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  • karpathy/char-rnn: Multi-layer Recurrent Neural Networks (LSTM, GRU, RNN) for character-level language models in Torch
    As used by fullest.house – perhaps something to play with in due course.
    (tags: machinelearning lua neuralnetworks )
  • Big Hairy Audacious Goal – Wikipedia, the free encyclopedia
    "A Big Hairy Audacious Goal (BHAG) is a strategic business statement similar to a vision statement which is created to focus an organization on a single medium-long term organization-wide goal which is audacious, likely to be externally questionable, but not internally regarded as impossible." As discovered in this week's crit.
    (tags: bhag business companies strategy )
  • PICO-8: FANTASY GAME CONSOLE
    An even tinier fantasy console – like a Gameboy colour, but coming with an IDE and scripting language, built around Lua. Really nice conceit.
    (tags: games lua development code )
  • Voxatron
    A "fantasy console" – a console AND ide/language/design environment inside it for making voxelly games.
    (tags: games voxels ide development )
  • Yorkshire Development Group
    Lovely graphic design in the animations!
    (tags: film buildings yorkshire england graphicdesign )
  • swissmiss: Thelonius Monk’s advice to saxophonist Steve Lacy (1960)
    Fantastic, all of it.
    (tags: music advice notes jazz theloniusmonk )
  • Routes Game – games
    Sneeze is the latest minigame inside Routes to be released. It's a bit like Boomshine and Every Extend, except using the common cold as your weapon. Children are easy vectors, the elderly are slow but you get more points for infecting them. Lots of fun, and great splatter effects.
    (tags: flash games routesgame routes oneshot disease effectiveness )
  • Cake Wrecks: when professional cakes go horribly, hilariously wrong – Telegraph
    "This story clearly illustrates the problem with ordering over the phone." Oh dear.
    (tags: humour fail cake literal )
  • Rhetorical Pedagogy: progymnasmata
    "A set of rudimentary exercises intended to prepare students of rhetoric for the creation and performance of complete practice orations (gymnasmata or declamations). A crucial component of classical and renaissance rhetorical pedagogy. Many progymnasmata exercises correlate directly with the parts of a classical oration."
    (tags: reference rhetoric oratory progymnasmata greek )
  • See the data underlying our tax database | Business | guardian.co.uk
    "Our team of investigative journalists has compiled a database from four years' worth of company accounts to show how much the FTSE 100 companies make in pre-tax profits, and how much they pay in tax. We have published this data as a user-friendly interactive guide at guardian.co.uk/taxgap/data." But, as well as the user-friendly guide, there's also all the data. Bravo.
    (tags: information guardian data journalism tax datajournalism )
  • Trembling Hand: Left4Dead and Thermodynamics
    "Unlike other games, L4D brings this entropy to the surface — there's a palpable feeling of dread throughout, as if the world is relentlessly and mercilessly trying to turn you into a red mist as fast as possible." Not convinced entirely, but this is a really important point: the best games expose their mechanics in plain sight. The systemic nature of the game – the entropic tension between survivor and zombie – is clearly critical to it, and there's no point where that's not made clear.
    (tags: games left4dead analysis mechanics entropy thermodynamics )
  • FreeAgent – Online accounting for freelancers and small businesses – FreeAgent Central
    "FreeAgent is an easy online accounting tool, perfectly suited for freelancers and small businesses." Lots of good support for UK-based business, especially when it comes to tax calculation.
    (tags: finance application business money webapp invoicing freelance vat )
  • has_many :bugs, :through => :rails: Rails templates
    "Templates are simple ruby files containing DSL for adding plugins/gems/initializers etc. to your freshly created Rails project." That looks very handy.
    (tags: programming ruby generation rails templates )
  • Keywords from Photoshop Lightroom 1.x not included on export from Photoshop Lightroom 2
    I've had this bug for ages. Basically: when you upgrade to Lightroom 2, keywords from Lightroom 1 aren't exported by default, making exporting to Flickr irritating, because you end up having to rekey some (but not all) keywords. This magic Lua script fixes everything.
    (tags: photography script lightroom lua keywords catalog )
  • Condition 1 weather in Antarctica is nasty! – Gadling | travel blog | news, stories, deals, and tips. Go there.
