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  • Twitter Bootstrap
    "Bootstrap is a toolkit from Twitter designed to kickstart development of webapps and sites. It includes base CSS and HTML for typography, forms, buttons, tables, grids, navigation, and more." Really nice – straightforward, elegant, and a good starting point for the scratchy websites I tend to end up making.
    (tags: css framework twitter markup )
  • Bill Buxton’s Interface Collection
    Fantastic.
    (tags: design interaction interface collection )
  • Got Got Need | Five Players
    "I spent fifty-nine pounds and seventeen pence on Fifa 09′s Ultimate Team mode. That is painful to admit, and I had to check it three times. £59.17."
    (tags: games dlc collection football fifa )
  • 100 Things Your Kids May Never Know About | GeekDad | Wired.com
    A little bit of nostalgia, a little bit of fact, a few reminders of the past. Especially the old Kit-Kat wrappers.
    (tags: history culture technology children kids list nostalgia )
  • Fig. 8 Trailer
    "In the game you are rewarded for keeping your tracks together while navigating through the surreal world of an "architectural" diagram. The camera moves in continuous motion and the object is to finish the course with as many points as possible." Watch the trailer; it's astoundingly pretty. Can't wait for this one!
    (tags: games drawing flash technical illustration beautiful )
  • scraplab — “A world and a life in which you are always the centre of the map”
    "On my todo list still is an evil twin of iamnear, designed to be difficult and disorientating in use, but rewarding in unexpected ways should you persevere with it. As Kevin Slavin recently said in his talk at the BLDGBLOG book launch: “a world and a life in which you are always the centre of the map… fuck that”."
    (tags: geo place location selfcentered dissonace kevinslavin maps tomtaylor iamnear )
  • Forgotten Bookmarks
    "I work at a used and rare bookstore, and I buy books from people everyday. These are the personal, funny, heartbreaking and weird things I find in those books." Bookmarks, dedications, receipts, adverts. Lovely.
    (tags: books bookmarks reading collection blog ephemera )
  • git ready » daily tips for the noob to the guru
    Daily git tips. So far, they've all been rather handy, and given they're nice and short makes recommending this as a subscription easy.
    (tags: programming tips blog git versioncontrol scm )
  • Pretty Loaded – preloader museum curated by Big Spaceship
    A "museum" of Flash site loading screens. Not sure what to say, really.
    (tags: design flash interaction animation collection )
  • Eric Kaltman's blog | How They Got Game
    Eric Kaltman is blogging the Cabrinety Collection, and he's doing a great job so far.
    (tags: games blog history archive collection historiography cabrinety )
  • Cabrinety Videogame Collection
    "The Stephen M. Cabrinety Collection in the History of Microcomputing at Stanford University consists of several thousands of pieces of computer hardware and software. Dating primarily from the 1980s and 1990s, the collection chronicles the formative era of personal computing, specifically computer gaming." Amazing.
    (tags: games gaming archive collection historiography )
  • Games Without Frontiers: Why We Need More Torture in Videogames
    "Psychologists know that torture causes, among other horrid things, lasting mental-health problems. But 24's frantically violent fairy tales are typical of what passes for mass-cultural debate about torture. We're not encouraged to think about what happens next, so we don't. It is a massive failure of the public imagination. Which is why we need more torture in videogames." Clive Thompson responds to Richard Bartle's issues with that WoW quest, and he makes some sensible points, although I still have some issues with the Blizzard implementation.
    (tags: games psychology ethics torture wow worldofwarcraft morals )
  • SPACE DEADBEEF
    Lovely – and, amazingly, free – shmup for the iPhone. Move the ship up/down with the direction of your finger; drag over enemies to lock; release to fire. Pretty, fast, and not crippled despite your finger being in the way.
    (tags: games spacedeadbeef iphone shmup )
  • Matthew's non theme based fancy dress party
    "The problem I have with the note is not that he was having a party and didn't invite me, it was that he selected a vibrant background of balloons, effectively stating that his party was going to be vibrant and possibly have balloons and that I couldn't come." David Thorne knows how to wind people up.
    (tags: humour writing story anecdote party davidthorne )
  • Jonathan Jones: Alan Moore knows the score | Art and design | guardian.co.uk
    "…we're always being told art should disturb. Moore makes artists like the Chapmans look like the middle-class entertainers they are. He's a real force of imagination in a world that is full of fakes. If there was any justice this man would get the Turner Prize."
    (tags: comics art criticism alanmoore )
  • Inside the Digital Foundry: WipEout HD's 1080p Sleight of Hand
    "Basically WipEout HD is the first game I've come across that seems to be operating with a dynamic framebuffer. Resolution can alter on a frame-by-frame basis. Rather than introduce dropped frames, slow down or other unsavoury effects, the number of pixels being rendered drops and the PS3's horizontal hardware scaler is invoked to make up the difference." Interesting – and technically fascinating – post on Wipeout HD's dynamic framebuffer, used to keep the framerate at a rock-solid 60fps at the expense of horizontal resolution
    (tags: sony ps3 programming graphics hidef hd wipeout framebuffer )
  • Strobist: Strobe/Ambient Balance: A Shorthand Way of Thinking
    "Truth be told, I don't think in terms of absolute F/stops and shutter speeds. They are not what is important. It's the relationship between the different light levels that is important." This is why I love David Hobby: he talks about photography (in general) in the same words as me. Exposure isn't about numbers, it's about sliding scales.
    (tags: exposure lighting photography strobist language )
  • Browse the Artifacts of Geek History in Jay Walker's Library
    Wow.
    (tags: jaywalker library collection collecting artefacts books architecure )

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infovore.org is a weblog by Tom Armitage, 2003-2026.