld have reskinned accordingly. Fun.
    (tags: doom offworld blog design )
  • When Linux fails | Tux Deluxe
    "The outcome of this rampant illegal software copying is that Windows is seen as "the first world standard" and any attempt to push a cheaper alternative is strongly resisted. They consider it trying to cheat local people out of getting the same quality of software that is used in the developed world, even though it's a legal way of getting quality software for free." Not what you'd expect, but totally understandable: as said before, there is a middle class everywhere, and it has the same aspirations everywhere.
    (tags: windows opensource linux africa aspiration middleclass software )
  • Steven Spielberg interview – Quarter To Three Forums
    …and here's a tiny bit that got cut from the final interviewer, from Tom Chick's own site. Spielberg talks in more detail about balancing storytelling and gameplay, and expands a bit on the cutscene problem.
    (tags: tomchick stevenspielberg interview games play narrative cutscenes storytelling )
  • Steven Spielberg – Celebrity Byte – Yahoo! Games
    Tom Chick interviews Spielberg on games for Yahoo!. Spielberg is consumate and smart, as you'd expect, but also well-grounded; he really does _play games_. "Yes, I've played Half-Life, of course" – the "of course" is the important bit.
    (tags: games stevenspielberg interview storytelling narrative play boomblox )
  • Littlebigplanet: Sackboy Pattern In UK's Leading Knitting Magazine
    “Sackboy will be tremendously popular and this is the perfect time of year to knit the little chap. Knitting and customizing him means that he will be utterly unique and a very cool accessory. We’re very lucky to have him in the magazine and we hope that he’ll help to increase the already sizable crossover between the great communities of gamers and knitters, online or not.” Frankly smashing. I wonder if Mum's looking for a Christmas knitting project?
    (tags: knitting crafting games littlebigplanet sackboy )
  • Play This Thing! | MSG
    "In short, [MSG] defies many of the characteristics we normally ascribe to a tabletop RPG — in the context of a very cynical, and very cool, cyberpunky future where even the minimal constraints on corporate action that currently apply are removed, and any residual ethical norms for businessmen are considered the domain of chumps. Excellent, in a word." Ordered, based upon Greg's writeup and also the fantastic downloadable version of the ruleset. Now, to find some players.
    (tags: corporate rpg games play roleplaying business satire )

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