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  • Pulse Laser: The Utility of the Unfinished
    "How finished an artefact is is an important indicator of its relationship to the world: not just an indication of where it is in its lifecycle, but also one that explains how it should be understood, and that opens a dialogue between the observer and the artefact." Me, on Pulse Laser, talking about unfinished states as conversation tools, amongst other things.
    (tags: design writing wear schulzeandwebb dialogue conversation patina unfinished )
  • The Aeneid on Facebook
    "Virgil is singing arms and a man". I must admit, I prefer "the man", but this is lovely nontheless.
    (tags: facebook humour classics pastiche aeneid virgil system:filetype:png system:media:image )
  • In search of the click track « Music Machinery
    "I’ve always been curious about which drummers use a click track and which don’t, so I thought it might be fun to try to build a click track detector using the Echo Nest remix SDK." Analysing tempo fluctuation on a variety of popular recordings to find out who uses a click track; as you might have guessed, Ringo and John Bonham didn't.
    (tags: audio music sound analysis api python clicktrack drummers rhythm )
  • YouTube – SF4 – Abel vs Sagat
    Finally, a decent video of Abel. Ignore the first round, where he gets hammered, and concentrate on the second two: he negates Sagat's ranged game by getting in close, throwing in some careful EX scissor kicks, and massive abuse of linking a juggle into the aerial grab throw.
    (tags: games strategy videos streetfighter4 abel sagat )
  • Almost Perfect htaccess File for WordPress Blogs | Josiah Cole dot com
    Some nice tips in here, mainly about blocking access to things and security.
    (tags: security wordpress apache htaccess )
  • Strobist: CERN, Pt. 1: It's the Little Things that Matter
    David Hobby goes to Cern, and has a ball. Also: takes some nice portraits.
    (tags: photography strobist cern )
  • Godbit Project | Pagination with Code Igniter
    Useful tutorial on building Pagination, that goes beyond the Pagination library and points out what you need to be doing with the Model, too.
    (tags: programming tutorial development web framework php pagination codeigniter )
  • Reassessing Your Definition of Illmatic « Bandcamp Blog
    Bandcamp add an automatic way to generate one-time use download codes for music – so bands can promote singles and the like. And then: they add automatic Moo Minicard generation to the mix. Bloody brilliant, and definitely The Right Way To Do Things.
    (tags: distribution api promotion integration brilliant bandcamp moo minicards smallpieces )
  • This is why you're fat.
    "where dreams become heart attacks" – photographs of revolting, calorie-drenched food "experiments".
    (tags: blog food health calories cholesterol disgusting )
  • Hadouken Hadouken Hadouken
    More on the phenomenon that is Ken Fighter Ken.
    (tags: games humour cartoon cheese streetfighter4 ken scrub kenfighterken mashing system:filetype:jpg system:media:image )
  • The Ken Flowchart
    This is a pretty accurate explanation of the state of the majority of SF4 online. It's also quite funny, and is the reason the phrase "Flowchart Ken", used to described a particular kind of player, is already entering the SF4 Lexicon.
    (tags: games humor diagram flowchart cheese streetfighter4 ken scrub system:filetype:png system:media:image )
  • Ryanair: "Lunatic bloggers can keep the blogosphere" | Media | guardian.co.uk
    "Ryanair can confirm that a Ryanair staff member did engage in a blog discussion. It is Ryanair policy not to waste time and energy corresponding with idiot bloggers and Ryanair can confirm that it won't be happening again." Ryanair's social media strategy is pretty much on-brand, it seems.
    (tags: marketing socialmedia blogging brand ryanair ohdear )
  • Hit Self-Destruct: Domestic City, Part Three
    'A morose-looking guy stood at the bar talking to his friends, wearing a Flashbang Studios t-shirt. Emily leaned across the bar next to him, and shouted giddily over the music: "hey, I like that developer."' A lovely piece of speculative writing from Duncan Fyfe.
    (tags: games popularity culture society rock speculative )
  • Pulse Laser: Endless Notebooks
    A first, rather long, post on the S&W Blog, in which I talk to Jack about a project he's been working on for a while.
