• "We drove about for another hour or two after that, and by this point dad was hooked. Not hooked on L.A. Noire's narrative, perhaps, or caught up in the complex chains of missions, but hooked on the city, on the fascinating, insightful job that Rockstar had done in stitching the past together. Even though I can't actually drive, and the car we were in wasn't a real car anyway, I had a strong sense that I was in the front seat, turning the wheel beneath my hands, and he was riding low in the back, face pressed to the glass. Role reversal. It happens to all fathers and sons eventually, I guess. Why shouldn't it happen because of games?" Chris Donlan takes his Dad – who grew up in late-40s/early-50s LA – on a tour of LA Noire's Los Angeles, and what happens is a remarkable piece of virtual psychogeography. Perhaps my favourite piece of games writing this year.
  • "My mom worries to unrational degree about my well being when I'm travelling. And she never reads her emails. So I decided to automate this process of informing my mom that I'm alive when I'm abroad. This small php script checks the ip address of the visitor calling it and if that ip address is not in Finland it'll generate a small email to my mom, mostly telling her where I am and that I'm alive. It does this emailing only once in 24 hours. This script is called from a small python script that runs in the background and tries to call this script every hour or so. So if I'm using my laptop (which I usually am) and I have internet connection this should automatically make me a better son." Hah!