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"That’s why I like having these little printed books, or these little files of my notes, because I can literally pull up anything I want to remember from Moby Dick, and in repeating it, remember it. Annotating becomes a way to re-encounter things I’ve read for pleasure." Which is why I have a stack of eight books on my dining table, and more to come over the years – to be read, not just hoarded.
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"Get great articles delivered to your Kindle without any extra effort." Curated content, delivered direct to your Kindle via the email interface. Will try this for a bit: it's a really obvious opening in the space, and scope for there to be many of these.
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If you're going to write a review for a digital medium about a recursive game, this is as good a way as any to do it. Bravo.
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"Need something to read? Enjoy these selections from among the most frequently bookmarked articles on Instapaper."
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Jolly good interview with Tim Sweeney, with lots on ZZT (hurrah!), and, I think most interestingly lots of on building games around editors and tools – from ZZT through Unreal to the present day. I like his acknowledgments of his shortcomings as a progammer – but perhaps also his shrewdness as a manager.