    (tags: design product manufacture work service schulzeandwebb jackschulze notebooks bookbinding )
  • EA's drawing board of ideas before creating Dante's Inferno: the videogame – The Eegra Forums
    "This summer will you be, or not be? It's Resident Evil meets House of the Dead, IN DENMARK." Epic Eegra thread taking the Dante's Inferno-shaped ball and running a very, very long way with it.
    (tags: games humour pastiche dantesinferno forum literature mashup eegra )
  • Mirror's Edge 2D
    Full version, no out! The beta was lovely, so I'm looking forward to this a lot.
    (tags: flash games parkour 2d platforming mirrosedge )
  • The Making Of Wrestle Jam: The Wrestler's Unsung Hero
    "[Wrestle Jam is] completely playable. There was an intro screen, character select, win / loss conditions, opponent AI, eight different attacks," Furino explained. "It was as close to a genuine old-school wrestling game as I could make it in the time allowed. I even mapped an old Nintendo controller to the input system so they could play it that way." Gosh, that's lovely, if not totally unexpected from Arronofsky. Lovely interview, too.
    (tags: games pastiche film retro thewrestler )
  • For Whiskey, Everything in Its Place – The Pour Blog – NYTimes.com
    "…after careful consideration [the editors in charge of style guidelines at the NYT] decided to alter our style. As of now, the spelling whisky will be used not only for Scotch but for Canadian liquor as well. The spelling whiskey will be used for all appropriate liquors from other sources." As it should be.
    (tags: writing language nyt journalism whisky english style spelling )
  • Unit Interactive :: Blog :: Better CSS Font Stacks
    "…using these guidelines, and building on the experience of much more knowledgeable type gurus, I have compiled a list of font stacks that will both open up more font possibilities for web designers, and hopefully offer more appropriate substitutes:" That's interesting; not sure how appropriate it is, but they're good uses of the cascade, by and large.
    (tags: design web typography css fonts )
  • Video games are good for children – EU report | Technology | The Guardian
    "Toine Manders, the Dutch liberal MEP who drafted the report, said: "Video games are in most cases not dangerous. We heard evidence from experts on computer games and psychologists from France, the US, Germany and the Netherlands and they told us that video games have a positive contribution to make to the education of minors."" Etcetera.
    (tags: games children education learning politics health europe pscyhology )
  • but does it float
    A page full of prettiness, and it fills itself up as you go. Art, graphic design, sci-fi book covers; it's all here.
    (tags: blog design art illustration shiny )
  • chewing pixels » 16-bit Minutemen
    "It’s a scrolling arcade beat ‘em up in the Final Fight-style based within the Watchmen universe. Just like Alan would have wanted." I know, I know. But: it has charm, it's LittleLoud, and it's not like it's setting out to be canon narrative! It's pretending to be a passable arcade game from a long while ago. So I'm going to give it a break (unlike that horrible 3D beat-em-up that's coming out, that looks like it's trying to be Like The Movie).
    (tags: flash games pastiche watchmen licensing littleloud scrollingbeatemup sensible )
  • YouTube – Chairlift "Evident Utensil" OFFICIAL ISSUED VISUALS!! WATCH IN HD!!!
    Music video actively exploiting compression artefacts. The transitions are striking; the reaction to something looking this supposedly broken is peculiarly visceral. Digital patina.
    (tags: music video compression degradation wearandtear patina )
  • GameSetWatch – In-Depth: Denki Talks Creating Games For 'No-Power' Systems
    "Designing a game for a limited platform is not only a great exercise for a development team, but can often give real insights into how to take an existing product into a whole new area — often with great improvements to controls and the whole user interface and experience." Denki on porting from low-spec digital TV boxes to even-lower spec digital TV boxes. Some good stuff in here, particularly around constraint.
    (tags: design games development constraint )
  • Warcraft guild achievements as RSS – jerakeen.org
    "…once WoLK came out and half the guild went completely insane and started chasing the really silly achievements, it was clear we were going to need an RSS feed of the things. So I built one. It’s based on the Armory, like most WoW tools, and is a complete kludge, like most of my tools. But here are my notes anyway." Hurrah! Tom wrote his magic tool up. It's great, it's daft, and I love the Armory's crazy XML. Alas, my achievements are few and far between…
    (tags: games feeds wow worldofwarcraft data scripting python unassignedvariable armory )
  • The Brainy Gamer: Bringing the boost
    "it seems to me Criterion, in particular, has identified and implemented a strategy that works remarkably well in the current games marketplace: release the best product you can and stand behind it; improve the quality and player experience with frequent upgrades; offer additional value-added content worth charging for; nurture the relationship between your consumers and your development team; and give folks what they want."
