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"…she asked me, cautiously, “Wouldn’t you say that anybody who thought as much about balance as I do in my work probably felt some threat to their balance?” After a long pause, she added, “Of course all adolescents are out of balance, and very aware of it. To become adult can certainly feel like walking a high wire, can’t it? If my foot slips, I’m gone. I’m dead.”" Wonderful profile and interview with/of UKLG.
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What it says on the tin. Thoughtful and insightful.
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A scan of a six-page conversation between De Palma and Coppola about "The Conversation" (which is, still, probably my favourite film).
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Great profile on Tim Sweeney from Stephen Totilo. Again, part of my childhood gaming, especially ZZT, which was a brilliant editor and one of the first play/create tools I messed around with. Striking to see how much impact the shareware creators of my youth – Carmack, Sweeney, and all the Apogee/id/Epic crews – have gone on to have in the modern industry. Also: striking to be reminded how much of those early PC gaming days were about borderline geniuses writing terrifying graphics engines.
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Useful reference material! (And: he's totally right about the Nikka).