    "During Condition 1 weather, winds gust at speeds of anywhere from 50 to 60 MPH and the wind chill hits anywhere between 75° F to 100° F below zero. Ouch. Not surprisingly, personnel are prohibited from leaving their buildings during these storms." Which gives them ample time to make videos like this.
    (tags: wind weather snow antarctica extreme )
  • gamemakers @ ngmoco:) – Usability and Game Design
    "Most usability experts will agree, Dr. Donald Norman’s book “The Design of Everyday Things” is required reading for any aspiring user experience or product designer. But it’s also an excellent resource for game creators – even if it’s less commonly found on studio bookshelves." NGMoco's blog, on POET, and what it means for game designers. Not rocket science, but really well explained to a non-specialist audience.
    (tags: design interaction games product affordance donnorman poet )
  • LÖVE – Free 2D Game Engine
    "LÖVE is an unquestionably awesome 2D game engine, which allows rapid game development and prototyping in Lua." And it all looks rather pretty, too. Must investigate further!
    (tags: programming games development opensource opengl engine lua sdl )
  • apophenia: Taken Out of Context — my PhD dissertation
    danah's PhD dissertation. I need to bookmark this, and have not read it yet, but am sure, at some point, I am going to plough through it, for work, recreation, or (most likely) a bit of both. Until then: just a bookmark.
    (tags: teens socialsoftware paper research socialnetworking publics dissertation danahboyd youth )
  • http://www.gamasutra.com/view/feature/1543/persuasive_games_how_i_stopped_.php?print=1
    "I still have nothing but respect for my more traditional industry colleagues, but I’ve stopped worrying about impressing the games industry and its pundits. Or at least, I’ve stopped worrying about impressing them first. Instead, I’ve started focusing more on the people who might be interested in different kinds of game experiences. People who fly for business more than three times a month, or people who read all of the Sunday newspaper, or people who have kids with food allergies, for example. I am sure these people read magazines and watch television and listen to the radio. But it would be short-sighted to label them ziners or tubers or airwavers. They are just people, with interests, who sometimes consume different kinds of media." Bogost is right, and I'm concerned I'm always going to be ashamed I chose to use that word.
    (tags: games culture casual ianbogost pervasive gamer langauge )
  • How the Computer gets the answer
    "It is a commonplace that if it weren’t for computers we couldn’t fly to the moon, or even keep an accurate record of the national debt. On the question of how it does what it does, however, the computer has always remained essentially mysterious—unfathomable to all but a small handful of initiates. An officer of one major computer concern guessed recently that not more than 2% of his employees really know how it works." 2% seems awfully high these days. Detailed, technical article from Life in 1967.
    (tags: technology engineering journalism life computing magazine computer logic )
  • A LEGO Orange : Man Bytes Blog
    "This is not intended to be a fun game. It has all the trappings of a LEGO game. It has the forgiving game mechanics. The ease of control. But it uses these elements to create a cognitive dissonance between the ease of the actions and the terrible nature of their real world counterparts." Corvus hypothesises what A Lego Clockwork Orange might look like. Thoughtful stuff.
    (tags: games literature lego anthonyburgess clockworkorange roundtable whatif )
  • white on white – By Lorenzo Wang
    "So why not embrace it? That's why You Have To Burn The Rope is fantastic… for games to become art there must be an awareness and a conversation with its own history. Film, music, and literary critic call this allusion, but for the creators, this isn't just a word, it's a dialogue. Which means it should invite participants. For me, I'm far more intrigued by stop-motion artist Patrick Boivin's attempt at turning a linked sequence of videos into Youtube Street Fighter." I'm not sure I agree with Wang on YHTBTR, specifically, but this paragraph is reasonably sensible.
    (tags: games criticism culture historiography dialogue )
  • Докторрр ин дер ролле Fima_Psuchopadt (с) – 65 лет назад была снята блокада Ленинграда
    65 years since the end of the siege of Leningrad, this LJ post shows photographs from the late 1940s merged with images of the location in the present. All are striking; some are very sad. Great contextualisation, though.
    (tags: photography russia history location photoshop war leningrad merged )

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