    (tags: games burnout dlc servicedesign gaas )
  • Because He Could: Zelda II: Expiditio Linci – Offworld
    "Translator 'tempestas_caput' doesn't seem to offer any explanation as to why he's translated Zelda II into Latin, so we just won't ask. But it's not the only game getting his "sleeping language" treatment: he's also he's also gone alone, dangerously with the original Zelda, and is making his way, even more ambitiously, through Final Fantasy III." Brilliant!
    (tags: games zelda translation latin nes )
  • Suttree » Casual Games, Social Software » Replacing Subscriptions With Seasonal MMOs
    "…if the future of games is to become entertainment services, then are subscriptions going to fall away in favour of upfront payments and free updates?" Some good thinking from Duncan.
    (tags: games mmo product subscription services updates gaas )
  • Energy Information
    "Google PowerMeter, now in prototype, will receive information from utility smart meters and energy management devices and provide anyone who signs up access to her home electricity consumption right on her iGoogle homepage."
    (tags: data visualisation google sustainability energy power energyconsumption )
  • Oh Crap. My Parents Joined Facebook.
    "So, you finally caved. You've accepted a friend request from your Mom, Dad, crazy Aunt Ida, and your college roommate’s newly divorced mother. Well here's your chance to get back at them for taking away your public privacy."
    (tags: blog facebook humour socialmedia privacy family parents )
  • spacesick: It's a Dig, Dig, Dig, Dig Dug
    Daft, lovely, and hypnotic to watch.
    (tags: animation games pastiche motiongraphics digdug saulbass )
  • Wot I Think: Mirror’s Edge | Rock, Paper, Shotgun
    "When it’s just you, the rooftops and Faith’s slim repertoire of jumps, shimmies, slides and rolls, it’s something like the urban Tarzan game we all hoped Mirror’s Edge would be. Time Trial mode rewards practice and it rewards perseverance, and it’s the only reason to buy Mirror’s Edge." An interesting take on Mirror's Edge, which has a lot of truth in it.
    (tags: games mirrorsedge pc racing timetrial timeattack )
  • http://kylegabler.com/WorldOfGooSoundtrack/
    "Thank you to everyone who emailed asking about a World of Goo Soundtrack. This is probably as close to an "official" soundtrack I'll ever make for the game World of Goo. I'm making it available here on my personal portfolio for free." No, thank you, Kyle.
    (tags: games music soundtrack free worldofgoo )
  • Cyclopedia Square: 'git revert' Is Not Equivalent To 'svn revert'
    A useful guide, although perhaps more detailed than you'd normally need. Still, clear instructions for handling reverting changes in git.
    (tags: tips git versioncontrol vcs scm reverting )
  • Tales of the Rampant Coyote: The Black Triangle
    "Afterwards, we came to refer to certain types of accomplishments as “black triangles.” These are important accomplishments that take a lot of effort to achieve, but upon completion you don’t have much to show for it – only that more work can now proceed. It takes someone who really knows the guts of what you are doing to appreciate a black triangle."
    (tags: development programming architecture analogy metaphor )
  • Box Art : Space Invaders (Atari 2600 version, by Telegames)
    112 different games1 It's amazing to think that "Moving Shields" and "Zigzagging Laser Bombs" could be counted as different game-types, though, and presumably that number comes from all possible combinations. The videogame industry's obsession with bullet-points on the box is deep-rooted, it seems. (From Simon Parkin's lovely "Box Art" blog).
    (tags: games marketing videogames packaging boxart spaceinvaders atari2600 )
  • The man who invented the doner kebab has died – Telegraph
    "Mr Aygun once said: "I thought how much easier it would be if they could take their food with them." The first of the new snacks was served on March 2, 1971, at Hasir, his restaurant in Berlin. It was called a doner kebab after the Turkish word "dondurmek" which means a rotating roast." So now you know.
    (tags: history food obituary kebab doner donerkebab )
  • Videogame Classics – a set on Flickr
    Olly Moss has now moved from movies to videogames, pastiching classic Penguin covers; the Goldeneye one is superb.
