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  • ihobo: Ten Game Development Vices, Part One
    "In this piece, each of the departments involved in making a videogame are examined and accused of one particular vice. In making these assessments, the assumption behind each is that the purpose of the videogames industry is to make games that players want to play, and not to make the games that developers want to play." It is good, and I'm looking forward to the second part.
    (tags: development games industry criticism difficult casual mainstream budget )
  • GameSetWatch – Opinion: The Breadth Of Game Design
    "…as developers, we need to deal more honestly with the disparity between our reach and our grasp – which is to say, what we tell ourselves our games are about, versus what they are actually about. History will see this decade as the period when games struggled with their destiny in this way." 2K Marin's JP LeBreton with a smart, insightful take on the road ahead for games design, and the many positive steps being taken along it (and: a decent commentary on the "shooting people" issue).
    (tags: games design play mechanics progress literacy )
  • Skew, The Frontend Engineer's Misery @ Irrational Exuberance
    "With limited influence, unlimited hands in the pie, a low barrier to critique, and the perception of triviality, frontend engineers are the janitors of software development. Rather than cleaning up trash, the boulder they toil beneath is skew: the distance between team member's conceptions of a project." This really feels very familiar: it's the most under-appreciated art in the stack of software development, and the one that takes the brunt of the crap.
    (tags: engineering programming development frontend product software project management )
  • Dante’s Inferno Delayed for Tedious, Rigid Adaptation « Hardcasual
    "Best of all, for impatient gamers the developer plans to conceal load screens with a mini-game where players can connect a USB keyboard and write an undergraduate thesis on the illustrations of Gustave Dore." Seriously, this already sounds much better than the Redwood Shores version…
    (tags: ea games dantesinferno hardcasual humour )
  • www.Farbs.org – Quirky little games for your edification
    Farbs quit 2K Australia. This is his resignation note. It's fun, and not in any way mean.
    (tags: games resignation work job indie )
  • Box Art
    "A scrapbook collection of awesome videogame box art." Added to subscriptions immediately. This is going to be lovely.
    (tags: games history art gaming packaging boxart boxes )
  • WTF? (Where The hell is FIFA 09?) – Peter Moore Blog
    "Now I get that the sports genre is the Rodney Dangerfield of games when the awards are handed out. But c'mon, one of the best sports games of recent times not even in the Top 50? This title will sell in excess of 10 million units when all is done and dusted, but doesn't even rank a mention?" Peter Moore didn't read the editor's explanation of how the EG top 50 was worked out. Then again, neither did half the internet.
    (tags: games ea mainstream popularity petermoore fifa )
  • The Air Force’s Rules of Engagement for Blogging [Updated] — Global Nerdy
    Really not that stupid when you think about it, even if it is accompanied by Yet Another US Army Infographic…
    (tags: socialmedia policy web20 blogs protocol bloggings )

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