    (tags: design games pastiche illustration books graphicdesign ollymoss )
  • Jan Chipchase – Future Perfect: Contactless Confusion
    "…as the cards become more prevalent, and the features of one card start to trump another people end up carrying multiple cards with overlapping functions. The only way for the user to know which card to use? Gosh – to remove the card from the wallet. Convenience indeed."
    (tags: interaction design ubicomp infrastructure rfid )
  • What Would Don Draper Do?
    Don turns to writing a self-help column. The style is pretty much spot on.
    (tags: parody pastiche tv madmen advice tumblr selfhelp )
  • Foodie at Fifteen (now 16): Per Se (2)
    "It was September 29th; exactly two months from the Saturday of Thanksgiving break and one of the few times I would be able to make the trek up to New York to dine at Per Se. I would have to call to make the reservation at Per Se at exactly 10 A.M today if I had any hope of getting that Saturday reservation. The only problem? I had school." Some lovely writing from a young foodie on securing a reservation at Per Se, and what happened when he went. And, of course, what he ate.
    (tags: writing food cooking blogs perse newyork thomaskeller )
  • The 25 Days of Newman | Paul and Storm
    For each of the 25 days leading to Christmas, Paul and Storm have done one of their Randy Newman theme-songs. Twenty-five pastiches of Short People, for your pleasure. Die Hard, The Godfather, and the Big Lebowski are stand-outs.
    (tags: music pastiche humor randynewman paulandstorm )
  • Chris's 1UP BlogEntry: How I Got My Sega Genesis: Remembering Christmas 1992
    "I'm not sure if I have made it clear about how much I want a Sega Genesis for Christmas. I have developed a way that the gift of a Sega Genesis for me will not only benefit me with many hours of enjoyment, but it will also benefit you with many clean bathrooms, clean rooms, and meaningful hugs." Chris Baker finds the evidence of how (he thinks) he managed to get a Sega Genesis for Christmas in 1992. At least they'd stopped shipping Altered Beast with it by then.
    (tags: games sega childhood christmas genesis megadrive parentalmanipulation )
  • ihobo: The Casual Players Aren't Coming to Your Party
    "Here's the most important thing to understand about the mass market for videogames: these players – the ones who aren't even remotely interested in the kind of videogames the hobbyists want to play – have very specific tastes, and when something takes off with them it continues to sell, and sell, and sell. But these players don't buy many titles – when they find the game they want, they generally just keep playing that."
    (tags: games culture marketing casual sales massmarket )
  • The Online Photographer: A Rant About the D3X
    A somewhat geeky – and swear-free – Downfall adaptation, but pretty spot-on nontheless.
    (tags: downfall nikon fullframe d3x pastiche parody funny photography )
  • Ciarán Walsh’s Blog » TextMate Plug-in: ProjectPlus
    A better way of handling TextMate projects, or so I'm told. Giving this a crack.
    (tags: textmate plugin )
  • The Disciplines of User Experience
    "…what is user experience design by itself, those areas that aren’t filled up with other bubbles? I tried to answer some of that in an earlier post, but the short answer is: not much, aside from coordination between the various disciplines, or what used to be called creative direction. It’s about the joining of the different disciplines, and not particularly a discipline in and of itself… Without the “raw materials” of the disciplines that make up UX, UX would be empty indeed." Some nice thoughts, clearly delineated, from Dan.
    (tags: userexperience ux design diagram visualisation practice )
  • alter ego
    "AlterEgo is a Ruby implementation of the State pattern as described by the Gang of Four. It differs from other Ruby state machine libraries in that it focuses on providing polymorphic behavior based on object state. In effect, it makes it easy to give an object different “personalities” depending on the state it is in." Oh, that could be really handy.
    (tags: ruby library statemachine programming patterns )
  • Welcome to Sackbook! Social networking for LittleBigPlanet™
    Oh gosh this is brilliant.
    (tags: littlebigplanet socialnetworking games play ps3 web20 pastiche scraping )
  • ThinkGeek :: Tuttuki Bako Virtual Finger Game
    "Simply stick your finger in the hole and a virtual representation appears on the screen. Then you can use your virtual finger to play all kinds of cool mini games… from swinging a panda to having a karate fight with a tiny little man." Um, wow. Although I'm always afraid of putting appendages in boxes I can't see inside, though.
    (tags: toys games electronics physical finger )
  • freckle: time tracking rethought » Blog Archive » Calamity howlers & positively selecting with surprise
    I think they're wrong, you know. It's not theatre; it's protocol. Maybe people aren't used to the protocol; if yours is the first app they encounter, they'll think that it's OK to show what passwords are – and perhaps that it's OK to write them down elsewhere in plaintext. Applications have a degree of responsibility for users' interactions across the internet, and quirky and cute as this may be, it's just not the place to demonstrate your shining personality.
    (tags: design interaction application freckle incorrect wrong naughty passwords security )
  • 15 Incredibly Creative Papercraft Artists | WebUrbanist
    The Brian Dettmer is beautiful. Also: didn't realise the heart/cube cogs were paper, not wood.
    (tags: papercraft paper folding design construction art )
  • russell davies: reader
    "…it's another little example of the way the ipod/iphone is such an attention-demanding device. It doesn't orient to you, it orients to itself." Yes. This is a problem.
    (tags: iphone accelerometer jealousdevices attention hardware design )
  • Strobist: Four Reasons to Consider Working for Free
    "The US auto industry is on the verge of imploding. People are losing their homes to foreclosure. And, on the off chance that you had the nerve to try to buy something, credit is almost impossible to come by. It is against that backdrop that I would like to talk about working for free. Why? Because I think it is one of the fastest ways to make yourself a better photographer, whether you are a pro or an amateur."
    (tags: strobist davidhobby photography free promotion learning process )
  • Elements of an EmotionML 1.0
    "To the extent that the web is becoming truly ubiquitous, and involves increasingly multimodal paradigms of interaction, it seems appropriate to define a Web standard for representing emotion-related states, which can provide the required functionality." No, it does not seem appropriate. It seems bonkers.
    (tags: w3c spec bonkers crazy emotionml xml markup sgml )
  • Zoey’s status has been updated. « Hardcasual
    Hey, I've been in that relationship too! These made me laugh a lot.
    (tags: games left4dead facebook parody pastiche funny )
  • Zoey posted a photo. « Hardcasual
    "bill. francis. louis – look here. help." Ah, the fun of the farm. It's all coming back to me now.
    (tags: games facebook parody pastiche left4dead funny )
  • i made this. you play this. we are enemies.
    Um. An "artwork/game/digital poem/world of scribbles" from Jason Nelson. Stop trying to "get it".
    (tags: satire google yahoo web flash games art poem experimental )
  • The Book Design Review
    "My Favorite Book Covers of 2008" Some I'd seen before; some I'd not. Some very beautiful things here.
    (tags: illustration books jackets covers design graphicdesign )
  • Games are Software « Save the Robot – Chris Dahlen
    "I come from a software background, as well as an artsy-fartsy one. I want to see games as art, but they’re also supposed to work as logically-constructed bodies of code. And in a lot of cases, reviewers need to see them as software rather than as art. Here’s why…" I think Steve has some good points here, but I'm not totally swung yet; after all, games might _be_ software, but do we _experience_ them as software? I'm not sure that we do, and that's why we respond to them in the manner we do.
    (tags: games software criticism review development stevegaynor )
  • The Grid System
    "The ultimate resource in grid systems."
    (tags: resource grid design layout web reference )
  • scans_daily: Watchmen: The condensed version
    Pretty much spot on. Especially when it comes to GRIMDARK PIRATE COMICS.
    (tags: watchmen webcomics parody pastiche funny )
  • The Brainy Gamer: Dissonance
    "Does the road to ludonarrative unity really lead us where we want to go? Is the destination reachable? Is it possible to embrace a design aesthetic that takes us in another direction that could be just as fruitful, if not more so? Okay that was three questions, but it's my blog so I get to ask as many as I want. Now if I could only answer them." This is going to be interesting when I come to write about Far Cry 2.
    (tags: games narrative story michaelabbott dissonance design mechanics systems )
  • Bubble Calendar, a poster-sized calendar with a bubble to pop every day.
    "a poster-sized calendar with a bubble to pop every day". Yes please!
    (tags: calendar bubblewrap design amazing )
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